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At least 181 records · Page 10

Supervisory autonomous local-remote control system design: Near-term and far-term applications

The JPL Supervisory Telerobotics Laboratory (STELER) has developed a unique local-remote robot control architecture which enables management of intermittent bus latencies and communication delays such as those expected for ground-remote operation of Space Station robotic systems via the TDRSS communication platform. At the local site, the operator updates the work site world model using stereo video feedback and a model overlay/fitting algorithm which outputs the location and orientation of the object in free space. That information is relayed to the robot User Macro Interface (UMI) to enable programming of the robot control macros. The operator can then employ either manual teleoperation, shared control, or supervised autonomous control to manipulate the object under any degree of time-delay. The remote site performs the closed loop force/torque control, task monitoring, and reflex action. This paper describes the STELER local-remote robot control system, and further describes the near-term planned Space Station applications, along with potential far-term applications such as telescience, autonomous docking, and Lunar/Mars rovers.

Zimmerman, Wayne↗

Telerobot local-remote control architecture for space flight program applications

The JPL Supervisory Telerobotics (STELER) Laboratory has developed and demonstrated a unique local-remote robot control architecture which enables management of intermittent communication bus latencies and delays such as those expected for ground-remote operation of Space Station robotic systems via the Tracking and Data Relay Satellite System (TDRSS) communication platform. The current work at JPL in this area has focused on enhancing the technologies and transferring the control architecture to hardware and software environments which are more compatible with projected ground and space operational environments. At the local site, the operator updates the remote worksite model using stereo video and a model overlay/fitting algorithm which outputs the location and orientation of the object in free space. That information is relayed to the robot User Macro Interface (UMI) to enable programming of the robot control macros. This capability runs on a single Silicon Graphics Inc. machine. The operator can employ either manual teleoperation, shared control, or supervised autonomous control to manipulate the intended object. The remote site controller, called the Modular Telerobot Task Execution System (MOTES), runs in a multi-processor VME environment and performs the task sequencing, task execution, trajectory generation, closed loop force/torque control, task parameter monitoring, and reflex action. This paper describes the new STELER architecture implementation, and also documents the results of the recent autonomous docking task execution using the local site and MOTES.

Zimmerman, Wayne↗

Automatic Debugging Support for UML Designs

Design of large software systems requires rigorous application of software engineering methods covering all phases of the software process. Debugging during the early design phases is extremely important, because late bug-fixes are expensive. In this paper, we describe an approach which facilitates debugging of UML requirements and designs. The Unified Modeling Language (UML) is a set of notations for object-orient design of a software system. We have developed an algorithm which translates requirement specifications in the form of annotated sequence diagrams into structured statecharts. This algorithm detects conflicts between sequence diagrams and inconsistencies in the domain knowledge. After synthesizing statecharts from sequence diagrams, these statecharts usually are subject to manual modification and refinement. By using the "backward" direction of our synthesis algorithm. we are able to map modifications made to the statechart back into the requirements (sequence diagrams) and check for conflicts there. Fed back to the user conflicts detected by our algorithm are the basis for deductive-based debugging of requirements and domain theory in very early development stages. Our approach allows to generate explanations oil why there is a conflict and which parts of the specifications are affected.

Schumann, Johann↗

Meanline Analysis of Turbines with Choked Flow in the Object-Oriented Turbomachinery Analysis Code

The Object-Oriented Turbomachinery Analysis Code (OTAC) is a new meanline/streamline turbomachinery modeling tool being developed at NASA GRC. During the development process, a limitation of the code was discovered in relation to the analysis of choked flow in axial turbines. This paper describes the relevant physics for choked flow as well as the changes made to OTAC to enable analysis in this flow regime.

Turbomachinery↗

Object-Oriented/Data-Oriented Design of a Direct Simulation Monte Carlo Algorithm

Over the past decade, there has been much progress towards improved phenomenological modeling and algorithmic updates for the direct simulation Monte Carlo (DSMC) method, which provides a probabilistic physical simulation of gas Rows. These improvements have largely been based on the work of the originator of the DSMC method, Graeme Bird. Of primary importance are improved chemistry, internal energy, and physics modeling and a reduction in time to solution. These allow for an expanded range of possible solutions In altitude and velocity space. NASA's current production code, the DSMC Analysis Code (DAC), is well-established and based on Bird's 1994 algorithms written in Fortran 77 and has proven difficult to upgrade. A new DSMC code is being developed in the C++ programming language using object-oriented and data-oriented design paradigms to facilitate the inclusion of the recent improvements and future development activities. The development efforts on the new code, the Multiphysics Algorithm with Particles (MAP), are described, and performance comparisons are made with DAC.

Liechty, Derek S.↗

An Object-oriented Query Processor that Produces Monotonically Improving Approximate Answers

The paper describes an object-oriented query processor that makes approximate answers available if there is not enough time to produce an exact answer or if part of the database is unavailable. The accuracy of the approximate result produces improves monotonically with the amount of data retrieved to produce the result. The query processing algorithm is based on an approximate relational data model and works within a standard relational algebra framework. The query processor maintains an object-oriented view on an underlying level and can be implemented on a relational database system with little change to the relational architecture. We show how a monotone query processing strategy can be implemented, making effective use of semantic information presented by the object-oriented view.

Vrbsky, S. V.↗

(GO)2-SIM: a GCM-Oriented Ground-Observation Forward-Simulator Framework for Objective Evaluation of Cloud and Precipitation Phase

General circulation model (GCM) evaluation using ground-based observations is complicated by inconsistencies in hydrometeor and phase definitions. Here we describe (GO)2-SIM, a forward simulator designed for objective hydrometeor-phase evaluation, and assess its performance over the North Slope of Alaska using a 1-year GCM simulation. For uncertainty assessment, 18 empirical relationships are used to convert model grid-average hydrometeor (liquid and ice, cloud, and precipitation) water contents to zenith polarimetric micropulse lidar and Ka-band Doppler radar measurements, producing an ensemble of 576 forward-simulation realizations. Sensor limitations are represented in forward space to objectively remove from consideration model grid cells with undetectable hydrometeor mixing ratios, some of which may correspond to numerical noise.Phase classification in forward space is complicated by the inability of sensors to measure ice and liquid signals distinctly. However, signatures exist in lidar–radar space such that thresholds on observables can be objectively estimated and related to hydrometeor phase. The proposed phase-classification technique leads to misclassification in fewer than 8% of hydrometeor-containing grid cells. Such misclassifications arise because, while the radar is capable of detecting mixed-phase conditions, it can mistake water- for ice-dominated layers. However, applying the same classification algorithm to forward-simulated and observed fields should generate hydrometeor-phase statistics with similar uncertainty. Alternatively, choosing to disregard how sensors define hydrometeor phase leads to frequency of occurrence discrepancies of up to 40%. So, while hydrometeor-phase maps determined in forward space are very different from model "reality" they capture the information sensors can provide and thereby enable objective model evaluation.

Lamer, K.↗

SSBRP User Operations Facility (UOF) Overview and Development Strategy

This paper will present the Space Station Biological Research Project (SSBRP) User Operations Facility (UOF) architecture and development strategy. A major element of the UOF at NASA Ames Research Center, the Communication and Data System (CDS) will be the primary focus of the discussions. CDS operational, telescience, security, and development objectives will be discussed along with CDS implementation strategy. The implementation strategy discussions will include: Object Oriented Analysis & Design, System & Software Prototyping, and Technology Utilization. A CDS design overview that includes: CDS Context Diagram, CDS Architecture, Object Models, Use Cases, and User Interfaces will also be presented. CDS development brings together "cutting edge" technologies and techniques such as: object oriented development, network security, multimedia networking, web-based data distribution, JAVA, and graphical user interfaces. Use of these "cutting edge" technologies and techniques translates directly to lower development and operations costs.

Picinich, Lou↗

An object oriented generic controller using CLIPS

In today's applications, the need for the division of code and data has focused on the growth of object oriented programming. This philosophy gives software engineers greater control over the environment of an application. Yet the use of object oriented design does not exclude the need for greater understanding by the application of what the controller is doing. Such understanding is only possible by using expert systems. Providing a controller that is capable of controlling an object by using rule-based expertise would expedite the use of both object oriented design and expert knowledge of the dynamic of an environment in modern controllers. This project presents a model of a controller that uses the CLIPS expert system and objects in C++ to create a generic controller. The polymorphic abilities of C++ allow for the design of a generic component stored in individual data files. Accompanying the component is a set of rules written in CLIPS which provide the following: the control of individual components, the input of sensory data from components and the ability to find the status of a given component. Along with the data describing the application, a set of inference rules written in CLIPS allows the application to make use of sensory facts and status and control abilities. As a demonstration of this ability, the control of the environment of a house is provided. This demonstration includes the data files describing the rooms and their contents as far as devices, windows and doors. The rules used for the home consist of the flow of people in the house and the control of devices by the home owner.

Nivens, Cody R.↗

A model-based approach for detection of objects in low resolution passive millimeter wave images

A model-based vision system to assist the pilots in landing maneuvers under restricted visibility conditions is described. The system was designed to analyze image sequences obtained from a Passive Millimeter Wave (PMMW) imaging system mounted on the aircraft to delineate runways/taxiways, buildings, and other objects on or near runways. PMMW sensors have good response in a foggy atmosphere, but their spatial resolution is very low. However, additional data such as airport model and approximate position and orientation of aircraft are available. These data are exploited to guide our model-based system to locate objects in the low resolution image and generate warning signals to alert the pilots. Also analytical expressions were derived from the accuracy of the camera position estimate obtained by detecting the position of known objects in the image.

Kasturi, Rangachar↗

A model-based approach for detection of objects in low resolution passive-millimeter wave images

We describe a model-based vision system to assist pilots in landing maneuvers under restricted visibility conditions. The system was designed to analyze image sequences obtained from a Passive Millimeter Wave (PMMW) imaging system mounted on the aircraft to delineate runways/taxiways, buildings, and other objects on or near runways. PMMW sensors have good response in a foggy atmosphere; but, their spatial resolution is very low. However, additional data such as airport model and approximate position and orientation of aircraft are available. We exploit these data to guide our model-based system to locate objects in the low resolution image and generate warning signals to alert the pilots. We also derive analytical expressions for the accuracy of the camera position estimate obtained by detecting the position of known objects in the image.

Tang, Yuan-Liang↗

Identification of time-varying structural dynamic systems - An artificial intelligence approach

An application of the artificial intelligence-derived methodologies of heuristic search and object-oriented programming to the problem of identifying the form of the model and the associated parameters of a time-varying structural dynamic system is presented in this paper. Possible model variations due to changes in boundary conditions or configurations of a structure are organized into a taxonomy of models, and a variant of best-first search is used to identify the model whose simulated response best matches that of the current physical structure. Simulated model responses are verified experimentally. An output-error approach is used in a discontinuous model space, and an equation-error approach is used in the parameter space. The advantages of the AI methods used, compared with conventional programming techniques for implementing knowledge structuring and inheritance, are discussed. Convergence conditions and example problems have been discussed. In the example problem, both the time-varying model and its new parameters have been identified when changes occur.

Glass, B. J.↗

Program Finds Minimal Cut Sets

CUTSETS computer program identifies all minimal cut sets for given node. Software package contains subprograms that solve for minimal cut sets of fault trees and digraphs by use of object-oriented programming techniques. Cut-set codes used to solve graph models for reliability analysis and identify potential single-point failures in modeled system. Includes utility subprogram that converts popular COD-format diagraph-model-description files into text input files suitable for use with other CUT-SETS subprograms. FEAT (MSC-21873) and FIRM (MSC-21860). Written in C language.

Iverson, D. L.↗

Querying Semi-Structured Data

The amount of data of all kinds available electronically has increased dramatically in recent years. The data resides in different forms, ranging from unstructured data in the systems to highly structured in relational database systems. Data is accessible through a variety of interfaces including Web browsers, database query languages, application-specic interfaces, or data exchange formats. Some of this data is raw data, e.g., images or sound. Some of it has structure even if the structure is often implicit, and not as rigid or regular as that found in standard database systems. Sometimes the structure exists but has to be extracted from the data. Sometimes also it exists but we prefer to ignore it for certain purposes such as browsing. We call here semi-structured data this data that is (from a particular viewpoint) neither raw data nor strictly typed, i.e., not table-oriented as in a relational model or sorted-graph as in object databases. As will seen later when the notion of semi-structured data is more precisely de ned, the need for semi-structured data arises naturally in the context of data integration, even when the data sources are themselves well-structured. Although data integration is an old topic, the need to integrate a wider variety of data- formats (e.g., SGML or ASN.1 data) and data found on the Web has brought the topic of semi-structured data to the forefront of research. The main purpose of the paper is to isolate the essential aspects of semi- structured data. We also survey some proposals of models and query languages for semi-structured data. In particular, we consider recent works at Stanford U. and U. Penn on semi-structured data. In both cases, the motivation is found in the integration of heterogeneous data.

DATA MANAGEMENT↗

Design and test of an object-oriented GIS to map plant species in the Southern Rockies

Elevational and latitudinal shifts occur in the flora of the Rocky Mountains due to long term climate change. In order to specify which species are successfully migrating with these changes, and which are not, an object-oriented, image-based geographic information system (GIS) is being created to animate evolving ecological regimes of temperature and precipitation. Research at the Earth Data Analysis Center (EDAC) is developing a landscape model that includes the spatial, spectral and temporal domains. It is designed to visualize migratory changes in the Rocky Mountain flora, and to specify future community compositions. The object-oriented database will eventually tag each of the nearly 6000 species with a unique hue, intensity, and saturation value, so their movements can be individually traced. An associated GIS includes environmental parameters that control the distribution of each species in the landscape, and satellite imagery is used to help visualize the terrain. Polygons for the GIS are delineated as landform facets that are static in ecological time. The model manages these facets as a triangular irregular net (TIN), and their analysis assesses the gradual progression of species as they migrate through the TIN. Using an appropriate climate change model, the goal will be to stop the modeling process to assess both the rate and direction of species' change and to specify the changing community composition of each landscape facet.

Morain, Stanley A.↗

A convertor and user interface to import CAD files into worldtoolkit virtual reality systems

Virtual Reality (VR) is a rapidly developing human-to-computer interface technology. VR can be considered as a three-dimensional computer-generated Virtual World (VW) which can sense particular aspects of a user's behavior, allow the user to manipulate the objects interactively, and render the VW at real-time accordingly. The user is totally immersed in the virtual world and feel the sense of transforming into that VW. NASA/MSFC Computer Application Virtual Environments (CAVE) has been developing the space-related VR applications since 1990. The VR systems in CAVE lab are based on VPL RB2 system which consists of a VPL RB2 control tower, an LX eyephone, an Isotrak polhemus sensor, two Fastrak polhemus sensors, a folk of Bird sensor, and two VPL DG2 DataGloves. A dynamics animator called Body Electric from VPL is used as the control system to interface with all the input/output devices and to provide the network communications as well as VR programming environment. The RB2 Swivel 3D is used as the modelling program to construct the VW's. A severe limitation of the VPL VR system is the use of RB2 Swivel 3D, which restricts the files to a maximum of 1020 objects and doesn't have the advanced graphics texture mapping. The other limitation is that the VPL VR system is a turn-key system which does not provide the flexibility for user to add new sensors and C language interface. Recently, NASA/MSFC CAVE lab provides VR systems built on Sense8 WorldToolKit (WTK) which is a C library for creating VR development environments. WTK provides device drivers for most of the sensors and eyephones available on the VR market. WTK accepts several CAD file formats, such as Sense8 Neutral File Format, AutoCAD DXF and 3D Studio file format, Wave Front OBJ file format, VideoScape GEO file format, Intergraph EMS stereolithographics and CATIA Stereolithographics STL file formats. WTK functions are object-oriented in their naming convention, are grouped into classes, and provide easy C language interface. Using a CAD or modelling program to build a VW for WTK VR applications, we typically construct the stationary universe with all the geometric objects except the dynamic objects, and create each dynamic object in an individual file.

Wang, Peter Hor-Ching↗