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At least 289 records · Page 16

Review of TRMM/GPM Rainfall Algorithm Validation

A review is presented concerning current progress on evaluation and validation of standard Tropical Rainfall Measuring Mission (TRMM) precipitation retrieval algorithms and the prospects for implementing an improved validation research program for the next generation Global Precipitation Measurement (GPM) Mission. All standard TRMM algorithms are physical in design, and are thus based on fundamental principles of microwave radiative transfer and its interaction with semi-detailed cloud microphysical constituents. They are evaluated for consistency and degree of equivalence with one another, as well as intercompared to radar-retrieved rainfall at TRMM's four main ground validation sites. Similarities and differences are interpreted in the context of the radiative and microphysical assumptions underpinning the algorithms. Results indicate that the current accuracies of the TRMM Version 6 algorithms are approximately 15% at zonal-averaged / monthly scales with precisions of approximately 25% for full resolution / instantaneous rain rate estimates (i.e., level 2 retrievals). Strengths and weaknesses of the TRMM validation approach are summarized. Because the dew of convergence of level 2 TRMM algorithms is being used as a guide for setting validation requirements for the GPM mission, it is important that the GPM algorithm validation program be improved to ensure concomitant improvement in the standard GPM retrieval algorithms. An overview of the GPM Mission's validation plan is provided including a description of a new type of physical validation model using an analytic 3-dimensional radiative transfer model.

Smith, Eric A.↗

Application of Simulated Annealing and Related Algorithms to TWTA Design

Simulated Annealing (SA) is a stochastic optimization algorithm used to search for global minima in complex design surfaces where exhaustive searches are not computationally feasible. The algorithm is derived by simulating the annealing process, whereby a solid is heated to a liquid state and then cooled slowly to reach thermodynamic equilibrium at each temperature. The idea is that atoms in the solid continually bond and re-bond at various quantum energy levels, and with sufficient cooling time they will rearrange at the minimum energy state to form a perfect crystal. The distribution of energy levels is given by the Boltzmann distribution: as temperature drops, the probability of the presence of high-energy bonds decreases. In searching for an optimal design, local minima and discontinuities are often present in a design surface. SA presents a distinct advantage over other optimization algorithms in its ability to escape from these local minima. Just as high-energy atomic configurations are visited in the actual annealing process in order to eventually reach the minimum energy state, in SA highly non-optimal configurations are visited in order to find otherwise inaccessible global minima. The SA algorithm produces a Markov chain of points in the design space at each temperature, with a monotonically decreasing temperature. A random point is started upon, and the objective function is evaluated at that point. A stochastic perturbation is then made to the parameters of the point to arrive at a proposed new point in the design space, at which the objection function is evaluated as well. If the change in objective function values (Delta)E is negative, the proposed new point is accepted. If (Delta)E is positive, the proposed new point is accepted according to the Metropolis criterion: rho((Delta)f) = exp((-Delta)E/T), where T is the temperature for the current Markov chain. The process then repeats for the remainder of the Markov chain, after which the temperature is decremented and the process repeats. Eventually (and hopefully), a near-globally optimal solution is attained as T approaches zero. Several exciting variants of SA have recently emerged, including Discrete-State Simulated Annealing (DSSA) and Simulated Tempering (ST). The DSSA algorithm takes the thermodynamic analogy one step further by categorizing objective function evaluations into discrete states. In doing so, many of the case-specific problems associated with fine-tuning the SA algorithm can be avoided; for example, theoretical approximations for the initial and final temperature can be derived independently of the case. In this manner, DSSA provides a scheme that is more robust with respect to widely differing design surfaces. ST differs from SA in that the temperature T becomes an additional random variable in the optimization. The system is also kept in equilibrium as the temperature changes, as opposed to the system being driven out of equilibrium as temperature changes in SA. ST is designed to overcome obstacles in design surfaces where numerous local minima are separated by high barriers. These algorithms are incorporated into the optimal design of the traveling-wave tube amplifier (TWTA). The area under scrutiny is the collector, in which it would be ideal to use negative potential to decelerate the spent electron beam to zero kinetic energy just as it reaches the collector surface. In reality this is not plausible due to a number of physical limitations, including repulsion and differing levels of kinetic energy among individual electrons. Instead, the collector is designed with multiple stages depressed below ground potential. The design of this multiple-stage collector is the optimization problem of interest. One remaining problem in SA and DSSA is the difficulty in determining when equilibrium has been reached so that the current Markov chain can be terminated. It has been suggested in recent literature that simulating the thermodynamic properties opecific heat, entropy, and internal energy from the Boltzmann distribution can provide good indicators of having reached equilibrium at a certain temperature. These properties are tested for their efficacy and implemented in SA and DSSA code with respect to TWTA collector optimization.

Radke, Eric M.↗

Development and Testing of Data Mining Algorithms for Earth Observation

The new algorithms developed under this project included a principled procedure for classification of objects, events or circumstances according to a target variable when a very large number of potential predictor variables is available but the number of cases that can be used for training a classifier is relatively small. These "high dimensional" problems require finding a minimal set of variables -called the Markov Blanket-- sufficient for predicting the value of the target variable. An algorithm, the Markov Blanket Fan Search, was developed, implemented and tested on both simulated and real data in conjunction with a graphical model classifier, which was also implemented. Another algorithm developed and implemented in TETRAD IV for time series elaborated on work by C. Granger and N. Swanson, which in turn exploited some of our earlier work. The algorithms in question learn a linear time series model from data. Given such a time series, the simultaneous residual covariances, after factoring out time dependencies, may provide information about causal processes that occur more rapidly than the time series representation allow, so called simultaneous or contemporaneous causal processes. Working with A. Monetta, a graduate student from Italy, we produced the correct statistics for estimating the contemporaneous causal structure from time series data using the TETRAD IV suite of algorithms. Two economists, David Bessler and Kevin Hoover, have independently published applications using TETRAD style algorithms to the same purpose. These implementations and algorithmic developments were separately used in two kinds of studies of climate data: Short time series of geographically proximate climate variables predicting agricultural effects in California, and longer duration climate measurements of temperature teleconnections.

Glymour, Clark↗

At-Least Version of the Generalized Minimum Spanning Tree Problem: Optimization Through Ant Colony System and Genetic Algorithms

The At-Least version of the Generalized Minimum Spanning Tree Problem (L-GMST) is a problem in which the optimal solution connects all defined clusters of nodes in a given network at a minimum cost. The L-GMST is NPHard; therefore, metaheuristic algorithms have been used to find reasonable solutions to the problem as opposed to computationally feasible exact algorithms, which many believe do not exist for such a problem. One such metaheuristic uses a swarm-intelligent Ant Colony System (ACS) algorithm, in which agents converge on a solution through the weighing of local heuristics, such as the shortest available path and the number of agents that recently used a given path. However, in a network using a solution derived from the ACS algorithm, some nodes may move around to different clusters and cause small changes in the network makeup. Rerunning the algorithm from the start would be somewhat inefficient due to the significance of the changes, so a genetic algorithm based on the top few solutions found in the ACS algorithm is proposed to quickly and efficiently adapt the network to these small changes.

Janich, Karl W.↗

Plasmapause Equatorial Shape Determination via the Minimum L Algorithm: Description and Evaluation

Algorithms for determination of the equatorial shape of the plasmapause using NASA IMAGE Extreme Ultraviolet (EUV) imagery are considered. Focus is on the Minimum L Algorithm, which operates without human intervention given a single EUV image in which the plasmasphere silhouette boundary has been identified. For each line of sight (LOS) through pixels on the plasmasphere silhouette boundary, the algorithm first finds all magnetic dipole field lines intersected by the LOS and then returns as the plasmasphere's boundary the field line with the minimum L value. An analysis of the reasonableness, applicability, and accuracy of the algorithm is presented, and it is contrasted with the well-known Edge Algorithm [Roelof and Skinner, 2000]. A revised version of the Edge Algorithm is also introduced. Application of all three algorithms to real EUV imagery is demonstrated.

Wang, Cuilan↗

High-Performance Algorithm for Solving the Diagnosis Problem

An improved method of model-based diagnosis of a complex engineering system is embodied in an algorithm that involves considerably less computation than do prior such algorithms. This method and algorithm are based largely on developments reported in several NASA Tech Briefs articles: The Complexity of the Diagnosis Problem (NPO-30315), Vol. 26, No. 4 (April 2002), page 20; Fast Algorithms for Model-Based Diagnosis (NPO-30582), Vol. 29, No. 3 (March 2005), page 69; Two Methods of Efficient Solution of the Hitting-Set Problem (NPO-30584), Vol. 29, No. 3 (March 2005), page 73; and Efficient Model-Based Diagnosis Engine (NPO-40544), on the following page. Some background information from the cited articles is prerequisite to a meaningful summary of the innovative aspects of the present method and algorithm. In model-based diagnosis, the function of each component and the relationships among all the components of the engineering system to be diagnosed are represented as a logical system denoted the system description (SD). Hence, the expected normal behavior of the engineering system is the set of logical consequences of the SD. Faulty components lead to inconsistencies between the observed behaviors of the system and the SD. Diagnosis the task of finding faulty components is reduced to finding those components, the abnormalities of which could explain all the inconsistencies. The solution of the diagnosis problem should be a minimal diagnosis, which is a minimal set of faulty components. The calculation of a minimal diagnosis is inherently a hard problem, the solution of which requires amounts of computation time and memory that increase exponentially with the number of components of the engineering system. Among the developments to reduce the computational burden, as reported in the cited articles, is the mapping of the diagnosis problem onto the integer-programming (IP) problem. This mapping makes it possible to utilize a variety of algorithms developed previously for IP to solve the diagnosis problem. In the IP approach, the diagnosis problem can be formulated as a linear integer optimization problem, which can be solved by use of well-developed integer-programming algorithms. This concludes the background information.

Fijany, Amir↗

Preliminary Development and Evaluation of Lightning Jump Algorithms for the Real-Time Detection of Severe Weather

Previous studies have demonstrated that rapid increases in total lightning activity (intracloud + cloud-to-ground) are often observed tens of minutes in advance of the occurrence of severe weather at the ground. These rapid increases in lightning activity have been termed "lightning jumps." Herein, we document a positive correlation between lightning jumps and the manifestation of severe weather in thunderstorms occurring across the Tennessee Valley and Washington D.C. A total of 107 thunderstorms were examined in this study, with 69 of the 107 thunderstorms falling into the category of non-severe, and 38 into the category of severe. From the dataset of 69 isolated non-severe thunderstorms, an average peak 1 minute flash rate of 10 flashes/min was determined. A variety of severe thunderstorm types were examined for this study including an MCS, MCV, tornadic outer rainbands of tropical remnants, supercells, and pulse severe thunderstorms. Of the 107 thunderstorms, 85 thunderstorms (47 non-severe, 38 severe) from the Tennessee Valley and Washington D.C tested 6 lightning jump algorithm configurations (Gatlin, Gatlin 45, 2(sigma), 3(sigma), Threshold 10, and Threshold 8). Performance metrics for each algorithm were then calculated, yielding encouraging results from the limited sample of 85 thunderstorms. The 2(sigma) lightning jump algorithm had a high probability of detection (POD; 87%), a modest false alarm rate (FAR; 33%), and a solid Heidke Skill Score (HSS; 0.75). A second and more simplistic lightning jump algorithm named the Threshold 8 lightning jump algorithm also shows promise, with a POD of 81% and a FAR of 41%. Average lead times to severe weather occurrence for these two algorithms were 23 minutes and 20 minutes, respectively. The overall goal of this study is to advance the development of an operationally-applicable jump algorithm that can be used with either total lightning observations made from the ground, or in the near future from space using the GOES-R Geostationary Lightning Mapper.

Schultz, Christopher J.↗

Motion Cueing Algorithm Modification for Improved Turbulence Simulation

Atmospheric turbulence cueing produced by flight simulator motion systems has been less than satisfactory because the turbulence profiles have been attenuated by the motion cueing algorithms. Cardullo and Ellor initially addressed this problem by directly porting the turbulence model output to the motion system. Reid and Robinson addressed the problem by employing a parallel aircraft model, which is only stimulated by the turbulence inputs and adding a filter specially designed to pass the higher turbulence frequencies. There have been advances in motion cueing algorithm development at the Man-Machine Systems Laboratory, at SUNY Binghamton. In particular, the system used to generate turbulence cues has been studied. The Reid approach, implemented by Telban and Cardullo, was employed to augment the optimal motion cueing algorithm installed at the NASA LaRC Simulation Laboratory, driving the Visual Motion Simulator. In this implementation, the output of the primary flight channel was added to the output of the turbulence channel and then sent through a non-linear cueing filter. The cueing filter is an adaptive filter; therefore, it is not desirable for the output of the turbulence channel to be augmented by this type of filter. The likelihood of the signal becoming divergent was also an issue in this design. After testing on-site it became apparent that the architecture of the turbulence algorithm was generating unacceptable cues. As mentioned above, this cueing algorithm comprised a filter that was designed to operate at low bandwidth. Therefore, the turbulence was also filtered, augmenting the cues generated by the model. If any filtering is to be done to the turbulence, it will utilize a filter with a much higher bandwidth, above the frequencies produced by the aircraft response to turbulence. The authors have developed an implementation wherein only the signal from the primary flight channel passes through the nonlinear cueing filter. This paper discusses three new algorithms. Testing shows that the new methods provide the pilot with a more realistic sensation of turbulence; the cues are not attenuated by algorithm. Results of offline testing show the credibility of the models. Offline test verification was based primarily on the evaluation of the power spectral density of the outputs and the time response.

Ercole, Anthony V.↗

Algorithm Optimally Allocates Actuation of a Spacecraft

A report presents an algorithm that solves the following problem: Allocate the force and/or torque to be exerted by each thruster and reaction-wheel assembly on a spacecraft for best performance, defined as minimizing the error between (1) the total force and torque commanded by the spacecraft control system and (2) the total of forces and torques actually exerted by all the thrusters and reaction wheels. The algorithm incorporates the matrix vector relationship between (1) the total applied force and torque and (2) the individual actuator force and torque values. It takes account of such constraints as lower and upper limits on the force or torque that can be applied by a given actuator. The algorithm divides the aforementioned problem into two optimization problems that it solves sequentially. These problems are of a type, known in the art as semi-definite programming problems, that involve linear matrix inequalities. The algorithm incorporates, as sub-algorithms, prior algorithms that solve such optimization problems very efficiently. The algorithm affords the additional advantage that the solution requires the minimum rate of consumption of fuel for the given best performance.

Motaghedi, Shi↗

Route Generation for a Synthetic Character (BOT) Using a Partial or Incomplete Knowledge Route Generation Algorithm in UT2004 Virtual Environment

This paper presents a new Route Generation Algorithm that accurately and realistically represents human route planning and navigation for Military Operations in Urban Terrain (MOUT). The accuracy of this algorithm in representing human behavior is measured using the Unreal Tournament(Trademark) 2004 (UT2004) Game Engine to provide the simulation environment in which the differences between the routes taken by the human player and those of a Synthetic Agent (BOT) executing the A-star algorithm and the new Route Generation Algorithm can be compared. The new Route Generation Algorithm computes the BOT route based on partial or incomplete knowledge received from the UT2004 game engine during game play. To allow BOT navigation to occur continuously throughout the game play with incomplete knowledge of the terrain, a spatial network model of the UT2004 MOUT terrain is captured and stored in an Oracle 11 9 Spatial Data Object (SOO). The SOO allows a partial data query to be executed to generate continuous route updates based on the terrain knowledge, and stored dynamic BOT, Player and environmental parameters returned by the query. The partial data query permits the dynamic adjustment of the planned routes by the Route Generation Algorithm based on the current state of the environment during a simulation. The dynamic nature of this algorithm more accurately allows the BOT to mimic the routes taken by the human executing under the same conditions thereby improving the realism of the BOT in a MOUT simulation environment.

Hanold, Gregg T.↗

Portable Health Algorithms Test System

A document discusses the Portable Health Algorithms Test (PHALT) System, which has been designed as a means for evolving the maturity and credibility of algorithms developed to assess the health of aerospace systems. Comprising an integrated hardware-software environment, the PHALT system allows systems health management algorithms to be developed in a graphical programming environment, to be tested and refined using system simulation or test data playback, and to be evaluated in a real-time hardware-in-the-loop mode with a live test article. The integrated hardware and software development environment provides a seamless transition from algorithm development to real-time implementation. The portability of the hardware makes it quick and easy to transport between test facilities. This hard ware/software architecture is flexible enough to support a variety of diagnostic applications and test hardware, and the GUI-based rapid prototyping capability is sufficient to support development execution, and testing of custom diagnostic algorithms. The PHALT operating system supports execution of diagnostic algorithms under real-time constraints. PHALT can perform real-time capture and playback of test rig data with the ability to augment/ modify the data stream (e.g. inject simulated faults). It performs algorithm testing using a variety of data input sources, including real-time data acquisition, test data playback, and system simulations, and also provides system feedback to evaluate closed-loop diagnostic response and mitigation control.

Melcher, Kevin J.↗

An Overview of the Total Lightning Jump Algorithm: Past, Present and Future Work

Rapid increases in total lightning prior to the onset of severe and hazardous weather have been observed for several decades. These rapid increases are known as lightning jumps and can precede the occurrence of severe weather by tens of minutes. Over the past decade, a significant effort has been made to quantify lightning jump behavior in relation to its utility as a predictor of severe and hazardous weather. Based on a study of 34 thunderstorms that occurred in the Tennessee Valley, early work conducted in our group at Huntsville determined that it was indeed possible to create a reasonable operational lightning jump algorithm (LJA) based on a statistical framework relying on the variance behavior of the lightning trending signal. We the expanded this framework and tested several variance-related LJA configurations on a much larger sample of 87 severe and non severe thunderstorms. This study determined that a configuration named the "2(sigma)" algorithm had the most promise in development of the operational LJA with a probability of detection (POD) of 87%, a false alarm rate (FAR) of 33%, a Heidke Skill Score (HSS) of 0.75. The 2(sigma) algorithm was then tested on an even larger sample of 711 thunderstorms of all types from four regions of the country where total lightning measurement capability existed. The result was very encouraging.Despite the larger number of storms and the inclusion of different regions of the country, the POD remained high (79%), the FAR was low (36%) and HSS was solid (0.71). Average lead time from jump to severe weather occurrence was 20.65 minutes, with a standard deviation of +/- 15 minutes. Also, trends in total lightning were compared to cloud to ground (CG) lightning trends, and it was determined that total lightning trends had a higher POD (79% vs 66%), lower FAR (36% vs 54 %) and a better HSS (0.71 vs 0.55). From the 711-storm case study it was determined that a majority of missed events were due to severe weather producing thunderstorms in low flashing environments. The latest efforts have been geared toward examining these low flashing storms in order to adjust the algorithm for such storms, thus enhancing the capability of the LJA. Future work will test the algorithm in real time using current satellite and radar based cell tracking methods, as well as, comparing total lightning jump occurrence to both satellite based and ground base observations of thunderstorms to create correlations between lightning jumps and the observed structures within thunderstorms. Finally this algorithm will need to be tested using Geostationary Lightning Mapper proxy data to transition the algorithm from VHF ground based lightning measurements to lower frequency space-based lightning measurements.

Schultz, Christopher J.↗

Experimental Validation of Advanced Dispersed Fringe Sensing (ADFS) Algorithm Using Advanced Wavefront Sensing and Correction Testbed (AWCT)

Large aperture telescope commonly features segment mirrors and a coarse phasing step is needed to bring these individual segments into the fine phasing capture range. Dispersed Fringe Sensing (DFS) is a powerful coarse phasing technique and its alteration is currently being used for JWST.An Advanced Dispersed Fringe Sensing (ADFS) algorithm is recently developed to improve the performance and robustness of previous DFS algorithms with better accuracy and unique solution. The first part of the paper introduces the basic ideas and the essential features of the ADFS algorithm and presents the some algorithm sensitivity study results. The second part of the paper describes the full details of algorithm validation process through the advanced wavefront sensing and correction testbed (AWCT): first, the optimization of the DFS hardware of AWCT to ensure the data accuracy and reliability is illustrated. Then, a few carefully designed algorithm validation experiments are implemented, and the corresponding data analysis results are shown. Finally the fiducial calibration using Range-Gate-Metrology technique is carried out and a <10nm or <1% algorithm accuracy is demonstrated.

Dispersed Fringe Sensing (DFS)↗

Advisory Algorithm for Scheduling Open Sectors, Operating Positions, and Workstations

Air traffic controller supervisors configure available sector, operating position, and work-station resources to safely and efficiently control air traffic in a region of airspace. In this paper, an algorithm for assisting supervisors with this task is described and demonstrated on two sample problem instances. The algorithm produces configuration schedule advisories that minimize a cost. The cost is a weighted sum of two competing costs: one penalizing mismatches between configurations and predicted air traffic demand and another penalizing the effort associated with changing configurations. The problem considered by the algorithm is a shortest path problem that is solved with a dynamic programming value iteration algorithm. The cost function contains numerous parameters. Default values for most of these are suggested based on descriptions of air traffic control procedures and subject-matter expert feedback. The parameter determining the relative importance of the two competing costs is tuned by comparing historical configurations with corresponding algorithm advisories. Two sample problem instances for which appropriate configuration advisories are obvious were designed to illustrate characteristics of the algorithm. Results demonstrate how the algorithm suggests advisories that appropriately utilize changes in airspace configurations and changes in the number of operating positions allocated to each open sector. The results also demonstrate how the advisories suggest appropriate times for configuration changes.

Bloem, Michael↗

Lightning Jump Algorithm and Relation to Thunderstorm Cell Tracking, GLM Proxy and Other Meteorological Measurements

The lightning jump algorithm has a robust history in correlating upward trends in lightning to severe and hazardous weather occurrence. The algorithm uses the correlation between the physical principles that govern an updraft's ability to produce microphysical and kinematic conditions conducive for electrification and its role in the development of severe weather conditions. Recent work has demonstrated that the lightning jump algorithm concept holds significant promise in the operational realm, aiding in the identification of thunderstorms that have potential to produce severe or hazardous weather. However, a large amount of work still needs to be completed in spite of these positive results. The total lightning jump algorithm is not a stand-alone concept that can be used independent of other meteorological measurements, parameters, and techniques. For example, the algorithm is highly dependent upon thunderstorm tracking to build lightning histories on convective cells. Current tracking methods show that thunderstorm cell tracking is most reliable and cell histories are most accurate when radar information is incorporated with lightning data. In the absence of radar data, the cell tracking is a bit less reliable but the value added by the lightning information is much greater. For optimal application, the algorithm should be integrated with other measurements that assess storm scale properties (e.g., satellite, radar). Therefore, the recent focus of this research effort has been assessing the lightning jump's relation to thunderstorm tracking, meteorological parameters, and its potential uses in operational meteorology. Furthermore, the algorithm must be tailored for the optically-based GOES-R Geostationary Lightning Mapper (GLM), as what has been observed using Very High Frequency Lightning Mapping Array (VHF LMA) measurements will not exactly translate to what will be observed by GLM due to resolution and other instrument differences. Herein, we present some of the promising aspects and challenges encountered in utilizing objective tracking and GLM proxy data, as well as recent results that demonstrate the value added information gained by combining the lightning jump concept with traditional meteorological measurements.

Schultz, Christopher J.↗

Combined Dust Detection Algorithm by Using MODIS Infrared Channels over East Asia

A new dust detection algorithm is developed by combining the results of multiple dust detectionmethods using IR channels onboard the MODerate resolution Imaging Spectroradiometer (MODIS). Brightness Temperature Difference (BTD) between two wavelength channels has been used widely in previous dust detection methods. However, BTDmethods have limitations in identifying the offset values of the BTDto discriminate clear-sky areas. The current algorithm overcomes the disadvantages of previous dust detection methods by considering the Brightness Temperature Ratio (BTR) values of the dual wavelength channels with 30-day composite, the optical properties of the dust particles, the variability of surface properties, and the cloud contamination. Therefore, the current algorithm shows improvements in detecting the dust loaded region over land during daytime. Finally, the confidence index of the current dust algorithm is shown in 10 × 10 pixels of the MODIS observations. From January to June, 2006, the results of the current algorithm are within 64 to 81% of those found using the fine mode fraction (FMF) and aerosol index (AI) from the MODIS and Ozone Monitoring Instrument (OMI). The agreement between the results of the current algorithm and the OMI AI over the non-polluted land also ranges from 60 to 67% to avoid errors due to the anthropogenic aerosol. In addition, the developed algorithm shows statistically significant results at four AErosol RObotic NETwork (AERONET) sites in East Asia.

East Asia↗

Integration of the Total Lightning Jump Algorithm into Current Operational Warning Environment Conceptual Models

The presence and rates of total lightning are both correlated to and physically dependent upon storm updraft strength, mixed phase precipitation volume and the size of the charging zone. The updraft modulates the ingredients necessary for electrification within a thunderstorm, while the updraft also plays a critical role in the development of severe and hazardous weather. Therefore utilizing this relationship, the monitoring of lightning rates and jumps provides an additional piece of information on the evolution of a thunderstorm, more often than not, at higher temporal resolution than current operational radar systems. This correlation is the basis for the total lightning jump algorithm that has been developed in recent years. Currently, the lightning jump algorithm is being tested in two separate but important efforts. Schultz et al. (2014; AMS 10th Satellite Symposium) is exploring the transition of the algorithm from its research based formulation to a fully objective algorithm that includes storm tracking, Geostationary Lightning Mapper (GLM) Proxy data and the lightning jump algorithm. Chronis et al. (2014; this conference) provides context for the transition to current operational forecasting using lightning mapping array based products. However, what remains is an end to end physical and dynamical basis for relating lightning rates to severe storm manifestation, so the forecaster has a reason beyond simple correlation to utilize the lightning jump algorithm within their severe storm conceptual models. Therefore, the physical basis for the lightning jump algorithm in relation to severe storm dynamics and microphysics is a key component that must be further explored. Many radar studies have examined flash rates and their relation to updraft strength, updraft volume, precipitation‐sized ice mass, etc.; however, relation specifically to lightning jumps is fragmented within the literature. Thus the goal of this study is to use multiple Doppler techniques to resolve the physical and dynamical storm characteristics specifically around the time of the lightning jump. This information will help forecasters anticipate lightning jump occurrence, or even be of use to determine future characteristics of a given storm (e.g., development of a mesocyclone, downdraft, or hail signature on radar), providing additional lead time/confidence in the severe storm warning paradigm.

Shultz, Christopher J.↗

Developer Tools for Evaluating Multi-Objective Algorithms

Multi-objective algorithms for scheduling offer many advantages over the more conventional single objective approach. By keeping user objectives separate instead of combined, more information is available to the end user to make trade-offs between competing objectives. Unlike single objective algorithms, which produce a single solution, multi-objective algorithms produce a set of solutions, called a Pareto surface, where no solution is strictly dominated by another solution for all objectives. From the end-user perspective a Pareto-surface provides a tool for reasoning about trade-offs between competing objectives. From the perspective of a software developer multi-objective algorithms provide an additional challenge. How can you tell if one multi-objective algorithm is better than another? This paper presents formal and visual tools for evaluating multi-objective algorithms and shows how the developer process of selecting an algorithm parallels the end-user process of selecting a solution for execution out of the Pareto-Surface.

multi-objective optimization↗