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At least 289 records · Page 16

Kitaev model on a quantum computer using VQE with Majorana fermions

We study the simulation of the Kitaev spin model on quantum computers. In particular we focus on the models defined on the honeycomb, and square-octagon lattices. Using a fermionic language to describe these models reveals a region of the parameter space that is exactly solvable. We explore an ansatz that is capable of expressing the ground state in the exactly solvable region of the parameter space and extend it outside this region with good accuracy. Doing the calculation using fermions, while requiring the introduction of a non-local map from the fermionic Hilbert space to that of qubits, offers the potentially interesting application of realizing non-abelian anyons on quantum computers, and can also lead to a reduction in the number of qubits required by half.

Jahin, Ammar↗

Fermion determinants on a quantum computer

We present a quantum algorithm to compute the logarithm of the determinant of the fermion matrix, assuming access to a classical lattice gauge field configuration. The algorithm uses the quantum eigenvalue transform, and quantum mean estimation, giving a query complexity that scales like O ( V log ( V ) ) in the matrix dimension V . Published by the American Physical Society 2025

72 PHYSICS OF ELEMENTARY PARTICLES AND FIELDS↗

Variational Simulation of the Lipkin-Meshkov-Glick Model on a Neutral Atom Quantum Computer

We simulate the Lipkin-Meshkov-Glick model using the variational-quantum-eigensolver algorithm on a neutral atom quantum computer. We test the ground-state energy of spin systems with up to 15 spins. Two different encoding schemes are used: an individual spin encoding where each spin is represented by one qubit, and an efficient Gray code encoding scheme that only requires a number of qubits that scales with the logarithm of the number of spins. This more efficient encoding, together with zero-noise extrapolation techniques, is shown to improve the fidelity of the simulated energies with respect to exact solutions.

97 MATHEMATICS AND COMPUTING↗

QPatLib: A community repository of measurement-based quantum computing patterns

QPatLib is a community repository of measurement‑based quantum computing (MBQC) patterns and associated metadata, intended to support reuse, benchmarking, and reproducible comparison of MBQC constructions across platforms and compilers. Patterns in QPatLib are expressed in a standardized, human‑readable measurement calculus representation. Details can be found here: https://doi.org/10.48550/arXiv.2605.12502

graph states↗

ArQTiC: A Full-stack Software Package for Simulating Materials on Quantum Computers

ArQTiC is an open-source, full-stack software package built for the simulations of materials on quantum computers. It currently can simulate materials that can be modeled by any Hamiltonian derived from a generic, one-dimensional, time-dependent Heisenberg Hamiltonian. ArQTiC includes modules for generating quantum programs for real- and imaginary-time evolution, quantum circuit optimization, connection to various quantum backends via the cloud, and post-processing of quantum results. By enabling users to seamlessly design, execute, and analyze materials simulations on quantum computers, ArQTiC opens this field to a broader community of scientists from a wider range of scientific domains.

97 MATHEMATICS AND COMPUTING↗

Picasso: Memory-Efficient Graph Coloring Using Palettes With Applications in Quantum Computing

A coloring of a graph is an assignment of colors to vertices such that no two neighboring vertices have the same color. The need for memory-efficient coloring algorithms is motivated by their application in computing clique partitions of graphs arising in quantum computations where the objective is to map a large set of Pauli strings into a compact set of unitaries. We present Picasso, a randomized memory-efficient iterative parallel graph coloring algorithm with theoretical sublinear space guarantees under practical assumptions. The parameters of our algorithm provide a trade-off between coloring quality and resource consumption. To assist the user, we also propose a machine learning model to predict the coloring algorithm’s parameters considering these trade-offs. We provide a sequential and a parallel implementation of the proposed algorithm. We perform an experimental evaluation on a 64-core AMD CPU equipped with 512 GB of memory and an Nvidia A100 GPU with 40GB of memory. For a small dataset where existing coloring algorithms can be executed within the 512 GB memory budget, we show up to 68× memory savings. On massive datasets we demonstrate that GPU-accelerated Picasso can process inputs with 49.5× more Pauli strings (vertex set in our graph) and 2,478× more edges than state-of-the-art parallel approaches.

artificial intelligence, quantum computing↗

Dynamic Cooling on Contemporary Quantum Computers

We study the problem of dynamic cooling whereby a target qubit is cooled at the expense of heating up N − 1 further identical qubits by means of a global unitary operation. A standard back-of-the-envelope high-temperature estimate establishes that the target qubit temperature can be dynamically cooled by at most a factor of 1 / N . Here we provide the exact expression for the minimum temperature to which the target qubit can be cooled and reveal that there is a crossover from the high initial temperature regime, where the scaling is 1 / N , to a low initial temperature regime, where a much faster scaling of 1 / N occurs. This slow, 1 / N scaling, which was relevant for early high-temperature NMR quantum computers, is the reason dynamic cooling was dismissed as ineffectual around 20 years ago; the fact that current low-temperature quantum computers fall in the fast, 1 / N scaling regime, reinstates the appeal of dynamic cooling today. We further show that the associated work cost of cooling is exponentially more advantageous in the low-temperature regime. We discuss the implementation of dynamic cooling in terms of quantum circuits and examine the effects of hardware noise. We successfully demonstrate dynamic cooling in a three-qubit system on a real quantum processor. Since the circuit size grows quickly with N , scaling dynamic cooling to larger systems on noisy devices poses a challenge. We therefore propose a suboptimal cooling algorithm, whereby relinquishing a small amount of cooling capability results in a drastically reduced circuit complexity, greatly facilitating the implementation of dynamic cooling on near-future quantum computers. Published by the American Physical Society2024

Physics↗

Quantum Computing and Visualization: A Disruptive Technological Change Ahead

The focus of this Visualization Viewpoints article is to provide some background on quantum computing (QC), to explore ideas related to how visualization helps in understanding QC, and examine how QC might be useful for visualization with the growth and maturation of both technologies in the future. In a quickly evolving technology landscape, QC is emerging as a promising pathway to overcome the growth limits in classical computing. In some cases, QC platforms offer the potential to vastly outperform the familiar classical computer by solving problems more quickly or that may be intractable on any known classical platform. As further performance gains for classical computing platforms are limited by diminishing Moore’s Law scaling, QC platforms might be viewed as a potential successor to the current field of exascale-class platforms. Importantly, while present-day QC hardware platforms are still limited in scale, the field of quantum computing is robust and rapidly advancing in terms of hardware capabilities, software environments for developing quantum algorithms, and educational programs for training the next generation of scientists and engineers. After a brief introduction to QC concepts, the focus of this article is to explore the interplay between the fields of visualization and QC. First, visualization has played a role in QC by providing the means to show representations of the quantum state of single-qubits in superposition states and multiple-qubits in entangled states. Second, there are a number of ways in which the field of visual data exploration and analysis may potentially benefit from this disruptive new technology though there are challenges going forward.

97 MATHEMATICS AND COMPUTING↗

Ytterbium ion trap quantum computing: The current state-of-the-art

In this work, we present an overview of contemporary quantum computing with ytterbium ion traps, placing the emphasis on industry implementations. We provide brief, concrete descriptions of various key features, such as trap loading, electronic structure, qubit function, gates, error analysis, and benchmarking. We focus on the underlying science and current technologies to provide readers with a holistic picture of available techniques for using ytterbium in contemporary ion trap designs.

71 CLASSICAL AND QUANTUM MECHANICS, GENERAL PHYSIC↗

Solving reaction dynamics with quantum computing algorithms

The description of quantum many-body dynamics is extremely challenging on classical computers, as it can involve many degrees of freedom. However, the time evolution of quantum states is a natural application for quantum computers that are designed to efficiently perform unitary transformations. Here, in this paper, we study quantum algorithms for response functions, relevant for describing different reactions governed by linear response. We focus on nuclear-physics applications and consider a qubit-efficient mapping on the lattice, which can efficiently represent the large volumes required for realistic scattering simulations. For the case of a contact interaction, we develop an algorithm for time evolution based on the Trotter approximation that scales logarithmically with the lattice size and is combined with quantum phase estimation. We eventually focus on the nuclear two-body system and a typical response function relevant for electron scattering as an example. We also investigate ground-state preparation and examine the total circuit depth required for a realistic calculation and the hardware noise level required to interpret the signal.

73 NUCLEAR PHYSICS AND RADIATION PHYSICS↗

Three-Photon Optical Pumping for Trapped Ion Quantum Computing

In this report we describe the testing of a novel scheme for state preparation of trapped ions in a quantum computing setup. This technique optimally would allow for similar precision and speed of state preparation while allowing for individual addressability of single ions in a chain using technology already available in a trapped ion experiment. As quantum computing experiments become more complicated, mid-experiment measurements will become necessary to achieve algorithms such as quantum error correction. Any mid-experiment measurement then requires the measured qubit to be re-prepared to a known quantum state. Currently this involves the protected qubits to be moved a sizeable distance away from the qubit being re-prepared which can be costly in terms of experiment length as well as introducing errors. Theoretical calculations predict that a three-photon process would allow for state preparation without qubit movement with similar efficiencies to current state preparation methods.

97 MATHEMATICS AND COMPUTING↗

Bottom-up fabrication of scalable room-temperature diamond quantum computing and sensing technologies

The nitrogen-vacancy (NV) centre in diamond is a premier solid-state defect for quantum information processing and metrology. An integrated diamond quantum device harnesses the collective properties of multiple NV centres, enabling room-temperature quantum computing and sensing. While large-scale devices are poised to fill an important gap in the burgeoning quantum technology landscape, their practical realisation has not been achieved using current top-down fabrication techniques such as ion implantation. Consequently, this necessitates the development of a bottom-up fabrication technique, which is scalable, deterministic, and possesses atomic-scale precision. Informed by existing methods for fabricating phosphorous defect qubits in silicon, we envision a hydrogen depassivation lithography technique for atomically-precise manufacturing of nitrogen-vacancy centres in diamond. This perspective article outlines a viable multi-step procedure for realising scalable fabrication of diamond quantum devices and identifies the key challenges in its development.

CVD↗

Simulating Effective QED on Quantum Computers

In recent years simulations of chemistry and condensed materials has emerged as one of the preeminent applications of quantum computing, offering an exponential speedup for the solution of the electronic structure for certain strongly correlated electronic systems. To date, most treatments have ignored the question of whether relativistic effects, which are described most generally by quantum electrodynamics (QED), can also be simulated on a quantum computer in polynomial time. Here we show that effective QED, which is equivalent to QED to second order in perturbation theory, can be simulated in polynomial time under reasonable assumptions while properly treating all four components of the wavefunction of the fermionic field. In particular, we provide a detailed analysis of such simulations in position and momentum basis using Trotter-Suzuki formulas. We find that the number of T -gates needed to perform such simulations on a 3 D lattice of n s sites scales at worst as O ( n s 3 / ϵ ) 1 + o ( 1 ) in the thermodynamic limit for position basis simulations and O ( n s 4 + 2 / 3 / ϵ ) 1 + o ( 1 ) in momentum basis. We also find that qubitization scales slightly better with a worst case scaling of O ~ ( n s 2 + 2 / 3 / ϵ ) for lattice eQED and complications in the prepare circuit leads to a slightly worse scaling in momentum basis of O ~ ( n s 5 + 2 / 3 / ϵ ) . We further provide concrete gate counts for simulating a relativistic version of the uniform electron gas that show challenging problems can be simulated using fewer than 10 13 non-Clifford operations and also provide a detailed discussion of how to prepare multi-reference configuration interaction states in effective QED which can provide a reasonable initial guess for the ground state. Finally, we estimate the planewave cutoffs needed to accurately simulate heavy elements such as gold.

71 CLASSICAL AND QUANTUM MECHANICS, GENERAL PHYSIC↗

A new “gold standard”: Perturbative triples corrections in unitary coupled cluster theory and prospects for quantum computing

A major difficulty in quantum simulation is the adequate treatment of a large collection of entangled particles, synonymous with electron correlation in electronic structure theory, with coupled cluster (CC) theory being the leading framework for dealing with this problem. Augmenting computationally affordable low-rank approximations in CC theory with a perturbative account of higher-rank excitations is a tractable and effective way of accounting for the missing electron correlation in those approximations. This is perhaps best exemplified by the “gold standard” CCSD(T) method, which bolsters the baseline CCSD with the effects of triple excitations using considerations from many-body perturbation theory (MBPT). Despite this established success, such a synergy between MBPT and the unitary analog of CC theory (UCC) has not been explored. In this work, we propose a similar approach wherein converged UCCSD amplitudes are leveraged to evaluate energy corrections associated with triple excitations, leading to the UCCSD[T] method. In terms of quantum computing, this correction represents an entirely classical post-processing step that improves the energy estimate by accounting for triple excitation effects without necessitating new quantum algorithm developments or increasing demand for quantum resources. The rationale behind this choice is shown to be rigorous by studying the properties of finite-order UCC energy functionals, and our efforts do not support the addition of the fifth-order contributions as in the (T) correction. We assess the performance of these approaches on a collection of small molecules and demonstrate the benefits of harnessing the inherent synergy between MBPT and UCC theories.

37 INORGANIC, ORGANIC, PHYSICAL, AND ANALYTICAL CH↗

Quantum computing using chiral qubits

An apparatus for performing quantum computing includes multiple qubits, each of at least a subset of the qubits comprising a loop formed of a Dirac or Weyl semimetal and having at least two stable quantum states. The apparatus further includes at least one terahertz cavity coupled with the qubits, the terahertz cavity being configured to detect the quantum states of the qubits. Each of at least the subset of qubits is configured to receive a circularly polarized radiation source. The radiation source is adapted to excite a chiral current in each of at least the subset of qubits, the quantum states of the plurality of qubits being a function of the chiral current.

97 MATHEMATICS AND COMPUTING↗

Quantum neuromorphic computing

Quantum neuromorphic computing physically implements neural networks in brain-inspired quantum hardware to speed up their computation. In this perspective article, we show that this emerging paradigm could make the best use of the existing and near future intermediate size quantum computers. Some approaches are based on parametrized quantum circuits and use neural network-inspired algorithms to train them. Other approaches, closer to classical neuromorphic computing, take advantage of the physical properties of quantum oscillator assemblies to mimic neurons and synapses to compute. In this work, we discuss the different implementations of quantum neuromorphic networks with digital and analog circuits, highlight their respective advantages, and review exciting recent experimental results.

71 CLASSICAL AND QUANTUM MECHANICS, GENERAL PHYSIC↗

Genesis: A Compiler Framework for Hamiltonian Simulation on Hybrid CV-DV Quantum Computers

We introduce Genesis, the first compiler designed to support Hamiltonian Simulation on hybrid continuous-variable (CV) and discrete-variable (DV) quantum computing systems. Genesis is a two-level compilation system. At the first level, it decomposes an input Hamiltonian into basis gates using the native instruction set of the target hybrid CV-DV quantum computer. At the second level, it tackles the mapping and routing of qumodes/qubits to implement long-range interactions for the gates decomposed from the first level. Rather than a typical implementation that relies on SWAP primitives similar to qubit-based (or DV-only) systems, we propose an integrated design of connectivity-aware gate synthesis and beamsplitter SWAP insertion tailored for hybrid CV-DV systems. We also introduce an OpenQASM-like domain-specific language (DSL) named CVDV-QASM to represent Hamiltonian in terms of Pauli-exponentials and basic gate sequences from the hybrid CVDV gate set. Genesis has successfully compiled several important Hamiltonians, including the Bose-Hubbard model, Z2−Higgs model, Hubbard-Holstein model, Heisenberg model and Electron-vibration coupling Hamiltonians, which are critical in domains like quantum field theory, condensed matter physics, and quantum chemistry. Our implementation is available at Genesis-CVDV-Compiler https://github.com/ruadapt/Genesis-CVDV-Compiler

Chen, Henry↗