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At least 235 records · Page 13

Surface reconstruction from scattered data through pruning of unstructured grids

This paper describes an algorithm for reconstructing a surface from a randomly digitized object. Scan data (treated as a cloud of points) is first tesselated out to its convex hull using Delaunay triangulation. The line-of-sight between each surface point and the scanning device is traversed, and any tetrahedra which are pierced by it are removed. The remaining tetrahedra form an approximate solid model of the scanned object. Due to the inherently limited resolution of any scan, this algorithm requires two additional procedures to produce a smooth, polyhedral surface: one process removes long, narrow tetrahedra which span indentations in the surface between digitized points; the other smooths sharp edges. The results for a moderately resolved sample body and a highly resolved aircraft are displayed.

Maksymiuk, C. M.↗

New space vehicle archetypes for human planetary missions

Contemporary, archetypal, crew-carrying spacecraft concepts developed for NASA are presented for: a lunar transportation system, two kinds of Mars landers, and five kinds of Mars transfer vehicles. These cover the range of propulsion technologies and mission modes of interest for the Space Exploration Initiative, and include both aerobraking and artificial gravity as appropriate. They comprise both upgrades of extant archetypes and completely new ones. Computer solid models, configurations and mass statements are presented for each.

Sherwood, Brent↗

Robot graphic simulation testbed

The objective of this research was twofold. First, the basic capabilities of ROBOSIM (graphical simulation system) were improved and extended by taking advantage of advanced graphic workstation technology and artificial intelligence programming techniques. Second, the scope of the graphic simulation testbed was extended to include general problems of Space Station automation. Hardware support for 3-D graphics and high processing performance make high resolution solid modeling, collision detection, and simulation of structural dynamics computationally feasible. The Space Station is a complex system with many interacting subsystems. Design and testing of automation concepts demand modeling of the affected processes, their interactions, and that of the proposed control systems. The automation testbed was designed to facilitate studies in Space Station automation concepts.

Cook, George E.↗

Surface generation and editing operations applied to structural support of aerospace vehicle fuselages

The Solid Modeling Aerospace Research Tool (SMART) is a computer aided design tool used in aerospace vehicle design. Modeling of structural components using SMART includes the representation of the transverse or cross-wise elements of a vehicle's fuselage, ringframes, and bulkheads. Ringframes are placed along a vehicle's fuselage to provide structural support and maintain the shape of the fuselage. Bulkheads are also used to maintain shape, but are placed at locations where substantial structural support is required. Given a Bezier curve representation of a cross sectional cut through a vehicle's fuselage and/or an internal tank, this project produces a first-guess Bezier patch representation of a ringframe or bulkhead at the cross-sectional position. The grid produced is later used in the structural analysis of the vehicle. The graphical display of the generated patches allows the user to edit patch control points in real time. Constraints considered in the patch generation include maintaining 'square-like' patches and placement of longitudinal, or lengthwise along the fuselage, structural elements called longerons.

Schwartz, Susan K.↗

Modeling of solid/porous wall boundary conditions for the validation of computational fluid dynamics codes

A computational study has been undertaken to investigate method of modeling solid and porous wall boundary conditions in computational fluid dynamics (CFD) codes. The procedure utilizes experimental measurements at the walls to develop a flow field solution based on the method of singularities. This flow field solution is then imposed as a boundary condition in a CFD simulation of the internal flow field. The effectiveness of this method in describing the boundary conditions at the wind tunnel walls using only sparse experimental measurements has been investigated. Position and refinement of experimental measurement locations required to describe porous wall boundary conditions has also been considered.

Beutner, Thomas J.↗

Determination of solid/porous wall boundary conditions from wind tunnel data for computational fluid dynamics codes

A computational and experimental study has been undertaken to investigate methods of modeling solid and porous wall boundary conditions in CFD codes. The procedure utilizes experimental measurements at the walls to develop a flow field solution based on the method of singularities. This flow field solution is then imposed as a boundary condition in a CFD simulation of the internal flow field. The effectiveness of this method in describing the boundary conditions at the wind tunnel walls using only sparse experimental measurements has been investigated. Verification of the approach using computational studies has been carried out using an incompressible flow solver. The current work demonstrates this technique for low speed flows and compares the result with experimental data obtained from a heavily instrumented variable porosity test section. Position and refinement of experimental measurements required to describe porous wall boundary conditions has also been considered for application to other porous wall wind tunnels.

Beutner, Thomas J.↗

NASA advanced design program. Design and analysis of a radio-controlled flying wing aircraft

The main challenge of this project was to design an aircraft that will achieve stability while flying without a horizontal tail. The project focused on both the design, analysis and construction of a remotely piloted, elliptical shaped flying wing. The design team was composed of four sub-groups each of which dealt with the different aspects of the design, namely aerodynamics, stability and control, propulsion, and structures. Each member of the team initially researched the background information pertaining to specific facets of the project. Since previous work on this topic was limited, most of the focus of the project was directed towards developing an understanding of the natural instability of the aircraft. Once the design team entered the conceptual stage of the project, a series of compromises had to be made to satisfy the unique requirements of each sub-group. As a result of the numerous calculations and iterations necessary, computers were utilized extensively. In order to visualize the design and layout of the wing, engines and control surfaces, a solid modeling package was used to evaluate optimum design placements. When the design was finalized, construction began with the help of all the members of the project team. The nature of the carbon composite construction process demanded long hours of manual labor. The assembly of the engine systems also required precision hand work. The final product of this project is the Elang, a one-of-a-kind remotely piloted aircraft of composite construction powered by two ducted fan engines.

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Tele-existence and/or cybernetic interface studies in Japan

Tele-existence aims at a natural and efficient remote control of robots by providing the operator with a real time sensation of presence. It is an advaced type of teleoperation system which enables a human operator at the controls to perform remote manipulation tasks dexterously with the feeling that he or she exists in one of the remote anthropomorphic robots in the remote environment, e.g., in a hostile environment such as those of nuclear radiation, high temperature, and deep space. In order to study the use of the tele-existence system in the artificially constructed environment, the visual tele-existence simulator has been designed, a pseudo-real-time binocular solid model robot simulator has been made, and its feasibility has been experimentally evaluated. An anthropomorphic robot mechanism with an arm having seven degrees of freedom has been designed and developed as a slave robot for feasibility experiments of teleoperation using the tele-existence method. An impedance controlled active display mechanism and a head mounted display have also been designed and developed as the display subsystem for the master. The robot's structural dimensions are set very close to those of humans.

Tachi, Susumu↗

Determination of solid/porous wall boundary conditions from wind tunnel data for computational fluid dynamics codes

A computational and experimental study has been undertaken to investigate methods of modelling solid and porous wall boundary conditions in computational fluid dynamics (CFD) codes. The procedure utilizes experimental measurements at the walls to develop a flow field solution based on the method of singularities. This flow field solution is then imposed as a pressure boundary condition in a CFD simulation of the internal flow field. The effectiveness of this method in describing the boundary conditions at the wind tunnel walls using only sparse experimental measurements has been investigated. Verification of the approach using computational studies has been carried out using an incompressible flow solver. The current work demonstrates this technique for low speed flows and compares the result with experimental data obtained from a heavily instrumented variable porosity test section. Position and refinement of experimental measurements required to describe porous wall boundary conditions have also been considered for application to other porous wall wind tunnels. The approach developed is simple, computationally inexpensive, and does not require extensive or intrusive measurements. It may be applied to both solid and porous wall wind tunnel tests. Some consideration is given to the extension of this method to three dimensions.

Beutner, Thomas J.↗

The National Grid Project: A system overview

The National Grid Project (NGP) is a comprehensive numerical grid generation software system that is being developed at the National Science Foundation (NSF) Engineering Research Center (ERC) for Computational Field Simulation (CFS) at Mississippi State University (MSU). NGP is supported by a coalition of U.S. industries and federal laboratories. The objective of the NGP is to significantly decrease the amount of time it takes to generate a numerical grid for complex geometries and to increase the quality of these grids to enable computational field simulations for applications in industry. A geometric configuration can be discretized into grids (or meshes) that have two fundamental forms: structured and unstructured. Structured grids are formed by intersecting curvilinear coordinate lines and are composed of quadrilateral (2D) and hexahedral (3D) logically rectangular cells. The connectivity of a structured grid provides for trivial identification of neighboring points by incrementing coordinate indices. Unstructured grids are composed of cells of any shape (commonly triangles, quadrilaterals, tetrahedra and hexahedra), but do not have trivial identification of neighbors by incrementing an index. For unstructured grids, a set of points and an associated connectivity table is generated to define unstructured cell shapes and neighboring points. Hybrid grids are a combination of structured grids and unstructured grids. Chimera (overset) grids are intersecting or overlapping structured grids. The NGP system currently provides a user interface that integrates both 2D and 3D structured and unstructured grid generation, a solid modeling topology data management system, an internal Computer Aided Design (CAD) system based on Non-Uniform Rational B-Splines (NURBS), a journaling language, and a grid/solution visualization system.

Gaither, Adam↗

Geometric grid generation

This paper presents a highly automated hexahedral grid generator based on extensive geometrical and solid modeling operations developed in response to a vision of a designer-driven one day turnaround CFD process which implies a designer-driven one hour grid generation process.

Ives, David↗

SMART Structures User's Guide - Version 3.0

Version 3.0 of the Solid Modeling Aerospace Research Tool (SMART Structures) is used to generate structural models for conceptual and preliminary-level aerospace designs. Features include the generation of structural elements for wings and fuselages, the integration of wing and fuselage structural assemblies, and the integration of fuselage and tail structural assemblies. The highly interactive nature of this software allows the structural engineer to move quickly from a geometry that defines a vehicle's external shape to one that has both external components and internal components which may include ribs, spars, longerons, variable depth ringframes, a floor, a keel, and fuel tanks. The geometry that is output is consistent with FEA requirements and includes integrated wing and empennage carry-through and frame attachments. This report provides a comprehensive description of SMART Structures and how to use it.

Spangler, Jan L.↗

Meshing of a Spiral Bevel Gearset with 3D Finite Element Analysis

Recent advances in spiral bevel gear geometry and finite element technology make it practical to conduct a structural analysis and analytically roll the gearset through mesh. With the advent of user specific programming linked to 3D solid modelers and mesh generators, model generation has become greatly automated. Contact algorithms available in general purpose finite element codes eliminate the need for the use and alignment of gap elements. Once the gearset is placed in mesh, user subroutines attached to the FE code easily roll the gearset through mesh. The method is described in detail. Preliminary results for a gearset segment showing the progression of the contact lineload is given as the gears roll through mesh.

Bibel, George D.↗

Use of Density Functional Method to Study Molecular Vibrations

Use of a scale factor reduces the errors in computed vibrational frequencies (errors due to anharmonicities, basis set deficiencies, and approximate treatment of electron correlation). Additional errors come from modelling solids with small molecules. Nevertheless, we hope that the present calculations add to the understanding of surface IR measurements of the heat tiles.

Chong, Delano P.↗

Dan Goldin Presentation: Pathway to the Future

In the "Path to the Future" presentation held at NASA's Langley Center on March 31, 1999, NASA's Administrator Daniel S. Goldin outlined the future direction and strategies of NASA in relation to the general space exploration enterprise. NASA's Vision, Future System Characteristics, Evolutions of Engineering, and Revolutionary Changes are the four main topics of the presentation. In part one, the Administrator talks in detail about NASA's vision in relation to the NASA Strategic Activities that are Space Science, Earth Science, Human Exploration, and Aeronautics & Space Transportation. Topics discussed in this section include: space science for the 21st century, flying in mars atmosphere (mars plane), exploring new worlds, interplanetary internets, earth observation and measurements, distributed information-system-in-the-sky, science enabling understanding and application, space station, microgravity, science and exploration strategies, human mars mission, advance space transportation program, general aviation revitalization, and reusable launch vehicles. In part two, he briefly talks about the future system characteristics. He discusses major system characteristics like resiliencey, self-sufficiency, high distribution, ultra-efficiency, and autonomy and the necessity to overcome any distance, time, and extreme environment barriers. Part three of Mr. Goldin's talk deals with engineering evolution, mainly evolution in the Computer Aided Design (CAD)/Computer Aided Engineering (CAE) systems. These systems include computer aided drafting, computerized solid models, virtual product development (VPD) systems, networked VPD systems, and knowledge enriched networked VPD systems. In part four, the last part, the Administrator talks about the need for revolutionary changes in communication and networking areas of a system. According to the administrator, the four major areas that need cultural changes in the creativity process are human-centered computing, an infrastructure for distributed collaboration, rapid synthesis and simulation tools, and life-cycle integration and validation. Mr. Goldin concludes his presentation with the following maxim "Collaborate, Integrate, Innovate or Stagnate and Evaporate." He also answers some questions after the presentation.

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Virtual Build: Low-Tech Simulations Can Be High on IPPD Content

After two years of design, component testing, and parts fabrication, the project team was within months of starting assembly on the first major elements of a new product assembly. Schedules were extremely tight and there was no room for error in the first unit build-up for test. The first draft of the assembly drawing was nearing completion and needed to be approved by key members of the Integrated Product Team (IPT) before release. Only then could the manufacturing planning be finalized and released for assembly to begin. What could we do to improve the quality of our first build effort? How could we minimize all the changes inherent in the first-time build of a complex mechanical system? Why not a dress rehearsal of the build process with all the participating players, hardware, and build documentation? A "virtual build simulation". In an organization employing integrated product teams there is no substitute for clear communication between the various cross-functional members. Despite team collocation, integrated solid modeling, and frequent coordination meetings. elements of the product-process design can still slip through the cracks and show up on the assembly floor. The virtual build exercise was designed to provide one intensive hands-on experience for all members of the design and assembly team in time to make corrections without schedule impact.

Hilscher, Rick↗

Design and Evaluation of a New Boundary-Layer Rake for Flight Testing

A new boundary-layer rake has been designed and built for flight testing on the NASA Dryden Flight Research Center F-15B/Flight Test Fixture. A feature unique to this rake is its curved body, which allows pitot tubes to be more densely clustered in the near-wall region than conventional rakes allow. This curved rake design has a complex three-dimensional shape that requires innovative solid-modeling and machining techniques. Finite-element stress analysis of the new design shows high factors of safety. The rake has passed a ground test in which random vibration measuring 12 g rms was applied for 20 min in each of the three normal directions. Aerodynamic evaluation of the rake has been conducted in the NASA Glenn Research Center 8 x 6 Supersonic Wind Tunnel at Mach 0-2. The pitot pressures from the new rake agree with conventional rake data over the range of Mach numbers tested. The boundary-layer profiles computed from the rake data have been shown to have the standard logarithmic-law profile. Skin friction values computed from the rake data using the Clauser plot method agree with the Preston tube results and the van Driest II compressible skin friction correlation to approximately +/-5 percent.

Bui, Trong T.↗

Generating Voronoi Diagrams for Curved Shapes with Divide-and-Conquer

Voronoi diagrams have been used in many practical applications including solid modeling, Numerical Control machining, Finite Element mesh generation, etc. Investigating the properties of these diagrams is an active research topic with many fruitful results. Computational techniques for Voronoi diagrams, however, have been concentrated on low order elements, for points, lines, polygons, quadratic curves and surfaces. This paper presents a divide-and-conquer scheme computing the diagrams for planar shapes bounded by closed curves commonly encountered in Computer Aided Design. These curves include analytical curves and splines. The algorithm first divides the boundary curve into sections, delimited by curve points with the minimal curvatures. Bisector branches for these sections are then generated and merged recursively to obtain the final diagram. A detailed example in the paper shows the steps of the generation and merging of the bisectors. A simple analysis of the complexity of the algorithm is also presented.

Chou, Jin J.↗