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At least 181 records · Page 10

A heterogeneous computing environment for simulating astrophysical fluid flows

In the Concurrent Computing Laboratory in the Department of Physics and Astronomy at Louisiana State University we have constructed a heterogeneous computing environment that permits us to routinely simulate complicated three-dimensional fluid flows and to readily visualize the results of each simulation via three-dimensional animation sequences. An 8192-node MasPar MP-1 computer with 0.5 GBytes of RAM provides 250 MFlops of execution speed for our fluid flow simulations. Utilizing the parallel virtual machine (PVM) language, at periodic intervals data is automatically transferred from the MP-1 to a cluster of workstations where individual three-dimensional images are rendered for inclusion in a single animation sequence. Work is underway to replace executions on the MP-1 with simulations performed on the 512-node CM-5 at NCSA and to simultaneously gain access to more potent volume rendering workstations.

Cazes, J.↗

Supersonic civil airplane study and design: Performance and sonic boom

Since aircraft configuration plays an important role in aerodynamic performance and sonic boom shape, the configuration of the next generation supersonic civil transport has to be tailored to meet high aerodynamic performance and low sonic boom requirements. Computational fluid dynamics (CFD) can be used to design airplanes to meet these dual objectives. The work and results in this report are used to support NASA's High Speed Research Program (HSRP). CFD tools and techniques have been developed for general usages of sonic boom propagation study and aerodynamic design. Parallel to the research effort on sonic boom extrapolation, CFD flow solvers have been coupled with a numeric optimization tool to form a design package for aircraft configuration. This CFD optimization package has been applied to configuration design on a low-boom concept and an oblique all-wing concept. A nonlinear unconstrained optimizer for Parallel Virtual Machine has been developed for aerodynamic design and study.

Cheung, Samson↗

Application of a distributed network in computational fluid dynamic simulations

A general-purpose 3-D, incompressible Navier-Stokes algorithm is implemented on a network of concurrently operating workstations using parallel virtual machine (PVM) and compared with its performance on a CRAY Y-MP and on an Intel iPSC/860. The problem is relatively computationally intensive, and has a communication structure based primarily on nearest-neighbor communication, making it ideally suited to message passing. Such problems are frequently encountered in computational fluid dynamics (CDF), and their solution is increasingly in demand. The communication structure is explicitly coded in the implementation to fully exploit the regularity in message passing in order to produce a near-optimal solution. Results are presented for various grid sizes using up to eight processors.

Deshpande, Manish↗

Searching for patterns in remote sensing image databases using neural networks

We have investigated a method, based on a successful neural network multispectral image classification system, of searching for single patterns in remote sensing databases. While defining the pattern to search for and the feature to be used for that search (spectral, spatial, temporal, etc.) is challenging, a more difficult task is selecting competing patterns to train against the desired pattern. Schemes for competing pattern selection, including random selection and human interpreted selection, are discussed in the context of an example detection of dense urban areas in Landsat Thematic Mapper imagery. When applying the search to multiple images, a simple normalization method can alleviate the problem of inconsistent image calibration. Another potential problem, that of highly compressed data, was found to have a minimal effect on the ability to detect the desired pattern. The neural network algorithm has been implemented using the PVM (Parallel Virtual Machine) library and nearly-optimal speedups have been obtained that help alleviate the long process of searching through imagery.

Paola, Justin D.↗

Air Traffic Complexity Measurement Environment (ACME): Software User's Guide

A user's guide for the Air Traffic Complexity Measurement Environment (ACME) software is presented. The ACME consists of two major components, a complexity analysis tool and user interface. The Complexity Analysis Tool (CAT) analyzes complexity off-line, producing data files which may be examined interactively via the Complexity Data Analysis Tool (CDAT). The Complexity Analysis Tool is composed of three independently executing processes that communicate via PVM (Parallel Virtual Machine) and Unix sockets. The Runtime Data Management and Control process (RUNDMC) extracts flight plan and track information from a SAR input file, and sends the information to GARP (Generate Aircraft Routes Process) and CAT (Complexity Analysis Task). GARP in turn generates aircraft trajectories, which are utilized by CAT to calculate sector complexity. CAT writes flight plan, track and complexity data to an output file, which can be examined interactively. The Complexity Data Analysis Tool (CDAT) provides an interactive graphic environment for examining the complexity data produced by the Complexity Analysis Tool (CAT). CDAT can also play back track data extracted from System Analysis Recording (SAR) tapes. The CDAT user interface consists of a primary window, a controls window, and miscellaneous pop-ups. Aircraft track and position data is displayed in the main viewing area of the primary window. The controls window contains miscellaneous control and display items. Complexity data is displayed in pop-up windows. CDAT plays back sector complexity and aircraft track and position data as a function of time. Controls are provided to start and stop playback, adjust the playback rate, and reposition the display to a specified time.

Source record↗

The Dynamics of Some Iterative Implicit Schemes

The global asymptotic nonlinear behavior of some standard iterative procedures in solving nonlinear systems of algebraic equations arising from four implicit linear multistep methods (LMMs) in discretizing 2 x 2 systems of first-order autonomous nonlinear ordinary differential equations is analyzed using the theory of dynamical systems. With the aid of parallel Connection Machines (CM-2 and CM-5), the associated bifurcation diagrams as a function of the time step, and the complex behavior of the associated 'numerical basins of attraction' of these iterative implicit schemes are revealed and compared. Studies showed that all of the four implicit LMMs exhibit a drastic distortion and segmentation but less shrinkage of the basin of attraction of the true solution than standard explicit methods. The numerical basins of attraction of a noniterative implicit procedure mimic more closely the basins of attraction of the differential equations than the iterative implicit procedures for the four implicit LMMs.

Yee, H. C.↗

Automated Concurrent Blackboard System Generation in C++

In his 1992 Ph.D. thesis, "Design and Analysis Techniques for Concurrent Blackboard Systems", John McManus defined several performance metrics for concurrent blackboard systems and developed a suite of tools for creating and analyzing such systems. These tools allow a user to analyze a concurrent blackboard system design and predict the performance of the system before any code is written. The design can be modified until simulated performance is satisfactory. Then, the code generator can be invoked to generate automatically all of the code required for the concurrent blackboard system except for the code implementing the functionality of each knowledge source. We have completed the port of the source code generator and a simulator for a concurrent blackboard system. The source code generator generates the necessary C++ source code to implement the concurrent blackboard system using Parallel Virtual Machine (PVM) running on a heterogeneous network of UNIX(trademark) workstations. The concurrent blackboard simulator uses the blackboard specification file to predict the performance of the concurrent blackboard design. The only part of the source code for the concurrent blackboard system that the user must supply is the code implementing the functionality of the knowledge sources.

Kaplan, J. A.↗

Efficacy of Code Optimization on Cache-based Processors

The current common wisdom in the U.S. is that the powerful, cost-effective supercomputers of tomorrow will be based on commodity (RISC) micro-processors with cache memories. Already, most distributed systems in the world use such hardware as building blocks. This shift away from vector supercomputers and towards cache-based systems has brought about a change in programming paradigm, even when ignoring issues of parallelism. Vector machines require inner-loop independence and regular, non-pathological memory strides (usually this means: non-power-of-two strides) to allow efficient vectorization of array operations. Cache-based systems require spatial and temporal locality of data, so that data once read from main memory and stored in high-speed cache memory is used optimally before being written back to main memory. This means that the most cache-friendly array operations are those that feature zero or unit stride, so that each unit of data read from main memory (a cache line) contains information for the next iteration in the loop. Moreover, loops ought to be 'fat', meaning that as many operations as possible are performed on cache data-provided instruction caches do not overflow and enough registers are available. If unit stride is not possible, for example because of some data dependency, then care must be taken to avoid pathological strides, just ads on vector computers. For cache-based systems the issues are more complex, due to the effects of associativity and of non-unit block (cache line) size. But there is more to the story. Most modern micro-processors are superscalar, which means that they can issue several (arithmetic) instructions per clock cycle, provided that there are enough independent instructions in the loop body. This is another argument for providing fat loop bodies. With these restrictions, it appears fairly straightforward to produce code that will run efficiently on any cache-based system. It can be argued that although some of the important computational algorithms employed at NASA Ames require different programming styles on vector machines and cache-based machines, respectively, neither architecture class appeared to be favored by particular algorithms in principle. Practice tells us that the situation is more complicated. This report presents observations and some analysis of performance tuning for cache-based systems. We point out several counterintuitive results that serve as a cautionary reminder that memory accesses are not the only factors that determine performance, and that within the class of cache-based systems, significant differences exist.

VanderWijngaart, Rob F.↗

Computation of Coupled Thermal-Fluid Problems in Distributed Memory Environment

The thermal-fluid coupling problems are very important to aerospace and engineering applications. Instead of analyzing heat transfer and fluid flow separately, this study merged two well-accepted engineering solution methods, SINDA for thermal analysis and FDNS for fluid flow simulation, into a unified multi-disciplinary thermal fluid prediction method. A fully conservative patched grid interface algorithm for arbitrary two-dimensional and three-dimensional geometry has been developed. The state-of-the-art parallel computing concept was used to couple SINDA and FDNS for the communication of boundary conditions through PVM (Parallel Virtual Machine) libraries. Therefore, the thermal analysis performed by SINDA and the fluid flow calculated by FDNS are fully coupled to obtain steady state or transient solutions. The natural convection between two thick-walled eccentric tubes was calculated and the predicted results match the experiment data perfectly. A 3-D rocket engine model and a real 3-D SSME geometry were used to test the current model, and the reasonable temperature field was obtained.

Wei, H.↗

Solution of large linear systems of equations on the massively parallel processor

The Massively Parallel Processor (MPP) was designed as a special machine for specific applications in image processing. As a parallel machine, with a large number of processors that can be reconfigured in different combinations it is also applicable to other problems that require a large number of processors. The solution of linear systems of equations on the MPP is investigated. The solution times achieved are compared to those obtained with a serial machine and the performance of the MPP is discussed.

Ida, Nathan↗

Reverse time migration: A seismic processing application on the connection machine

The implementation of a reverse time migration algorithm on the Connection Machine, a massively parallel computer is described. Essential architectural features of this machine as well as programming concepts are presented. The data structures and parallel operations for the implementation of the reverse time migration algorithm are described. The algorithm matches the Connection Machine architecture closely and executes almost at the peak performance of this machine.

Fiebrich, Rolf-Dieter↗

Computation and parallel implementation for early vision

The problem of early vision is to transform one or more retinal illuminance images-pixel arrays-to image representations built out of such primitive visual features such as edges, regions, disparities, and clusters. These transformed representations form the input to later vision stages that perform higher level vision tasks including matching and recognition. Researchers developed algorithms for: (1) edge finding in the scale space formulation; (2) correlation methods for computing matches between pairs of images; and (3) clustering of data by neural networks. These algorithms are formulated for parallel implementation of SIMD machines, such as the Massively Parallel Processor, a 128 x 128 array processor with 1024 bits of local memory per processor. For some cases, researchers can show speedups of three orders of magnitude over serial implementations.

Gualtieri, J. Anthony↗

Numerical simulation of flow past a tapered cylinder

The unsteady three-dimensional low Reynolds number flow past a tapered cylinder is computed. The spanwise variation in natural shedding frequency results in interesting three-dimensional flow phenomena. The computed hot-wire and spectral data are very similar to experimental results. The computation was done on the Connection Machine, a massively parallel computer; highlights of the capabilities of the Connection Machine for computation and visualization of three-dimensional unsteady flow fields are shown.

Jespersen, Dennis C.↗

Numerical Simulation of Flow Past a Tapered Cylinder

We have computed the unsteady three-dimensional low Reynolds number flow past a tapered cylinder. The spanwise variation in natural shedding frequency results in interesting three-dimensional flow phenomena. Our computed hot-wire and spectral data are very similar to experimental results. The computation was done on the Connection Machine, a massively parallel computer, we highlight the capabilities of the Connection Machine, for computation and visualization of three-dimensional unsteady flow fields.

Jespersen, Dennis↗

CLIPS meets the connection machine: Or how to create a parallel production system

Production systems usually present unacceptable run-times when faced with applications requiring tens of thousands to millions of facts. Many efforts have focused on the use of parallelism as a way to increase overall system performance. While these efforts have increased pattern matching and rule evaluation rates, they have only indirectly dealt with the problems faced by fact burdened applications. We have implemented PPS, a version of CLIPS running on the Connection Machine, to directly address the problems faced by these applications. This paper will describe our system, discuss its implementation, and present results.

Geyer, Steve↗

Parallel execution of a three-dimensional, chemically reacting, Navier-Stokes code on distributed-memory machines

This paper describes the parallel version of the three-dimensional, chemically reacting, computational fluid dynamics (CFD) code, SPARK. This work was performed on the Intel iPSC/860-based parallel computers. The SPARK code utilizes relatively simple explicit numerical algorithms, but models complex chemical reactions. The code solves the equations over a regular structured mesh so a simple dam decomposition is used to assign work to the individual processors. The explicit nature of the algorithm, combined with the computational intensity of the chemistry calculations, results in a very low communication-to-computation ratio when compared to typical CFD codes. The efficiency of the parallel code is examined and shown to be about 65 percent when the problem size is scaled with the number of processors. Two low-angle wall-jet injection cases are solved to demonstrate the capability of the parallel code for solving large problems efficiently.

Otto, John C.↗

Parallel processing in finite element structural analysis

A brief review is made of the fundamental concepts and basic issues of parallel processing. Discussion focuses on parallel numerical algorithms, performance evaluation of machines and algorithms, and parallelism in finite element computations. A computational strategy is proposed for maximizing the degree of parallelism at different levels of the finite element analysis process including: 1) formulation level (through the use of mixed finite element models); 2) analysis level (through additive decomposition of the different arrays in the governing equations into the contributions to a symmetrized response plus correction terms); 3) numerical algorithm level (through the use of operator splitting techniques and application of iterative processes); and 4) implementation level (through the effective combination of vectorization, multitasking and microtasking, whenever available).

Noor, Ahmed K.↗