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At least 181 records · Page 10

Multiobjective Hyperparameter Optimization for Deep Learning Interatomic Potential Training Using NSGA-II

Deep neural network (DNN) potentials are an emerging tool for simulation of dynamical atomistic systems, with the promise of quantum mechanical accuracy at speedups of 10000$\times$. As with other DNN methods, hyperparameters used during training can make a substantial difference in model accuracy, and optimal settings vary with dataset. To enable rapid tuning of hyperparameters for DNN potential training, we developed a scalable multiobjective optimization evolutionary algorithm for supercomputers and tested it on the Summit system at the Oak Ridge Leadership Computing Facility (OLCF). The multiobjective approach is required due to the coupling of two learned values defining the potential: the energy and force. Using a large-scale implementation of the NSGA-II algorithm adapted for training DNN potentials, we discovered several optimal multiobjective combinations, including best choices of activation functions, learning rate scaling scheme, and pairing of the two radial cutoffs used in the three dimensional descriptor function.

Coletti, Mark↗

Autotune

The Autotune software code uses an island-based evolutionary algorithm to solve multi-objective optimization problems. For the code provided, this has been applied to the whole-building simulation engine EnergyPlus to allow a software description of a building to be calibrated to measured data.

Joshua New, AaronGarrett↗

Behavior, Energy, Autonomy, Mobility Modeling Framework

The Behavior, Energy, Autonomy, and Mobility (BEAM) model is an integrated, agent-based travel demand simulation framework. Individual agents express preferences through a utility-maximizing evolutionary algorithm that minimizes each individual's cost and time spent traveling via diverse modal options, including the competition for scarce supply resources such as parking spaces and charging infrastructure. BEAM simulates the essential elements that compose a dynamic transportation system. From the road network, parking and charging infrastructure, to the transit system and a synthetic population with plans and preferences, the virtual system is an amalgamation of multiple spatially resolved layers that together represent an integrated transportation system. BEAM is an extension to the MATSim (Multi-Agent Transportation Simulation) model, where agents employ reinforcement learning across successive simulated days to maximize their personal utility through plan mutation (exploration) and selecting between previously executed plans (exploitation). The BEAM model shifts some of the behavioral emphasis in MATSim from across-day planning to within-day planning, where agents dynamically respond to the state of the system during the mobility simulation. In BEAM, agents can plan across all major modes of travel including driving, walking, biking, transit, and demand-responsive ride hailing.

Bae, Sangjae↗

Behavior, Energy, Autonomy, Mobility Modeling Framework (BEAM) v1.0

The Behavior, Energy, Autonomy, and Mobility (BEAM) model is an integrated, agent-based travel demand simulation framework. Individual agents express preferences through a utility- maximizing evolutionary algorithm that minimizes each individual’s cost and time spent traveling via diverse modal options, including the competition for scarce supply resources such as parking spaces and charging infrastructure. BEAM simulates the essential elements that compose a dynamic transportation system. From the road network, parking and charging infrastructure, to the transit system and a synthetic population with plans and preferences, the virtual system is an amalgamation of multiple spatially resolved layers that together represent an integrated transportation system. BEAM is an extension to the MATSim (Multi-Agent Transportation Simulation) model, where agents employ reinforcement learning across successive simulated days to maximize their personal utility through plan mutation (exploration) and selecting between previously executed plans (exploitation). The BEAM model shifts some of the behavioral emphasis in MATSim from across-day planning to within- day planning, where agents dynamically respond to the state of the system during the mobility simulation. In BEAM, agents can plan across all major modes of travel including driving, walking, biking, transit, and demand-responsive ride hailing. It is designed to integrate with other open source transportation models, such as ActivitySim.

Lazarus, Jessica↗

Guided design of copper oxysulfide superconductors

We describe a framework for designing novel materials, combining modern first-principles electronic-structure tools, materials databases, and evolutionary algorithms capable of exploring large configurational spaces. Guided by the chemical principles introduced by Antipov et al., for the design and synthesis of the Hg-based high-temperature superconductors, we apply our framework to screen 333 proposed compositions to design a new layered copper oxysulfide, Hg(CaS)2CuO2. We evaluate the prospects of superconductivity in this oxysulfide using theories based on charge-transfer energies, orbital distillation and uniaxial strain.

75 CONDENSED MATTER PHYSICS, SUPERCONDUCTIVITY AND↗

The Art of War: Beyond Memory-one Strategies in Population Games

We show that the history of play in a population game contains exploitable information that can be successfully used by sophisticated strategies to defeat memory-one opponents, including zero determinant strategies. The history allows a player to label opponents by their strategies, enabling a player to determine the population distribution and to act differentially based on the opponent’s strategy in each pairwise interaction. For the Prisoner’s Dilemma, these advantages lead to the natural formation of cooperative coalitions among similarly behaving players and eventually to unilateral defection against opposing player types. We show analytically and empirically that optimal play in population games depends strongly on the population distribution. For example, the optimal strategy for a minority player type against a resident TFT population is ALLC, while for a majority player type the optimal strategy versus TFT players is ALLD. Such behaviors are not accessible to memory-one strategies. Drawing inspiration from Sun Tzu’s the Art of War, we implemented a non-memory-one strategy for population games based on techniques from machine learning and statistical inference that can exploit the history of play in this manner. Via simulation we find that this strategy is essentially uninvadable and can successfully invade (significantly more likely than a neutral mutant) essentially all known memory-one strategies for the Prisoner’s Dilemma, including ALLC (always cooperate), ALLD (always defect), tit-for-tat (TFT), winstay-lose-shift (WSLS), and zero determinant (ZD) strategies, including extortionate and generous strategies.

60 APPLIED LIFE SCIENCES↗

LINAC OPTICS OPTIMIZATION WITH MULTI-OBJECTIVE OPTIMIZATION

The beamline design of recirculating linacs requires special attention to avoid beam instabilities due to RF wakefields. A proposed high-energy, multi-pass energy recovery demonstration at CEBAF uses a low beam current. Stronger focusing at lower energies is necessary to avoid beam breakup(BBU) instabilities, even with this small beam current. The CEBAF linac optics optimization balances over-focusing at higher energies and beta excursions at lower energies. Using proper mathematical expressions, linac optics optimization can be achieved with evolutionary algorithms. Here, we present the optimization process of North Linac optics using multi-objective optimization.

Neththikumara, I.↗

Water Security Toolkit User Manual Version 1.2.

The Water Security Toolkit (WST) is a suite of open source software tools that can be used by water utilities to create response strategies to reduce the impact of contamination in a water distribution network . WST includes hydraulic and water quality modeling software , optimizati on methodologies , and visualization tools to identify: (1) sensor locations to detect contamination, (2) locations in the network in which the contamination was introduced, (3) hydrants to remove contaminated water from the distribution system, (4) locations in the network to inject decontamination agents to inactivate, remove, or destroy contaminants, (5) locations in the network to take grab sample s to help identify the source of contamination and (6) valves to close in order to isolate contaminate d areas of the network. This user manual describes the different components of WST , along w ith examples and case studies. License Notice The Water Security Toolkit (WST) v.1.2 Copyright c 2012 Sandia Corporation. Under the terms of Contract DE-AC04-94AL85000, there is a non-exclusive license for use of this work by or on behalf of the U.S. government. This software is distributed under the Revised BSD License (see below). In addition, WST leverages a variety of third-party software packages, which have separate licensing policies: Acro Revised BSD License argparse Python Software Foundation License Boost Boost Software License Coopr Revised BSD License Coverage BSD License Distribute Python Software Foundation License / Zope Public License EPANET Public Domain EPANET-ERD Revised BSD License EPANET-MSX GNU Lesser General Public License (LGPL) v.3 gcovr Revised BSD License GRASP AT&T Commercial License for noncommercial use; includes randomsample and sideconstraints executable files LZMA SDK Public Domain nose GNU Lesser General Public License (LGPL) v.2.1 ordereddict MIT License pip MIT License PLY BSD License PyEPANET Revised BSD License Pyro MIT License PyUtilib Revised BSD License PyYAML MIT License runpy2 Python Software Foundation License setuptools Python Software Foundation License / Zope Public License six MIT License TinyXML zlib License unittest2 BSD License Utilib Revised BSD License virtualenv MIT License Vol Common Public License vpykit Revised BSD License Additionally, some precompiled WST binary distributions might bundle other third-party executables files: Coliny Revised BSD License (part of Acro project) Dakota GNU Lesser General Public License (LGPL) v.2.1 PICO Revised BSD License (part of Acro project) i Revised BSD License Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name of Sandia National Laboratories nor Sandia Corporation nor the names of its con- tributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IM- PLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL SANDIA CORPORATION BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUD- ING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ii Acknowledgements This work was supported by the U.S. Environmental Protection Agency through its Office of Research and Development (Interagency Agreement # DW8992192801). The material in this document has been subject to technical and policy review by the U.S. EPA, and approved for publication. The views expressed by individual authors, however, are their own, and do not necessarily reflect those of the U.S. Environmental Protection Agency. Mention of trade names, products, or services does not convey official U.S. EPA approval, endorsement, or recommendation. The Water Security Toolkit is an extension of the Threat Ensemble Vulnerability Assessment-Sensor Place- ment Optimization Tool (TEVA-SPOT), which was also developed with funding from the U.S. Environ- mental Protection Agency through its Office of Research and Development (Interagency Agreement # DW8992192801). The authors acknowledge the following individuals for their contributions to the devel- opment of TEVA-SPOT: Jonathan Berry (Sandia National Laboratories), Erik Boman (Sandia National Laboratories), Lee Ann Riesen (Sandia National Laboratories), James Uber (University of Cincinnati), and Jean-Paul Watson (Sandia National Laboratories). iii Acronyms ATUS American Time-Use Survey BLAS Basic linear algebra sub-routines CFU Colony-forming unit CVAR Conditional value at risk CWS Contamination warning system EA Evolutionary algorithm EDS Event detection system EPA U.S. Environmental Protection Agency EC Extent of Contamination ERD EPANET results database file GLPK GNU Linear Programming Kit GRASP Greedy randomized adaptive sampling process HEX Hexadecimal HTML HyperText markup language INP EPANET input file LP Linear program MC Mass consumed MILP Mixed integer linear program MIP Mixed integer program MSX Multi-species extension for EPANET NFD Number of failed detections NS Number of sensors NZD Non-zero demand PD Population dosed PE Population exposed PK Population killed TAI Threat assessment input file TCE Tailed-conditioned expectation TD Time to detection TEC Timed extent of contamination TEVA Threat ensemble vulnerability assessment TSB Tryptic soy broth TSG Threat scenario generation file TSI Threat simulation input file VAR Value at risk VC Volume consumed WST Water Security Toolkit YML YAML configuration file format for WST iv Symbols Notation Definition Example { , } set brackets { 1,2,3 } means a set containing the values 1,2, and 3. [?] is an element of s [?] S means that s is an element of the set S . [?] for all s = 1 [?] s [?] S means that the statement s = 1 is true for all s in set S . P summation P n i =1 s i means s 1 + s 2 + * * * + s n . \ set minus S \ T means the set that contains all those elements of S that are not in set T . %7C given %7C is used to define conditional probability. P ( s %7C t ) means the prob- ability of s occurring given that t occurs. %7C ... %7C cardinality Cardinality of a set is the number of elements of the set. If set S = { 2,4,6 } , then %7C S %7C = 3. v

Klise, Katherine A.↗

Technoeconomic Analysis of Novel PV Plant Designs for Extreme Cost Reductions

This project sought to gain a deeper understanding of the cost and performance of future solar photovoltaic (PV) plant components, including bifacial PV modules, tandem PV modules, increased plant voltage architectures, and module-level power electronics, and how they may be integrated into new PV plant designs to significantly reduce the levelized cost of electricity (LCOE) of PV. This was done through extensive modeling of current PV plants and future technologies in three different locations, informed by a comprehensive literature review and informational interviews to develop performance and cost assumptions for these technologies. Sensitivities were conducted to understand tradeoffs between different design options, such as the added energy from increasing row spacing versus additional land costs. An optimization tool was then created utilizing an evolutionary algorithm to determine an optimal PV plant configuration for a given set of technologies that resulted in minimized plant LCOE based upon typical performance and cost inputs.

14 SOLAR ENERGY↗

Initial use of Nek5000/Cardinal to improve closure models in Pronghorn

Heat transfer coefficient closure models for pebble bed reactors are built using a data-driven approach by leveraging the capabilities of an Evolutionary Algorithm entitled Particle Swarm Optimization (PSO). In the present work, the Computational Fluid Dynamics code nekRS was used in order to collect the high-fidelity flow data for a core with 1,568 pebbles. To characterize the heat transfer, multiple concentric regions were considered to extract the physical quantities of interest, e.g./ the Reynolds number. The PSO algorithm is employed as part of an inverse problem targeting determine what are the coefficients for a Nusselt number correlation to match the collected data. Such correlation should follow any given format that is defined a priori. Finally, two correlations are proposed, one with an implicit dependence on the pebbles’ wall temperatures and another expressed as a fully explicit correlation depending on the flow conditions and the position within the core. Anyway, given the generic nature of the proposed approach, correlations following different formats could be tested. Preliminary results for the high-fidelity simulation of a fast MSR core are presented. The target Reynolds number is currently 20K, with the expectation that this will increase, pending the availability of further computational resources. These simulations will be used to inform lower fidelity models, including a coarse CFD turbulence model in Pronghorn. Additionally, they will serve as a reference for the RANS models in Nek5000/NekRS.

22 GENERAL STUDIES OF NUCLEAR REACTORS↗

ARENA: Adversary-Resistant Evolving Neural Architectures

Neural networks are becoming the cornerstone for national security prediction tasks. However, designing them requires significant research and trial/error, as they have many hyperparameters, including their computation graph (“architecture”). Neural architecture search (NAS) employs secondary optimizers to search for architectures maximizing objectives like accuracy. Evolutionary algorithms (EAs) are the most used class of optimizer for NAS. However, existing Python libraries for writing EAs limit the complexity of experiments a user can design. In this project, we built ARENA, a Python framework that encodes complex, hyper-realistic EAs. ARENA collects detailed information as it runs and is flexible enough to encode non-EA search algorithms. We tested ARENA on 4 toy optimization problems by encoding 3 search algorithms for each—random search, an EA, and simulated annealing. We also designed an EA that performs NAS on the MNIST dataset. Our experiments suggest the potential for immediate mission impact through solving lab-wide optimization problems.

97 MATHEMATICS AND COMPUTING↗

Explainable and Differentiable Reinforcement Learning for Multi-objective Optimization in Particle Accelerators

Operating particle accelerators involves optimizing multiple goals simultaneously, which can be challenging due to trade-offs among objectives. While evolutionary algorithms like the genetic algorithm (GA) have been used for various Multi-Objective Optimization (MOO) tasks, they are not inherently suited for complex control problems. This talk highlights two variations of Reinforcement Learning (RL) for concurrently optimizing heat load and trip rates at the Continuous Electron Beam Accelerator Facility (CEBAF). The problem involves strict constraints on individual states, actions, and overall energy requirements of the beam. First, this talk highlights how differentiability can be harnessed through a Deep Differentiable Reinforcement Learning (DDRL) approach to address MOO issues within particle accelerators. We examine the DDRL method alongside Model Free Reinforcement Learning (MFRL), GA, and Bayesian Optimization (BO). The performance of these methods is assessed by generating a Pareto-front for two objectives. Our findings indicate that DDRL excels in handling high-dimensional problems more effectively than MFRL, BO, and GA. Next, we will show integration of explainable physics-based constraints into RL algorithms to enhance trans- parency and trust in decision-making processes by enabling users to verify that agents adhere to established physical principles. This surrogate function can be modeled using neural networks or sparse dictionary mod- els. By examining the mathematical form of the learned constraint function, we are able to confirm the agent has learned to use the established physics of each environment provided but the surrogate model. In addi- tion, we find that the introduction of a mathematical functional dictionary based surrogate model enables our reinforcement learning algorithms to reliably converge for difficult high-dimensional accelerator controls environments.

Rajput, Kishansingh [Thomas Jefferson National Acc↗

Multiobjective Optimization Using a Pareto Differential Evolution Approach

Differential Evolution is a simple, fast, and robust evolutionary algorithm that has proven effective in determining the global optimum for several difficult single-objective optimization problems. In this paper, the Differential Evolution algorithm is extended to multiobjective optimization problems by using a Pareto-based approach. The algorithm performs well when applied to several test optimization problems from the literature.

Madavan, Nateri K.↗

On Improving Efficiency of Differential Evolution for Aerodynamic Shape Optimization Applications

Differential Evolution (DE) is a simple and robust evolutionary strategy that has been provEn effective in determining the global optimum for several difficult optimization problems. Although DE offers several advantages over traditional optimization approaches, its use in applications such as aerodynamic shape optimization where the objective function evaluations are computationally expensive is limited by the large number of function evaluations often required. In this paper various approaches for improving the efficiency of DE are reviewed and discussed. Several approaches that have proven effective for other evolutionary algorithms are modified and implemented in a DE-based aerodynamic shape optimization method that uses a Navier-Stokes solver for the objective function evaluations. Parallelization techniques on distributed computers are used to reduce turnaround times. Results are presented for standard test optimization problems and for the inverse design of a turbine airfoil. The efficiency improvements achieved by the different approaches are evaluated and compared.

Madavan, Nateri K.↗

Multiobjective Aerodynamic Shape Optimization Using Pareto Differential Evolution and Generalized Response Surface Metamodels

Differential Evolution (DE) is a simple, fast, and robust evolutionary algorithm that has proven effective in determining the global optimum for several difficult single-objective optimization problems. The DE algorithm has been recently extended to multiobjective optimization problem by using a Pareto-based approach. In this paper, a Pareto DE algorithm is applied to multiobjective aerodynamic shape optimization problems that are characterized by computationally expensive objective function evaluations. To improve computational expensive the algorithm is coupled with generalized response surface meta-models based on artificial neural networks. Results are presented for some test optimization problems from the literature to demonstrate the capabilities of the method.

Madavan, Nateri K.↗

Design Space Issues for Intrinsic Evolvable Hardware

This paper discuss the problem of increased programming time for intrinsic evolvable hardware (EHW) as the complexity of the circuit grows. We develop equations for the size of the population, n, and the number of generations required for the population to converge, ngen, based on L, the length of the programming string. We show that the processing time of the computer becomes negligible for intrinsic EHW since the selection/crossover/mutation steps are only done once per generation, suggesting there is room for use of more complex evolutionary algorithms m intrinsic EHW. F i y , we review the state of the practice and discuss the notion of a system design approach for intrinsic EHW.

Hereford, James↗

Shortcomings with Tree-Structured Edge Encodings for Neural Networks

In evolutionary algorithms a common method for encoding neural networks is to use a tree structured assembly procedure for constructing them. Since node operators have difficulties in specifying edge weights and these operators are execution-order dependent, an alternative is to use edge operators. Here we identify three problems with edge operators: in the initialization phase most randomly created genotypes produce an incorrect number of inputs and outputs; variation operators can easily change the number of input/output (I/O) units; and units have a connectivity bias based on their order of creation. Instead of creating I/O nodes as part of the construction process we propose using parameterized operators to connect to preexisting I/O units. Results from experiments show that these parameterized operators greatly improve the probability of creating and maintaining networks with the correct number of I/O units, remove the connectivity bias with I/O units and produce better controllers for a goal-scoring task.

Hornby, Gregory S.↗

Scalability, Timing, and System Design Issues for Intrinsic Evolvable Hardware

In this paper we address several issues pertinent to intrinsic evolvable hardware (EHW). The first issue is scalability; namely, how the design space scales as the programming string for the programmable device gets longer. We develop a model for population size and the number of generations as a function of the programming string length, L, and show that the number of circuit evaluations is an O(L2) process. We compare our model to several successful intrinsic EHW experiments and discuss the many implications of our model. The second issue that we address is the timing of intrinsic EHW experiments. We show that the processing time is a small part of the overall time to derive or evolve a circuit and that major improvements in processor speed alone will have only a minimal impact on improving the scalability of intrinsic EHW. The third issue we consider is the system-level design of intrinsic EHW experiments. We review what other researchers have done to break the scalability barrier and contend that the type of reconfigurable platform and the evolutionary algorithm are tied together and impose limits on each other.

Hereford, James↗