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At least 181 records · Page 10

NASA Dryden flow visualization facility

This report describes the Flow Visualization Facility at NASA Dryden Flight Research Center, Edwards, California. This water tunnel facility is used primarily for visualizing and analyzing vortical flows on aircraft models and other shapes at high-incidence angles. The tunnel is used extensively as a low-cost, diagnostic tool to help engineers understand complex flows over aircraft and other full-scale vehicles. The facility consists primarily of a closed-circuit water tunnel with a 16- x 24-in. vertical test section. Velocity of the flow through the test section can be varied from 0 to 10 in/sec; however, 3 in/sec provides optimum velocity for the majority of flow visualization applications. This velocity corresponds to a unit Reynolds number of 23,000/ft and a turbulence level over the majority of the test section below 0.5 percent. Flow visualization techniques described here include the dye tracer, laser light sheet, and shadowgraph. Limited correlation to full-scale flight data is shown.

Delfrate, John H.↗

The Portable War Room Research Project

The Portable War Room is an internal TASC project to research and develop a visualization and simulation environment to provide for decision makers the power to review the past, understand the present, and peer into the future.

Govers, Francis X., III↗

Slow Scan Telemedicine

Originally developed under contract for NASA by Ball Bros. Research Corporation for acquiring visual information from lunar and planetary spacecraft, system uses standard closed circuit camera connected to a device called a scan converter, which slows the stream of images to match an audio circuit, such as a telephone line. Transmitted to its destination, the image is reconverted by another scan converter and displayed on a monitor. In addition to assist scans, technique allows transmission of x-rays, nuclear scans, ultrasonic imagery, thermograms, electrocardiograms or live views of patient. Also allows conferencing and consultation among medical centers, general practitioners, specialists and disease control centers. Commercialized by Colorado Video, Inc., major employment is in business and industry for teleconferencing, cable TV news, transmission of scientific/engineering data, security, information retrieval, insurance claim adjustment, instructional programs, and remote viewing of advertising layouts, real estate, construction sites or products.

Source record↗

GMI-IPS: Processing & Visualization Software Used in ATom DC-8 Aircraft Studies

NASA's Atmospheric Tomography Mission (ATom) deployed in each of the four seasons during 2016-2018, the DC-8 aircraft in order to establish global-scale datasets intended to improve the representation of chemically reactive gases in global atmospheric chemistry models (ACMs). The Global Modeling Initiative (GMI) executed simulations for each ATom flight using the GMI Chemistry Transport Model (GMI-CTM) to provide species concentrations of chemical gases along the DC-8 flight transects. To solve the problem of translating the GMI-CTM simulation data to the unique spatial resolutions of each ATom flight, the GMI ICARTT Processing Software (GMI-IPS) was developed.The GMI-IPS is written in Python and provides data processing, flight extraction, and visualization support for aircraft research projects using ICARTT format, which is a standard format for airborne instrument data. Additionally, the GMI-IPS interpolates global gridded model data from Hierarchical Data Format (HDF) to ICARTT compatible flight transects. Software classes for instruments and collections provided by the ATom DC-8 aircraft such as MER10, MMS, etc. are derived from a common base class. Other functionality provided by the GMI-IPS are: deriving missing flight entries along a transect, reading ICARTT entries from file, and providing Python data structures for storing flight and model information, and more.The GMI-IPS is GIT source controlled, has approximately 30,000 lines of code, and supports parallelization across data collections. It delivered GMI-CTM data for more than forty distinct DC-8 aircraft flights that took place under ATom. The output ICARTT files adhere to format standard V1.1, and pass the scan utility provided by NASA LaRC Airborne Science Data for Atmospheric Composition. This presentation will include a software and methods overview, and results from ATom, including assessments using the GMI-CTM showing how well observations from ATom flight transects represent a broader region.

Damon, M. R.↗

Applications of PLIF within Supersonic/Hypersonic Flows relevant to Space Technology and Exploration

We summarize two recent applications of planar laser-induced fluorescence using seeded nitric oxide (NO-PLIF) within two different large-scale facilities for space technology and exploration. The first measurement campaign described is the NO-PLIF measurements performed within the 31-in Mach 10 air tunnel at NASA Langley Research Center for flow visualization, velocity, and temperature measurements of the wake produced by a hypersonic blunt-body. PLIF within this wake-flow was performed to support the developments of HIAD (hypersonic inflatable aerodynamic decelerator) technology, including the recent LOFTID flight mission. The second campaign is the NO-PLIF measurements performed within a 20-ft vacuum chamber at the NASA Marshall Space Flight Center for flow visualization of a Mach 5 plume impinging on a flat plate under rarefied and continuum conditions. PLIF within this supersonic flow was performed to support future lunar and Martian lander missions by investigating the plume impingement behavior. While both of these measurement campaigns were performed using 10 Hz PLIF laser systems, current efforts include utilization of tunable high-repetition-rate lasers for NO-PLIF measurements up to kHz-MHz rates.

Planar laser-induced fluorescence↗

Development of Level of Detail System and First-Person Camera for the GCAS Visualization Suite

The use of data-driven simulations has become standard practice as part of planning for future space missions. These simulations allow visualizing the data interactively to show what the data represents, as well as the importance of the data in the context of the mission. Using this visualized data can enhance users’ understanding of it and accelerate analysis efforts related to missions planned around it. Three-dimensional (3D) visualization software was developed to allow creating 3D representations of various communication systems, as well as the physical terrain of the Moon, for upcoming missions. The goal of this software development effort was to create interactive visualization capabilities in the Glenn Research Center Communication Analysis Suite (GCAS) using data exported from MATLAB® (MathWorks, Inc.) scripts. This software had the functionality to visualize the line of sight and dynamic link margins of the communication satellites orbiting the Earth and the Moon. One important addition to this was the visualization of the terrain data located within the GeoTIFF files, which were produced in an effort to understand the Moon’s terrain. Proper displacement values of this data have to be visualized to showcase where craters are located and how the shadow casting works with said craters at different points of the day, as well as analysis of possible landing sites for future lunar expeditions. The graphics library coded in JavaScript, three.js, had been previously selected for developing this visualization software. The software was revised to conform to modern standards, then further developed to convert the MATLAB® data into JavaScript 3D objects and Blender GL Transmission Format Binary file (GLB) objects, which were to be imported into the scene. In the process, a variety of other testing projects were created to be combined with this project at a later point; these included the first-person camera movements around spherical objects to portray human movement around the Moon, GeoTIFF loading methods, data transfer methods for incorporating the elevation data into the scene, and level of detail (LOD) capabilities to decrease memory usage and rendering time.

Visualization↗

Helicopter simulation technology: An Ames Research Center perspective

The total experience for evidence regarding the levels of motion and visual cueing fidelity required for handling-qualities research in ground-based simulators is reviewed. Positive contributions of cockpit motion were identified, but much remains to be learned regarding the sensitivities of individual control modes to cueing attenuation. A firmer understanding of the pilot's utilization of visual and motion cues is the key to more efficient use of simulation in helicopter control-systems research.

Bray, R. S.↗

Habituation to novel visual vestibular environments with special reference to space flight

The etiology of space motion sickness and the underlying physiological mechanisms associated with spatial orientation in a space environment were investigated. Human psychophysical experiments were used as the basis for the research concerning the interaction of visual and vestibular cues in the development of motion sickness. Particular emphasis is placed on the conflict theory in terms of explaining these interactions. Research on the plasticity of the vestibulo-ocular reflex is discussed.

Young, L. R.↗

A comparison of tracking with visual and kinesthetic-tactual displays

Recent research on manual tracking with a kinesthetic-tactual (KT) display suggests that under appropriate conditions it may be an effective means of providing visual workload relief. In order to better understand how KT tracking differs from visual tracking, both a critical tracking task and stationary single-axis tracking tasks were conducted with and without velocity quickening. On the critical tracking task, the visual displays were superior; however, the KT quickened display was approximately equal to the visual unquickened display. Mean squared error scores in the stationary tracking tasks for the visual and KT displays were approximately equal in the quickened conditions, and the describing functions were very similar. In the unquickened conditions, the visual display was superior. Subjects using the unquickened KT display exhibited a low frequency lead-lag that may be related to sensory adaptation.

Jagacinski, R. J.↗

Research and test facilities

A description is given of each of the following Langley research and test facilities: 0.3-Meter Transonic Cryogenic Tunnel, 7-by 10-Foot High Speed Tunnel, 8-Foot Transonic Pressure Tunnel, 13-Inch Magnetic Suspension & Balance System, 14-by 22-Foot Subsonic Tunnel, 16-Foot Transonic Tunnel, 16-by 24-Inch Water Tunnel, 20-Foot Vertical Spin Tunnel, 30-by 60-Foot Wind Tunnel, Advanced Civil Transport Simulator (ACTS), Advanced Technology Research Laboratory, Aerospace Controls Research Laboratory (ACRL), Aerothermal Loads Complex, Aircraft Landing Dynamics Facility (ALDF), Avionics Integration Research Laboratory, Basic Aerodynamics Research Tunnel (BART), Compact Range Test Facility, Differential Maneuvering Simulator (DMS), Enhanced/Synthetic Vision & Spatial Displays Laboratory, Experimental Test Range (ETR) Flight Research Facility, General Aviation Simulator (GAS), High Intensity Radiated Fields Facility, Human Engineering Methods Laboratory, Hypersonic Facilities Complex, Impact Dynamics Research Facility, Jet Noise Laboratory & Anechoic Jet Facility, Light Alloy Laboratory, Low Frequency Antenna Test Facility, Low Turbulence Pressure Tunnel, Mechanics of Metals Laboratory, National Transonic Facility (NTF), NDE Research Laboratory, Polymers & Composites Laboratory, Pyrotechnic Test Facility, Quiet Flow Facility, Robotics Facilities, Scientific Visualization System, Scramjet Test Complex, Space Materials Research Laboratory, Space Simulation & Environmental Test Complex, Structural Dynamics Research Laboratory, Structural Dynamics Test Beds, Structures & Materials Research Laboratory, Supersonic Low Disturbance Pilot Tunnel, Thermal Acoustic Fatigue Apparatus (TAFA), Transonic Dynamics Tunnel (TDT), Transport Systems Research Vehicle, Unitary Plan Wind Tunnel, and the Visual Motion Simulator (VMS).

Source record↗

Scientific Visualization in High Speed Network Environments

In several cases, new visualization techniques have vastly increased the researcher's ability to analyze and comprehend data. Similarly, the role of networks in providing an efficient supercomputing environment have become more critical and continue to grow at a faster rate than the increase in the processing capabilities of supercomputers. A close relationship between scientific visualization and high-speed networks in providing an important link to support efficient supercomputing is identified. The two technologies are driven by the increasing complexities and volume of supercomputer data. The interaction of scientific visualization and high-speed networks in a Computational Fluid Dynamics simulation/visualization environment are given. Current capabilities supported by high speed networks, supercomputers, and high-performance graphics workstations at the Numerical Aerodynamic Simulation Facility (NAS) at NASA Ames Research Center are described. Applied research in providing a supercomputer visualization environment to support future computational requirements are summarized.

Vaziri, Arsi↗

The change in critical technologies for computational physics

It is noted that the types of technology required for computational physics are changing as the field matures. Emphasis has shifted from computer technology to algorithm technology and, finally, to visual analysis technology as areas of critical research for this field. High-performance graphical workstations tied to a supercommunicator with high-speed communications along with the development of especially tailored visualization software has enabled analysis of highly complex fluid-dynamics simulations. Particular reference is made here to the development of visual analysis tools at NASA's Numerical Aerodynamics Simulation Facility. The next technology which this field requires is one that would eliminate visual clutter by extracting key features of simulations of physics and technology in order to create displays that clearly portray these key features. Research in the tuning of visual displays to human cognitive abilities is proposed. The immediate transfer of technology to all levels of computers, specifically the inclusion of visualization primitives in basic software developments for all work stations and PCs, is recommended.

Watson, Val↗

Hybrid vision activities at NASA Johnson Space Center

NASA's Johnson Space Center in Houston, Texas, is active in several aspects of hybrid image processing. (The term hybrid image processing refers to a system that combines digital and photonic processing). The major thrusts are autonomous space operations such as planetary landing, servicing, and rendezvous and docking. By processing images in non-Cartesian geometries to achieve shift invariance to canonical distortions, researchers use certain aspects of the human visual system for machine vision. That technology flow is bidirectional; researchers are investigating the possible utility of video-rate coordinate transformations for human low-vision patients. Man-in-the-loop teleoperations are also supported by the use of video-rate image-coordinate transformations, as researchers plan to use bandwidth compression tailored to the varying spatial acuity of the human operator. Technological elements being developed in the program include upgraded spatial light modulators, real-time coordinate transformations in video imagery, synthetic filters that robustly allow estimation of object pose parameters, convolutionally blurred filters that have continuously selectable invariance to such image changes as magnification and rotation, and optimization of optical correlation done with spatial light modulators that have limited range and couple both phase and amplitude in their response.

Juday, Richard D.↗

Electronic Photography at the NASA Langley Research Center

An electronic photography facility has been established in the Imaging & Photographic Technology Section, Visual Imaging Branch, at the NASA Langley Research Center (LaRC). The purpose of this facility is to provide the LaRC community with access to digital imaging technology. In particular, capabilities have been established for image scanning, direct image capture, optimized image processing for storage, image enhancement, and optimized device dependent image processing for output. Unique approaches include: evaluation and extraction of the entire film information content through scanning; standardization of image file tone reproduction characteristics for optimal bit utilization and viewing; education of digital imaging personnel on the effects of sampling and quantization to minimize image processing related information loss; investigation of the use of small kernel optimal filters for image restoration; characterization of a large array of output devices and development of image processing protocols for standardized output. Currently, the laboratory has a large collection of digital image files which contain essentially all the information present on the original films. These files are stored at 8-bits per color, but the initial image processing was done at higher bit depths and/or resolutions so that the full 8-bits are used in the stored files. The tone reproduction of these files has also been optimized so the available levels are distributed according to visual perceptibility. Look up tables are available which modify these files for standardized output on various devices, although color reproduction has been allowed to float to some extent to allow for full utilization of output device gamut.

Holm, Jack↗

Headphone and Head-Mounted Visual Displays for Virtual Environments

A realistic auditory environment can contribute to both the overall subjective sense of presence in a virtual display, and to a quantitative metric predicting human performance. Here, the role of audio in a virtual display and the importance of auditory-visual interaction are examined. Conjectures are proposed regarding the effectiveness of audio compared to visual information for creating a sensation of immersion, the frame of reference within a virtual display, and the compensation of visual fidelity by supplying auditory information. Future areas of research are outlined for improving simulations of virtual visual and acoustic spaces. This paper will describe some of the intersensory phenomena that arise during operator interaction within combined visual and auditory virtual environments. Conjectures regarding audio-visual interaction will be proposed.

Begault, Duran R.↗

User's Guide for Flight Simulation Data Visualization Workstation

Today's modern flight simulation research produces vast amounts of time sensitive data. The meaning of this data can be difficult to assess while in its raw format. Therefore, a method of breaking the data down and presenting it to the user in a graphical format is necessary. Simulation Graphics (SimGraph) is intended as a data visualization software package that will incorporate simulation data into a variety of animated graphical displays for easy interpretation by the simulation researcher. This document is intended as an end user's guide.

Kaplan, Joseph A.↗

A high fidelity video delivery system for real-time flight simulation research

The Flight Systems and Simulation Research Laboratory (Simlab) at the NASA Ames Research Center, utilizes an extensive network of video image generation, delivery, processing, and display systems coupled with a large amplitude Vertical Motion Simulator (VMS) to provide a high fidelity visual environment for flight simulation research. This paper will explore the capabilities of the current Simlab video distribution system architecture with a view toward technical solutions implemented to resolve a variety of video interface, switching, and distribution issues common to many simulation facilities. Technical discussions include a modular approach to a video switching and distribution system capable of supporting both coax and fiber optic video signal transmission, video scan conversion and processing techniques for lab observation and recording, adaptation of image generation and display system video interfaces to industry standards, an all raster solution for 'glass cockpit' configurations encompassing Head up, Head-down, and Out-the-Window display systems.

Wilkins, Daniel A.↗

B-1 AFT Nacelle Flow Visualization Study

A 2-month program was conducted to perform engineering evaluation and design tasks to prepare for visualization and photography of the airflow along the aft portion of the B-1 nacelles and nozzles during flight test. Several methods of visualizing the flow were investigated and compared with respect to cost, impact of the device on the flow patterns, suitability for use in the flight environment, and operability throughout the flight. Data were based on a literature search and discussions with the test personnel. Tufts were selected as the flow visualization device in preference to several other devices studied. A tuft installation pattern has been prepared for the right-hand aft nacelle area of B-1 air vehicle No.2. Flight research programs to develop flow visualization devices other than tufts for use in future testing are recommended. A design study was conducted to select a suitable motion picture camera, to select the camera location, and to prepare engineering drawings sufficient to permit installation of the camera. Ten locations on the air vehicle were evaluated before the selection of the location in the horizontal stabilizer actuator fairing. The considerations included cost, camera angle, available volume, environmental control, flutter impact, and interference with antennas or other instrumentation.

Celniker, Robert↗