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Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

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167 records · Page 10

Particle Impact Simulation and Ignition Prediction

An experimentally calibrated tool is needed to predict if a system is susceptible to failure by particle impact ignition (PI) based on use conditions, materials, and flow geometry. This tool will accelerate new components, evaluating existing hardware, and help disposition anomalies. - Conduct particle impact testing with in-situ diagnostics and complementary simulations on subset of key engineering materials (IN718, M400, 316L, 6061, Ti64, Zr) to develop a proof-of-concept predictive tool for assessing the risk of PI for idealized geometries (spherical particles) in realistic environments. - Assess particle/target interactions (coefficient of restitution, ignition, kindling) using instrumented particle impact rigs while systematically varying key parameters (materials, particle size, environment, target configuration). - Determine key field variables (temperature, strain, stress) in particle impacts using Multiphysics finite element and hydrocode simulations validated through comparison with experimental measurements and observations. - Synthesize experiments and simulations into constitutive models for PI that can be integrated with existing computational fluid dynamics (CFD) and Debris Transport Analysis (DTA) tools in future efforts.

Jonathan Tylka↗

Numerical modelling of impact seismic sources using the stress glut theory

SUMMARY Meteorite impacts have proved to be a significant source of seismic signal on the Moon, and have now been recorded on Mars by InSight seismometers. Understanding how impacts produce seismic signal is key to the interpretation of this unique data, and to improve their identification in continuous seismic records. Here, we use the seismic Representation Theorem, and particularly the stress glut theory, to model the seismic motion resulting from impact cratering. The source is described by equivalent forces, some resulting from the impactor momentum transfer, and others from the stress glut, which represents the mechanical effect of plasticity and non linear processes in the source region. We condense these equivalent forces into a point-source with a time-varying single force and nine-component moment tensor. This analytical representation bridges the gap between the complex dynamics of crater formation, and the linear point-source representation classically used in seismology. Using the multiphysics modelling software HOSS, we develop a method to compute the stress glut of an impact, and the associated point-source from hypervelocity impact simulations. For a vertical and an oblique impact at 1000 m s−1, we show that the moment tensor presents a significant deviatoric component. Hence, the source is not an ideal isotropic explosion contrary to previous assumptions, and draws closer to a double couple for the oblique impact. The contribution of the point force to the seismic signal appears negligible. We verify this model by comparing two signals: (1) HOSS is coupled to SPECFEM3D to propagate the near-source signal elastically to remote seismic stations; (2) the point-source model derived from the stress-glut theory is used to generate displacements at the same distance. The comparison shows that the point-source model is accurately simulating the low-frequency impact seismic waveform, and its seismic moment is in trend with Lunar and Martian impact data. High-frequencies discrepancies exist, which are partly related to finite-source effects, but might be further explained by the difference in mathematical framework between classical seismology and HOSS’ numerical modelling.

79 ASTRONOMY AND ASTROPHYSICS↗

Dependence of Dust Formation on the Supernova Explosion and nuDust

Dust is ubiquitous in the interstellar medium, serving as both a source of information and headaches to astronomers, depending on who you ask. The out-flows of core collapse supernovae (CCSNe) serve as a factory for dust nucleation and are one of a few known sources of dust in the universe. From observations of local CCSNe such as 1987A and Cassiopeia A, we know that dust is abundant in CCSN ejecta prior to interacting with the ISM. Furthermore, the explosion energy, explosive engine, metallicity, and progenitor mass of the CCSN will all impact the subsequent dust formation history and composition. Observations of the supernova ejecta probe the detailed composition of the ejecta which, in turn, can be used probe the properties of the progenitor star and the process of the explosion

79 ASTRONOMY AND ASTROPHYSICS↗

Prediction and Enhancement of Thermal Protection Systems from Meteoroid Damage using a Smooth Particle Hydrodynamic Code

Interplanetary spacecraft are exposed to meteoroid fluxes that range in speeds from 10 to 72 km/sec, far above the capability of today’s test facilities to provide predictions for the likelihood of spacecraft critical penetration. Of special interest are sample return missions, which (though protected by shielding) must often survive years of exposure to the meteoroid environment in order to re-enter Earth’s atmosphere with their scientific cargo. This paper describes the simulation of meteoric material damage to thermal protection systems (TPS) housed beneath protective “garage” (shielding) enclosures using the Smooth Particle Hydrodynamics Code (SPHC) operated by the Institute for Defense Analyses and Stellingwerf Consulting in support of ongoing NASA tasks. The study outlined in this paper considered the impact effect of both meteoric materials such as iron, ice, and chondrites (dunnite), and non-meteoric materials such as aluminum and nylon against both external shielding materials (single and dual aluminum bumpers) and Heat shield for Extreme Entry Environments Technology (HEEET) TPS materials, used alone and in conjunction with shielding. A general predictive damage equation to HEEET TPS is developed from these SPHC simulations for velocities up to 70 km/sec.

Hypervelocity Impact, hydrocode, meteoroid and orb↗