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At least 199 records · Page 11

Simulation Modeling and Performance Evaluation of Space Networks

In space exploration missions, the coordinated use of spacecraft as communication relays increases the efficiency of the endeavors. To conduct trade-off studies of the performance and resource usage of different communication protocols and network designs, JPL designed a comprehensive extendable tool, the Multi-mission Advanced Communications Hybrid Environment for Test and Evaluation (MACHETE). The design and development of MACHETE began in 2000 and is constantly evolving. Currently, MACHETE contains Consultative Committee for Space Data Systems (CCSDS) protocol standards such as Proximity-1, Advanced Orbiting Systems (AOS), Packet Telemetry/Telecommand, Space Communications Protocol Specification (SCPS), and the CCSDS File Delivery Protocol (CFDP). MACHETE uses the Aerospace Corporation s Satellite Orbital Analysis Program (SOAP) to generate the orbital geometry information and contact opportunities. Matlab scripts provide the link characteristics. At the core of MACHETE is a discrete event simulator, QualNet. Delay Tolerant Networking (DTN) is an end-to-end architecture providing communication in and/or through highly stressed networking environments. Stressed networking environments include those with intermittent connectivity, large and/or variable delays, and high bit error rates. To provide its services, the DTN protocols reside at the application layer of the constituent internets, forming a store-and-forward overlay network. The key capabilities of the bundling protocols include custody-based reliability, ability to cope with intermittent connectivity, ability to take advantage of scheduled and opportunistic connectivity, and late binding of names to addresses. In this presentation, we report on the addition of MACHETE models needed to support DTN, namely: the Bundle Protocol (BP) model. To illustrate the use of MACHETE with the additional DTN model, we provide an example simulation to benchmark its performance. We demonstrate the use of the DTN protocol and discuss statistics gathered concerning the total time needed to simulate numerous bundle transmissions

network protocols↗

Generic Divide and Conquer Internet-Based Computing

The growth of Internet-based applications and the proliferation of networking technologies have been transforming traditional commercial application areas as well as computer and computational sciences and engineering. This growth stimulates the exploration of Peer to Peer (P2P) software technologies that can open new research and application opportunities not only for the commercial world, but also for the scientific and high-performance computing applications community. The general goal of this project is to achieve better understanding of the transition to Internet-based high-performance computing and to develop solutions for some of the technical challenges of this transition. In particular, we are interested in creating long-term motivation for end users to provide their idle processor time to support computationally intensive tasks. We believe that a practical P2P architecture should provide useful service to both clients with high-performance computing needs and contributors of lower-end computing resources. To achieve this, we are designing dual -service architecture for P2P high-performance divide-and conquer computing; we are also experimenting with a prototype implementation. Our proposed architecture incorporates a master server, utilizes dual satellite servers, and operates on the Internet in a dynamically changing large configuration of lower-end nodes provided by volunteer contributors. A dual satellite server comprises a high-performance computing engine and a lower-end contributor service engine. The computing engine provides generic support for divide and conquer computations. The service engine is intended to provide free useful HTTP-based services to contributors of lower-end computing resources. Our proposed architecture is complementary to and accessible from computational grids, such as Globus, Legion, and Condor. Grids provide remote access to existing higher-end computing resources; in contrast, our goal is to utilize idle processor time of lower-end Internet nodes. Our project is focused on a generic divide and conquer paradigm and on mobile applications of this paradigm that can operate on a loose and ever changing pool of lower-end Internet nodes.

Follen, Gregory J.↗

Self port scanning tool : providing a more secure computing Environment through the use of proactive port scanning

Secure computing is a necessity in the hostile environment that the internet has become. Protection from nefarious individuals and organizations requires a solution that is more a methodology than a one time fix. One aspect of this methodology is having the knowledge of which network ports a computer has open to the world, These network ports are essentially the doorways from the internet into the computer. An assessment method which uses the nmap software to scan ports has been developed to aid System Administrators (SAs) with analysis of open ports on their system(s). Additionally, baselines for several operating systems have been developed so that SAs can compare their open ports to a baseline for a given operating system. Further, the tool is deployed on a website where SAs and Users can request a port scan of their computer. The results are then emailed to the requestor. This tool aids Users, SAs, and security professionals by providing an overall picture of what services are running, what ports are open, potential trojan programs or backdoors, and what ports can be closed.

nMap↗

Network time synchronization servers at the US Naval Observatory

Responding to an increased demand for reliable, accurate time on the Internet and Milnet, the U.S. Naval Observatory Time Service has established the network time servers, tick.usno.navy.mil and tock.usno.navy.mil. The system clocks of these HP9000/747i industrial work stations are synchronized to within a few tens of microseconds of USNO Master Clock 2 using VMEbus IRIG-B interfaces. Redundant time code is available from a VMEbus GPS receiver. UTC(USNO) is provided over the network via a number of protocols, including the Network Time Protocol (NTP) (DARPA Network Working Group Report RFC-1305), the Daytime Protocol (RFC-867), and the Time protocol (RFC-868). Access to USNO network time services is presently open and unrestricted. An overview of USNO time services and results of LAN and WAN time synchronization tests will be presented.

Schmidt, Richard E.↗

OSI in the NASA science internet: An analysis

The Open Systems Interconnection (OSI) protocol suite is a result of a world-wide effort to develop international standards for networking. OSI is formalized through the International Organization for Standardization (ISO) and the International Electrotechnical Commission (IEC). The goal of OSI is to provide interoperability between network products without relying on one particular vendor, and to do so on a multinational basis. The National Institute for Standards and Technology (NIST) has developed a Government OSI Profile (GOSIP) that specified a subset of the OSI protocols as a Federal Information Processing Standard (FIPS 146). GOSIP compatibility has been adopted as the direction for all U.S. government networks. OSI is extremely diverse, and therefore adherence to a profile will facilitate interoperability within OSI networks. All major computer vendors have indicated current or future support of GOSIP-compliant OSI protocols in their products. The NASA Science Internet (NSI) is an operational network, serving user requirements under NASA's Office of Space Science and Applications. NSI consists of the Space Physics Analysis Network (SPAN) that uses the DECnet protocols and the NASA Science Network (NSN) that uses TCP/IP protocols. The NSI Project Office is currently working on an OSI integration analysis and strategy. A long-term goal is to integrate SPAN and NSN into one unified network service, using a full OSI protocol suite, which will support the OSSA user community.

Nitzan, Rebecca↗

Next Steps: Laying the Groundwork for Bundle Protocol v7

Delay/Disruption Tolerant Networking (DTN) is a networking model and protocol suite that extends the terrestrial internet to the challenging communication environments of space. These environments are typically subject to frequent disruptions, which can cause delays or errors. DTN protects data transmission by wrapping data into bundles (similar to Internet Protocol packets), storing them until a connection can be established between two nodes (similar to terrestrial routers or computers), and forwarding them to their destinations. Bundle Protocol (BP) is responsible for generating those bundles and creates the transport layer of DTN, much like how Transmission Control Protocol (TCP) and User Datagram Protocol (UDP) create the transport layer of the Internet Protocol. BPv6 is the current, accepted version of the Bundle Protocol standard. However, recent missions and test implementations have revealed missing components and areas for improvement in the standard. Using lessons learned from NASA missions and gathering inspiration from the Internet Protocol, BPv7 is intended to be a more robust Bundle Protocol that improves upon its predecessor and increases the technology readiness level of the DTN architecture. The DTN Standard Interface Design team, a sub-team of the DTN Infusion Project at the Goddard Space Flight Center, worked to create a dictionary of terms for bundle components and functional decomposition of the protocol. These efforts aided in the standardization of BP interfaces, something missing from BPv6, and supported parallel network management and configuration work. This standardization will ultimately contribute to LunaNet (a lunar communications and navigation architecture that will bring networking, positioning, navigation, timing and science services to the Moon), the Solar System Internet (SSI), and expand crewed and uncrewed space exploration opportunities.

DTN↗

DARPA DTN Phase 3 Core Engineering Support

This report covers the initial DARPA DTN Phase 3 activities as JPL provided Core Engineering Support to the DARPA DTN Program, and then further details the culmination of the Phase 3 Program with a systematic development, integration and test of a disruption-tolerant C2 Situation Awareness (SA) system that may be transitioned to the USMC and deployed in the near future. The system developed and tested was a SPAWAR/JPL-Developed Common Operating Picture Fusion Tool called the Software Interoperability Environment (SIE), running over Disruption Tolerant Networking (DTN) protocols provided by BBN and MITRE, which effectively extends the operational range of SIE from normal fully-connected internet environments to the mobile tactical edges of the battlefield network.

Disruption Tolerant Networking (DTN) protocols↗

Development of ISO connection-oriented/correctionless gateways

The project had two goals, establishment of a gateway between French and U.S. academic networks and studies of issues related to the development of ISO connection-oriented/connectionless (CO/CL) gateways. The first component involved installation of a 56K bps line between Princeton Univ. and INRIA in France. The end-points of these lines were connected by Vitalink link level bridges. The Princeton end was then connected to the NSFNET via the John Von Neumann Supercomputer Center. The French end was connected to Transpac, the French X.25 public data network and to the French IP research internet. U.S. users may communicate with users of the French internet by e-mail and may access computational and data resources in France by use of remote login and file transfer. The connection to Transpac enables U.S. users to access the SIMBAD astronomical database outside of Paris. Access to this database from the U.S. can be via TCP/IP or DECNET (via a DECNET to TCP/IP gateway) protocols utilizing a TCP/IP to X.25 gateway developed and operated by INRIA. The second component of the project involved experiments aimed at understanding the issues involved is ISO CO/CL gateways. An experimental gateway was developed at Wisconsin and a preliminary report was prepared. Because of the need to devote most resources to the first component of the project, work in this area did not go beyond development of a prototype gateway.

Landweber, Lawrence H.↗

Transmitting Data from Space at Higher Speeds

The CICT Program's Space Communications (SC) Project is responsible for developing technologies that deliver data quickly between Earth and space, and directly to users. To achieve this ambitious goal. the SC Project is providing technologies for building the Space Internet, which will require back-bone networks that pass data from one infrastructure to another. These infrastructures include the Earth-based wide-area and local-area networks. NASAs Tracking and Data Relay Satellite System (TDRSS) that provides links between low-earth orbiting spacecraft, and the ground planetary networks, and the Deep Space Network (DSN).

Laufenberg, Lawrence↗

Medical Signal-Conditioning and Data-Interface System

A general-purpose portable, wearable electronic signal-conditioning and data-interface system is being developed for medical applications. The system can acquire multiple physiological signals (e.g., electrocardiographic, electroencephalographic, and electromyographic signals) from sensors on the wearer s body, digitize those signals that are received in analog form, preprocess the resulting data, and transmit the data to one or more remote location(s) via a radiocommunication link and/or the Internet. The system includes a computer running data-object-oriented software that can be programmed to configure the system to accept almost any analog or digital input signals from medical devices. The computing hardware and software implement a general-purpose data-routing-and-encapsulation architecture that supports tagging of input data and routing the data in a standardized way through the Internet and other modern packet-switching networks to one or more computer(s) for review by physicians. The architecture supports multiple-site buffering of data for redundancy and reliability, and supports both real-time and slower-than-real-time collection, routing, and viewing of signal data. Routing and viewing stations support insertion of automated analysis routines to aid in encoding, analysis, viewing, and diagnosis.

Braun, Jeffrey↗

Prognostics As-A-Service: A Scalable Cloud Architecture for Prognostics

Comprehensive aircraft system health-state awareness is critical for maintaining safe, efficient growth in global operations, enabling higher levels of autonomy, and facilitating new forms of aviation. Maintainers, vehicle operators, air traffic controllers, dispatchers, pilots, autonomous systems, and other decision-makers must have reliable real-time knowledge of the vehicle health, the health of its critical composite systems, predictions of how health changes with time, and forecasts of how its capabilities change with health degradation to preserve safety and efficiency. Providing this information in a reliable manner in computationally constrained environments and across a wide range of vehicles and systems continues to be a challenge. This challenge can be partially resolved through cloud computing, where the execution of prognostic and diagnostic algorithms is performed on a network of remote servers hosted on the internet. NASA is developing a cloud computing service, Prognostics As-A-Service (PaaS), that explores the feasibility and challenges of cloud-enhanced prognostics. Though such a system has broad applicability, this research effort is focused on aviation applications.

Prognostics↗

Next Steps: Laying the Groundwork for Bundle Protocol v7

Delay/Disruption Tolerant Networking (DTN) is a networking model and protocol suite that extends the terrestrial internet to the challenging communication environments of space. These environments are typically subject to frequent disruptions, which can cause delays or errors. DTN protects data transmission by wrapping data into bundles (similar to Internet Protocol packets), storing them until a connection can be established between two nodes (similar to terrestrial routers or computers), and forwarding them to their destinations. Bundle Protocol (BP) is responsible for generating those bundles and creates the transport layer of DTN, much like how Transmission Control Protocol (TCP) and User Datagram Protocol (UDP) create the transport layer of the Internet Protocol. BPv6 is the current, accepted version of the Bundle Protocol standard. However, recent missions and test implementations have revealed missing components and areas for improvement in the standard. Using lessons learned from NASA missions and gathering inspiration from the Internet Protocol, BPv7 is intended to be a more robust Bundle Protocol that improves upon its predecessor and increases the technology readiness level of the DTN architecture. The DTN Standard Interface Design team, a sub-team of the DTN Infusion Project at the Goddard Space Flight Center, worked to create a dictionary of terms for bundle components and functional decomposition of the protocol. These efforts aided in the standardization of BP interfaces, something missing from BPv6, and supported parallel network management and configuration work. This standardization will ultimately contribute to LunaNet (a lunar communications and navigation architecture that will bring networking, positioning, navigation, timing and science services to the Moon), the Solar System Internet (SSI), and expand crewed and uncrewed space exploration opportunities.

dtn↗

IPv6 Test Bed for Testing Aeronautical Applications

Aviation industries in United States and in Europe are undergoing a major paradigm shift in the introduction of new network technologies. In the US, NASA is also actively investigating the feasibility of IPv6 based networks for the aviation needs of the United States. In Europe, the Eurocontrol lead, Internet Protocol for Aviation Exchange (iPAX) Working Group is actively investigating the various ways of migrating the aviation authorities backbone infrastructure from X.25 based networks to an IPv6 based network. For the last 15 years, the global aviation community has pursued the development and implementation of an industry-specific set of communications standards known as the Aeronautical Telecommunications Network (ATN). These standards are now beginning to affect the emerging military Global Air Traffic Management (GATM) community as well as the commercial air transport community. Efforts are continuing to gain a full understanding of the differences and similarities between ATN and Internet architectures as related to Communications, Navigation, and Surveillance (CNS) infrastructure choices. This research paper describes the implementation of the IPv6 test bed at NASA GRC, and Computer Networks & Software, Inc. and these two test beds are interface to Eurocontrol over the IPv4 Internet. This research work looks into the possibility of providing QoS performance for Aviation application in an IPv6 network as is provided in an ATN based network. The test bed consists of three autonomous systems. The autonomous system represents CNS domain, NASA domain and a EUROCONTROL domain. The primary mode of connection between CNS IPv6 testbed and NASA and EUROCONTROL IPv6 testbed is initially a set of IPv6 over IPv4 tunnels. The aviation application under test (CPDLC) consists of two processes running on different IPv6 enabled machines.

Wilkins, Ryan↗

Analysis of random drop for gateway congestion control

Lately, the growing demand on the Internet has prompted the need for more effective congestion control policies. Currently No Gateway Policy is used to relieve and signal congestion, which leads to unfair service to the individual users and a degradation of overall network performance. Network simulation was used to illustrate the character of Internet congestion and its causes. A newly proposed gateway congestion control policy, called Random Drop, was considered as a promising solution to the pressing problem. Random Drop relieves resource congestion upon buffer overflow by choosing a random packet from the service queue to be dropped. The random choice should result in a drop distribution proportional to the bandwidth distribution among all contending TCP connections, thus applying the necessary fairness. Nonetheless, the simulation experiments demonstrate several shortcomings with this policy. Because Random Drop is a congestion control policy, which is not applied until congestion has already occurred, it usually results in a high drop rate that hurts too many connections including well-behaved ones. Even though the number of packets dropped is different from one connection to another depending on the buffer utilization upon overflow, the TCP recovery overhead is high enough to neutralize these differences, causing unfair congestion penalties. Besides, the drop distribution itself is an inaccurate representation of the average bandwidth distribution, missing much important information about the bandwidth utilization between buffer overflow events. A modification of Random Drop to do congestion avoidance by applying the policy early was also proposed. Early Random Drop has the advantage of avoiding the high drop rate of buffer overflow. The early application of the policy removes the pressure of congestion relief and allows more accurate signaling of congestion. To be used effectively, algorithms for the dynamic adjustment of the parameters of Early Random Drop to suite the current network load must still be developed.

Hashem, Emam Salaheddin↗

Delay and Disruption Tolerant Networking MACHETE Model

To verify satisfaction of communication requirements imposed by unique missions, as early as 2000, the Communications Networking Group at the Jet Propulsion Laboratory (JPL) saw the need for an environment to support interplanetary communication protocol design, validation, and characterization. JPL's Multi-mission Advanced Communications Hybrid Environment for Test and Evaluation (MACHETE), described in Simulator of Space Communication Networks (NPO-41373) NASA Tech Briefs, Vol. 29, No. 8 (August 2005), p. 44, combines various commercial, non-commercial, and in-house custom tools for simulation and performance analysis of space networks. The MACHETE environment supports orbital analysis, link budget analysis, communications network simulations, and hardware-in-the-loop testing. As NASA is expanding its Space Communications and Navigation (SCaN) capabilities to support planned and future missions, building infrastructure to maintain services and developing enabling technologies, an important and broader role is seen for MACHETE in design-phase evaluation of future SCaN architectures. To support evaluation of the developing Delay Tolerant Networking (DTN) field and its applicability for space networks, JPL developed MACHETE models for DTN Bundle Protocol (BP) and Licklider/Long-haul Transmission Protocol (LTP). DTN is an Internet Research Task Force (IRTF) architecture providing communication in and/or through highly stressed networking environments such as space exploration and battlefield networks. Stressed networking environments include those with intermittent (predictable and unknown) connectivity, large and/or variable delays, and high bit error rates. To provide its services over existing domain specific protocols, the DTN protocols reside at the application layer of the TCP/IP stack, forming a store-and-forward overlay network. The key capabilities of the Bundle Protocol include custody-based reliability, the ability to cope with intermittent connectivity, the ability to take advantage of scheduled and opportunistic connectivity, and late binding of names to addresses.

Segui, John S.↗

IPv6 and IPsec Tests of a Space-Based Asset, the Cisco Router in Low Earth Orbit (CLEO)

This report documents the design of network infrastructure to support testing and demonstrating network-centric operations and command and control of space-based assets, using IPv6 and IPsec. These tests were performed using the Cisco router in Low Earth Orbit (CLEO), an experimental payload onboard the United Kingdom – Disaster Monitoring Constellation (UKDMC) satellite built and operated by Surrey Satellite Technology Ltd (SSTL). On Thursday, 29 March 2007, NASA Glenn Research Center, Cisco Systems and SSTL performed the first configuration and demonstration of IPsec and IPv6 onboard a satellite in low Earth orbit. IPv6 is the next generation of the Internet Protocol (IP), designed to improve on the popular IPv4 that built the Internet, while IPsec is the protocol used to secure communication across IP networks. This demonstration was made possible in part by NASA’s Earth Science Technology Office (ESTO) and shows that new commercial technologies such as mobile networking, IPv6 and IPsec can be used for commercial, military and government space applications. This has direct application to NASA’s Vision for Space Exploration. The success of CLEO has paved the way for new space-based Internet technologies, such as the planned Internet Routing In Space (IRIS) payload at geostationary orbit, which will be a U.S. Department of Defense Joint Capability Technology Demonstration. This is a sanitized report for public distribution. All real addressing has been change to psueco addressing.

Communication↗

A Communications Network for Cislunar Operations

Reliable and efficient communications will be critical to the success of commercial flight operations in cislunar space. The Internet is not well-suited to meeting this requirement. But the Delay-Tolerant Networking (DTN) architecture is. The DTN protocols are well-documented and implementations are mature. We think DTN will be ready to support low-cost, low-risk cislunar networking by the time the vehicles are in place.

network↗

Advanced Communication and Networking Technologies for Mars Exploration

Next-generation Mars communications networks will provide communications and navigation services to a wide variety of Mars science vehicles including: spacecraft that are arriving at Mars, spacecraft that are entering and descending in the Mars atmosphere, scientific orbiter spacecraft, spacecraft that return Mars samples to Earth, landers, rovers, aerobots, airplanes, and sensing pods. In the current architecture plans, the communication services will be provided using capabilities deployed on the science vehicles as well as dedicated communication satellites that will together make up the Mars network. This network will evolve as additional vehicles arrive, depart or end their useful missions. Cost savings and increased reliability will result from the ability to share communication services between missions. This paper discusses the basic architecture that is needed to support the Mars Communications Network part of NASA's Space Science Enterprise (SSE) communications architecture. The network may use various networking technologies such as those employed in the terrestrial Internet, as well as special purpose deep-space protocols to move data and commands autonomously between vehicles, at disparate Mars vicinity sites (on the surface or in near-Mars space) and between Mars vehicles and earthbound users. The architecture of the spacecraft on-board local communications is being reconsidered in light of these new networking requirements. The trend towards increasingly autonomous operation of the spacecraft is aimed at reducing the dependence on resource scheduling provided by Earth-based operators and increasing system fault tolerance. However, these benefits will result in increased communication and software development requirements. As a result, the envisioned Mars communications infrastructure requires both hardware and protocol technology advancements. This paper will describe a number of the critical technology needs and some of the ongoing research activities.

Bhasin, Kul↗