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Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.
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Absolutely cooperative solution for a linear, multiplayer differential game
Linear multiplayer differential games absolutely cooperative solution, discussing control variables assumption of interior values
Control-space properties of cooperative games
Control space properties of pareto-optimal and cooperative solutions for static continuous and differential games involving vector cost criteria
Generally applicable N-person percentile game theory for case of independently chosen strategies
Method for determining outcomes and optimum strategy for all players in discrete N-person game theory with independently chosen strategies
Identification of situations where cooperation is preferable to use of median game theory
Identification of situations where cooperation is preferable to median game theory - Themis project
Generally applicable solutions for two person median game theory
Optimum solutions for two person median game theory
Median two person game theory and examples of its flexibility in applications
Probability distribution in two person game theory
A new approach to two person game theory using median considerations
Median approach to two person game theory
Discrete two person game theory with median payoff criterion
Discrete two person game theory based on median value considerations
Generally applicable two-person percentile game theory
Two-person percentile game theory with separate and independent choice of strategies
N-person nonzero sum differential games with linear dynamics
N person nonzero sum differential games with linear dynamics, proving existence of equilibrium strategies
Multiple-stage quantitative games
Multistage two player zero-sum games with state determined by difference equations, deriving optimal strategy pair satisfying saddle point condition
Equilibrium feedback control in linear games with quadratic costs
Equilibrium strategies for linear games with quadratic costs in Hilbert space, deriving nonlinear equation in allowed operator feedback spaces
Some effects of measurement uncertainty in linear multistage games
Measurement uncertainty effects in linear multistage games, considering state variables construction from player measurement sequences
The use of gradient methods in solving a differential game of relevance in aerial combat
Zero sum differential game solution for aerial combat problem, applying direct gradient methods
Motivational Correlations of Strategy Choices in the Prisoner's Dilemma Game
The purpose of the present study was to investigate the relationship between the motivational dimensions assessed by the Motivation Analysis Test and prisoner's dilemma game behavior as measured both by the number of competitive strategy choices and the two-stage stochastic variables labelled trustworthiness, forgiveness, repentance, and trust by Rapoport.
A study of the Markov game approach to tactical maneuvering problems
Application of Markov game approach to planar air combat problems
Algebraic Riccati equations in zero-sum differential games
The procedure for finding the closed-loop Nash equilibrium solution of two-player zero-sum linear time-invariant differential games with quadratic performance criteria and classical information pattern may be reduced in most cases to the solution of an algebraic Riccati equation. Based on the results obtained by Willems, necessary and sufficient conditions for existence of solutions to these equations are derived, and explicit conditions for a scalar example are given.