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At least 289 records · Page 16

Orbiter Flight Deck Redesign (A Physical Layout for a Futuristic Flight Deck)

The purpose of this summer project was to develop a set of schematic drawings for redesign of the Space Shuttle flight deck from which three dimensional computer drawings can be built and viewed in a virtual environment. In order to achieve this goal, first recommendations for overall redesign of Space Shuttle previously made by experts in the field were reviewed and relevant information was extracted and delineated. Original drawings of the Space Shuttle made by Rockwell were obtained and carefully examined. In order to implement and assess any modifications in terms of space saving parameters, it was determined that the drawings alone could not achieve this objective. As a complement, physical measurements of the mockup of Space Shuttle flight deck were made and the information was categorized and properly labeled on the original drawings. Then, spacesaving redesign ideas, as motivated by expert recommendations on such things as information display panel upgrade by technologically advanced flat display units, were implemented. Next, the redesign ideas were executed on the Forward flight deck, Overhead Console, Right and Left Console, and Center Console. A new 3-D computer drawing of this was developed by modifying the existing drawing on the in-house developed software (PLAID). Finally, the drawing was transported to a Virtual Environment and observed.

Khorsandi, Mehrzad↗

Launch Deployment Assembly Extravehicular Activity Neutral Buoyancy Development Test Report

This test evaluated the Launch Deployment Assembly (LDA) design for Extravehicular Activity (EVA) work sites (setup, igress, egress), reach and visual access, and translation required for cargo item removal. As part of the LDA design, this document describes the method and results of the LDA EVA Neutral Buoyancy Development Test to ensure that the LDA hardware support the deployment of the cargo items from the pallet. This document includes the test objectives, flight and mockup hardware description, descriptions of procedures and data collection used in the testing, and the results of the development test at the National Aeronautics and Space Administrations (NASA) Marshall Space Flight Center (MSFC) Neutral Buoyancy Simulator (NBS).

Loughead, T.↗

Follow-the-Leader Control for the PIPS Prototype Hardware

This report describes the payload inspection and processing system (PIPS), an automated system programmed off-line for inspection of space shuttle payloads after integration and prior to launch. PIPS features a hyper-redundant 18-degree of freedom (DOF) serpentine truss manipulator capable of snake like motions to avoid obstacles. During the summer of 1995, the author worked on the same project, developing a follow-the-leader (FTL) algorithm in graphical simulation which ensures whole arm collision avoidance by forcing ensuing links to follow the same tip trajectory. The summer 1996 work was to control the prototype PIPS hardware in follow-the-leader mode. The project was successful in providing FTL control in hardware. The STS-82 payload mockup was used in the laboratory to demonstrate serpentine motions to avoid obstacles in a realistic environment.

Williams, Robert L. II↗

Understanding Skill in EVA Mass Handling: Empirical Developments and Conclusions - Volume 3

Key attributes of skilled mass handling were identified through an examination of lessons learned by the extravehicular activity operational community. These qualities were translated into measurable quantities. The operational validity of the ground-based investigation was improved by building a device that increased the degrees of freedom of extravehicular mobility unit motion on the Precision Air-Bearing Floor. The results revealed subtle patterns of interaction between motions of an orbital replacement unit mockup and mass handler that should be important for effective performance on orbit. The investigation also demonstrated that such patterns can be measured with a variety of common instruments and under imperfect conditions of observation.

Riccio, Gary E.↗

Comparison of Human Modeling Tools for Efficiency of Prediction of EVA Tasks

Design of ExtraVehicular Activity (EVA) interfaces for International Space Station is important to successful assembly. This is highlighted by the recent rise in the estimate of time required for EVA during the assembly to 900 hours. The traditional method of evaluating EVA design is examination of mockups in neutral buoyancy testing. While effective, this is costly. Any tools for streamlining this process have positive cost and schedule implications for Station design. The human modelling software package Jack has been shown to be a useful tool in computer-aided design of space hardware requiring actuation in EVA. The package has been used to aid in the design of flight hardware for a Station Assembly Mission; evaluation was based on comparison of the computer simulations with neutral buoyancy simulations. When used to predict the feasibility of tasks, the software was found to be effective for reach and visibility evaluation. Some limitations have been encountered in prediction of work clearances. Another human simulator is currently being evaluated using the same hardware and comparisons to the same Neutral Buoyancy simulations. Preliminary results for ERGO, which is derived from robotics software, indicate similar strengths and weaknesses.

Dischinger, H. Charles, Jr.↗

Applied Virtual Reality in Reusable Launch Vehicle Design, Operations Development, and Training

Application of Virtual Reality (VR) technology offers much promise to enhance and accelerate the development of Reusable Launch Vehicle (RLV) infrastructure and operations while simultaneously reducing developmental and operational costs. One of the primary cost areas in the RLV concept that is receiving special attention is maintenance and refurbishment operations. To produce and operate a cost effective RLV, turnaround cost must be minimized. Designing for maintainability is a necessary requirement in developing RLVs. VR can provide cost effective methods to design and evaluate components and systems for maintenance and refurbishment operations. The National Aeronautics and Space Administration (NASA)/Marshall Space Flight Center (MSFC) is beginning to utilize VR for design, operations development, and design analysis for RLVs. A VR applications program has been under development at NASA/MSFC since 1989. The objectives of the MSFC VR Applications Program are to develop, assess, validate, and utilize VR in hardware development, operations development and support, mission operations training and science training. The NASA/MSFC VR capability has also been utilized in several applications. These include: 1) the assessment of the design of the late Space Station Freedom Payload Control Area (PCA), the control room from which onboard payload operations are managed; 2) a viewing analysis of the Tethered Satellite System's (TSS) "end-of-reel" tether marking options; 3) development of a virtual mockup of the International Space Welding Experiment for science viewing analyses from the Shuttle Remote Manipulator System elbow camera and as a trainer for ground controllers; and 4) teleoperations using VR. This presentation will give a general overview of the MSFC VR Applications Program and describe the use of VR in design analyses, operations development, and training for RLVs.

Hale, Joseph P.↗

Visual Orientation in Unfamiliar Gravito-Inertial Environments

The goal of this project is to better understand the process of spatial orientation and navigation in unfamiliar gravito-inertial environments, and ultimately to use this new information to develop effective countermeasures against the orientation and navigation problems experienced by astronauts. How do we know our location, orientation, and motion of our body with respect to the external environment ? On earth, gravity provides a convenient "down" cue. Large body rotations normally occur only in a horizontal plane. In space, the gravitational down cue is absent. When astronauts roll or pitch upside down, they must recognize where things are around them by a process of mental rotation which involves three dimensions, rather than just one. While working in unfamiliar situations they occasionally misinterpret visual cues and experience striking "visual reorientation illusions" (VRIs), in which the walls, ceiling, and floors of the spacecraft exchange subjective identities. VRIs cause disorientation, reaching errors, trigger attacks of space motion sickness, and potentially complicate emergency escape. MIR crewmembers report that 3D relationships between modules - particularly those with different visual verticals - are difficult to visualize, and so navigating through the node that connects them is not instinctive. Crew members learn routes, but their apparent lack of survey knowledge is a concern should fire, power loss, or depressurization limit visibility. Anecdotally, experience in mockups, parabolic flight, neutral buoyancy and virtual reality (VR) simulators helps. However, no techniques have been developed to quantify individual differences in orientation and navigation abilities, or the effectiveness of preflight visual. orientation training. Our understanding of the underlying physiology - for example how our sense of place and orientation is neurally coded in three dimensions in the limbic system of the brain - is incomplete. During the 16 months that this human and animal research project has been underway, we have obtained several results that are not only of basic research interest, but which have practical implications for the architecture and layout of spacecraft interiors and for the development of astronaut spatial orientation training countermeasures.

Oman, Charles M.↗

A Human Factors Evaluation of a Methodology for Pressurized Crew Module Acceptability for Zero-Gravity Ingress of Spacecraft

This project aimed to develop a methodology for evaluating performance and acceptability characteristics of the pressurized crew module volume suitability for zero-gravity (g) ingress of a spacecraft and to evaluate the operational acceptability of the NASA crew return vehicle (CRV) for zero-g ingress of astronaut crew, volume for crew tasks, and general crew module and seat layout. No standard or methodology has been established for evaluating volume acceptability in human spaceflight vehicles. Volume affects astronauts'ability to ingress and egress the vehicle, and to maneuver in and perform critical operational tasks inside the vehicle. Much research has been conducted on aircraft ingress, egress, and rescue in order to establish military and civil aircraft standards. However, due to the extremely limited number of human-rated spacecraft, this topic has been un-addressed. The NASA CRV was used for this study. The prototype vehicle can return a 7-member crew from the International Space Station in an emergency. The vehicle's internal arrangement must be designed to facilitate rapid zero-g ingress, zero-g maneuverability, ease of one-g egress and rescue, and ease of operational tasks in multiple acceleration environments. A full-scale crew module mockup was built and outfitted with representative adjustable seats, crew equipment, and a volumetrically equivalent hatch. Human factors testing was conducted in three acceleration environments using ground-based facilities and the KC-135 aircraft. Performance and acceptability measurements were collected. Data analysis was conducted using analysis of variance and nonparametric techniques.

Sanchez, Merri J.↗

Evaluation of Hardware and Procedures for Astronaut Assembly and Repair of Large Precision Reflectors

A detailed procedure is presented that enables astronauts in extravehicular activity (EVA) to efficiently assemble and repair large (i.e., greater than 10m-diameter) segmented reflectors, supported by a truss, for space-based optical or radio-frequency science instruments. The procedure, estimated timelines, and reflector hardware performance are verified in simulated 0-g (neutral buoyancy) assembly tests of a 14m-diameter, offset-focus, reflector test article. The test article includes a near-flight-quality, 315-member, doubly curved support truss and 7 mockup reflector panels (roughly 2m in diameter) representing a portion of the 37 total panels needed to fully populate the reflector. Data from the tests indicate that a flight version of the design (including all reflector panels) could be assembled in less than 5 hours - less than the 6 hours normally permitted for a single EVA. This assembly rate essentially matches pre-test predictions that were based on a vast amount of historical data on EVA assembly of structures produced by NASA Langley Research Center. Furthermore, procedures and a tool for the removal and replacement of a damaged reflector panel were evaluated, and it was shown that EVA repair of this type of reflector is feasible with the use of appropriate EVA crew aids.

Lake, Mark S.↗

Evaluation of a Human Modeling Software Tool in the Prediction of Extra Vehicular Activity Tasks for an International Space Station Assembly Mission

The difficulty of accomplishing work in extravehicular activity (EVA) is well documented. It arises as a result of motion constraints imposed by a pressurized spacesuit in a near-vacuum and of the frictionless environment induced in microgravity. The appropriate placement of foot restraints is crucial to ensuring that astronauts can remove and drive bolts, mate and demate connectors, and actuate levers. The location on structural members of the foot restraint sockets, to which the portable foot restraint is attached, must provide for an orientation of the restraint that affords the astronaut adequate visual and reach envelopes. Previously, the initial location of these sockets was dependent upon the experienced designer's ability to estimate placement. The design was tested in a simulated zero-gravity environment; spacesuited astronauts performed the tasks with mockups while submerged in water. Crew evaluation of the tasks based on these designs often indicated the bolt or other structure to which force needed to be applied was not within an acceptable work envelope, resulting in redesign. The development of improved methods for location of crew aids prior to testing would result in savings to the design effort for EVA hardware. Such an effort to streamline EVA design is especially relevant to International Space Station construction and maintenance. Assembly operations alone are expected to require in excess of four hundred hours of EVA. Thus, techniques which conserve design resources for assembly missions can have significant impact. We describe an effort to implement a human modelling application in the design effort for an International Space Station Assembly Mission. On Assembly Flight 6A, the Canadian-built Space Station Remote Manipulator System will be delivered to the U.S. Laboratory. It will be released from its launch restraints by astronauts in EVA. The design of the placement of foot restraint sockets was carried out using the human model Jack, and the modelling results were compared with actual underwater test results. The predicted locations of the sockets was found to be acceptable for 94% of the tasks attempted by the astronauts, This effort provides confidence in the capabilities of this package to accurately model tasks. It therefore increases assurance that the tool maybe used early in the design process.

Dischinger, H. Charles↗

Reducing/Eliminating ESD Hazards During Pyro Operations

Several safety concerns have occurred during pyro operations at 30% or lower RH in the OPF area based on the increase of electrostatic discharge (ESD). These concerns targeted the safety of personnel, flight hardware, and ground support equipment (GSE). Two proposed methods considered to control ESDs during pyro operations at 30% or lower RH are the use of an ionizer blower and to increase the moisture content. In order to demonstrate that the ionizer is effective in neutralizing static charge, a series of experimental runs were conducted in the Electrostatics Laboratory located in the Operations & Checkout (O&C) Building at NASA Kennedy Space Center (KSC). The effectiveness of the ionizer blower was evaluated based upon the time lapse of a charged metal plate from initial 1000 to 400 volts. Distance, RH, and angle of attack were studied. A full factorial experiment (2(exp 3) = 8) was conducted. Since we did not have a statistical analysis program, such as SAS, available, calculations were done manually based on the method of ANOVA (Analysis of Variances), but R(exp 2) (fitness of curve) was not obtained. As conjectured, distance was found to be the major influencial variable. Therefore, we concluded that the best possible combination of situations would be to position the ionizer blower as close as possible and facing directly into the charged plate. This scenario resulted in the quickest discharge rate, which would be the most beneficial during pyro operations below 30% RH. The second method of increasing the moisture content in the work environment through a modification of the OPF ECS current configuration appeared to be dependent on budget constraints and currently not planned to be modified. Finally, some recommendations are discussed such as to test the ionizer in an actual field experiment with a mockup pyro connector and a technician with all the NASA KSC Safety-compliant PPE to assess the realistic effectiveness of the ionizer blower.

Soriano, Jose Francisco↗

Helicopter Rotor Antenna

This effort was directed toward demonstration of the efficacy of a concept for mitigation of the rotor blade modulation problem in helicopter communications. An antenna is envisioned with radiating elements mounted on the rotor and rotating with it. The rf signals are coupled to the radio stationary with respect to the airframe via a coupler of unique design. The coupler has an rf cavity within which a mode is established and the field distribution of this mode is sampled by probes rotating with the radiating elements. In this manner the radiated pattern is "despun" with respect to the rotor. Theoretical analysis has indicated that this arrangement will be less susceptible to rotor blade modulation that would be a conventional fixed mounted antenna. A small coupler operating at S-band was designed, fabricated, and mounted on a mockup representative of a helicopter body. A small electric motor was installed to rotate the rotor portion of the coupler along with a set of radiating elements during testing. This test article was be evaluated using the JPL Mesa Antenna Measurement Facility to establish its ability to mitigate rotor blade modulation. It was found that indeed such a coupler will result in a despun pattern and that such a pattern can be effective in mitigation of rotor blade modulation.

Pogorzelski, Ronald J.↗

Expedition 4 Crew Training Clip

This video shows clips of the Expedition 4 crewmembers, Commander Yuri Onufrienko and Flight Engineers Carl Walz and Daniel Bursch, during various parts of their training, including T-38 operations at Ellington, training in the virtual reality laboratory, Hydrolab training in Russia, International Space Station (ISS) food selection, and ISS Hab equipping and procedures in the Space Station Mockup and Test/Training Facility (SSMTF).

Source record↗

STS-108 Crew Training Clip

This video shows the crew of STS-108, Commander Dominic Gorie, Pilot Mark Kelly, and Mission Specialists Linda Godwin and Daniel Tani, during various parts of their training, including T-38 operations at Ellington, bail-out training (with the Expedition 4 crew: Commander Yuri Onufrienko and Flight Engineers Carl Walz and Daniel Bursch) in CCT2, extravehicular activity (EVA) preparations, Space Station Mockup and Test/Training Facility (SSMTF) transfer and hands-on familiarization (also with E4), Remote Manipulator System training, EVA training in the Neutral Buoyancy Laboratory, and in a payload training class.

Source record↗

Human Motion Tracking and Glove-Based User Interfaces for Virtual Environments in ANVIL

The Army/NASA Virtual Innovations Laboratory (ANVIL) at Marshall Space Flight Center (MSFC) provides an environment where engineers and other personnel can investigate novel applications of computer simulation and Virtual Reality (VR) technologies. Among the many hardware and software resources in ANVIL are several high-performance Silicon Graphics computer systems and a number of commercial software packages, such as Division MockUp by Parametric Technology Corporation (PTC) and Jack by Unigraphics Solutions, Inc. These hardware and software platforms are used in conjunction with various VR peripheral I/O (input / output) devices, CAD (computer aided design) models, etc. to support the objectives of the MSFC Engineering Systems Department/Systems Engineering Support Group (ED42) by studying engineering designs, chiefly from the standpoint of human factors and ergonomics. One of the more time-consuming tasks facing ANVIL personnel involves the testing and evaluation of peripheral I/O devices and the integration of new devices with existing hardware and software platforms. Another important challenge is the development of innovative user interfaces to allow efficient, intuitive interaction between simulation users and the virtual environments they are investigating. As part of his Summer Faculty Fellowship, the author was tasked with verifying the operation of some recently acquired peripheral interface devices and developing new, easy-to-use interfaces that could be used with existing VR hardware and software to better support ANVIL projects.

Joseph D. Dumas, II↗

International Space Station Expedition 6 Crew Training Clip

The crewmembers of Expedition Six consists of Commander Ken Bowersox, and Flight Engineers Donald Pettit, and Nikolai Budarin. The main goal for expedition six is to perform scientific research and international cooperation. The various areas of training shown include hands on review of The International Space Station Mockups, Neutral Buoyancy Laboratory Extravehicular Activity (EVA) training, and International Space Station Training. A photo session of the astronauts is also presented.

Source record↗

Procedure Visualization to Augment Space Mission Training

The Intelligent Virtual Station (IVS) has been developed by the Smart Systems Research Laboratory at the NASA Ames Research Center as a solution to some of the training and operations challenges faced by organizations like the International Space Station training facilities and Mission Control engineering teams. At present, astronaut crews are constrained by limited access to physical mockups, which themselves have a built-in 1-g limitation. Mission operations team are faced with the daunting task of controlling the operations and maintenance of an ever-changing Station in space. Many operations teams create and follow textual procedures without the ability to visualize the given actions or alternatives. The NS allows users to easily generate and view procedures to enhance training and operations. Because training and mission operations are of crucial importance to the International Space Station and other similarly sophisticated programs, this paper is focused on the NS integrated procedure tool.

McIntosh, Dawn M.↗

Modeling and Simulation of Shuttle Launch and Range Operations

The simulation and modeling test bed is based on a mockup of a space flight operations control suitable to experiment physical, procedural, software, hardware and psychological aspects of space flight operations. The test bed consists of a weather expert system to advise on the effect of weather to the launch operations. It also simulates toxic gas dispersion model, impact of human health risk, debris dispersion model in 3D visualization. Since all modeling and simulation is based on the internet, it could reduce the cost of operations of launch and range safety by conducting extensive research before a particular launch. Each model has an independent decision making module to derive the best decision for launch.

Bardina, Jorge↗