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At least 181 records · Page 10

A feasibility study regarding the addition of a fifth control to a rotorcraft in-flight simulator

The addition of a large movable horizontal tail surface to the control system of a rotorcraft in-flight simulator being developed from a Sikorsky UH-60A Black Hawk Helicopter is evaluated. The capabilities of the control surface as a trim control and as an active control are explored. The helicopter dynamics are modeled using the Generic Helicopter simulation program developed by Sikorsky Aircraft. The effect of the horizontal tail on the helicopter trim envelope is examined by plotting trim maps of the aircraft attitude and controls as a function of the flight speed and horizontal tail incidence. The control power of the tail surface relative to that of the other controls is examined by comparing control derivatives extracted from the simulation program over the flight speed envelope. The horizontal tail's contribution as an active control is evaluated using an explicit model following control synthesis involving a linear model of the helicopter in steady, level flight at a flight speed of eighty knots. The horizontal tail is found to provide additional control flexibility in the longitudinal axis. As a trim control, it provides effective control of the trim pitch attitude at mid to high forward speeds. As an active control, the horizontal tail provides useful pitching moment generating capabilities at mid to high forward speeds.

Turner, Simon↗

Optical Fiber Illumination System for visual flight simulation

An electronically controlled lighting system simulating runway, aircraft carrier, and landing aid lights for flight simulations is described. The various colored lights that would be visible to a pilot by day, at dusk, or at night are duplicated at the distances the lights would normally become visible. Plastic optical fiber illuminators using tungsten halogen lights are distributed behind the model. The tips of the fibers of illuminators simulating runway lights are bevelled in order that they may be seen from long distances and at low angles. Fibers representing taxiway lights are pointed and polished for omni-directional visibility. The electronic intensity controls, which can be operated either manually or remotely, regulate the intensity of the lights to simulate changes in distance. A dichronic mirror, infrared filter system is used to maintain color integrity.

Hollow, R. H.↗

Effects of Simulated Flight on Fan Noise Suppression

Attenuation properties of three treated fan inlets were evaluated. Tunnel flow simulated the inflow clean-up effect on source noise observed in flight and allowed observation of the blade passage frequency tone cut-off phenomenon. Acoustic data consisted of isolated inlet noise measured in the far field at two fixed positions and with traverses at four frequencies. Attenuation and source noise properties with and without flight simulation are compared and discussed. Averaged attenuation properties showed relative agreement of the inlets with their design intent, however, tunnel flow significantly affected the attenuation spectra.

Heidmann, M. F.↗

Space-flight simulations of calcium metabolism using a mathematical model of calcium regulation

The results of a series of simulation studies of calcium matabolic changes which have been recorded during human exposure to bed rest and space flight are presented. Space flight and bed rest data demonstrate losses of total body calcium during exposure to hypogravic environments. These losses are evidenced by higher than normal rates of urine calcium excretion and by negative calcium balances. In addition, intestinal absorption rates and bone mineral content are assumed to decrease. The bed rest and space flight simulations were executed on a mathematical model of the calcium metabolic system. The purpose of the simulations is to theoretically test hypotheses and predict system responses which are occurring during given experimental stresses. In this case, hypogravity occurs through the comparison of simulation and experimental data and through the analysis of model structure and system responses. The model reliably simulates the responses of selected bed rest and space flight parameters. When experimental data are available, the simulated skeletal responses and regulatory factors involved in the responses agree with space flight data collected on rodents. In addition, areas within the model that need improvement are identified.

Brand, S. N.↗

Effects of alcohol on pilot performance in simulated flight

Ethyl alcohol's known ability to produce reliable decrements in pilot performance was used in a study designed to evaluate objective methods for assessing pilot performance. Four air carrier pilot volunteers were studied during eight simulated flights in a B727 simulator. Total errors increased linearly and significantly with increasing blood alcohol. Planning and performance errors, procedural errors and failures of vigilance each increased significantly in one or more pilots and in the group as a whole.

Billings, C. E.↗

The Investigation of Optimal Discrete Approximations for Real Time Flight Simulations

The results are presented of an investigation of discrete approximations for real time flight simulation. Major topics discussed include: (1) consideration of the particular problem of approximation of continuous autopilots by digital autopilots; (2) use of Bode plots and synthesis of transfer functions by asymptotic fits in a warped frequency domain; (3) an investigation of the various substitution formulas, including the effects of nonlinearities; (4) use of pade approximation to the solution of the matrix exponential arising from the discrete state equations; and (5) an analytical integration of the state equation using interpolated input.

Parrish, E. A.↗

Developments in Human Centered Cueing Algorithms for Control of Flight Simulator Motion Systems

The authors conducted further research with cueing algorithms for control of flight simulator motion systems. A variation of the so-called optimal algorithm was formulated using simulated aircraft angular velocity input as a basis. Models of the human vestibular sensation system, i.e. the semicircular canals and otoliths, are incorporated within the algorithm. Comparisons of angular velocity cueing responses showed a significant improvement over a formulation using angular acceleration input. Results also compared favorably with the coordinated adaptive washout algorithm, yielding similar results for angular velocity cues while eliminating false cues and reducing the tilt rate for longitudinal cues. These results were confirmed in piloted tests on the current motion system at NASA-Langley, the Visual Motion Simulator (VMS). Proposed future developments by the authors in cueing algorithms are revealed. The new motion system, the Cockpit Motion Facility (CMF), where the final evaluation of the cueing algorithms will be conducted, is also described.

Houck, Jacob A.↗

Investigation of the Effectiveness of Dynamic Seat in a Black Hawk Flight Simulation

Low cost alternatives have been sought to provide motion cues in ground-based flight simulators to meet mission objectives. The ability to provide high frequency vibrations makes the dynamic seat attractive to helicopter training applications. Previous studies have found that dynamic seat does enhance the realism of the cockpit and affect pilots' workload. This investigation, conducted under the auspices of the Joint Shipboard Helicopter Integration Process (JSHIP), is using a three degree-of-freedom dynamic seat, i.e., heave, surge, and sway, with limited travels in a research simulator configured as a UH-60 Black Hawk at NASA Ames Research Center. The seat's effectiveness is studied using hover, landing, pirouette, bob-up/bob-down, sidestep, and acceleration/deceleration maneuvers. Seat commands consist of constant vibrations in heave and sway which provide the fundamental vibratory cues. Pilot station accelerations and collective controls provide onset and sustained commands. In addition, transient effects due to translational-lift, collective; and normal acceleration are produced by regulating the magnitude and frequency that depend on the rotor rpm. Results are compared to flight test data and two other ground-based motion systems configurations, i.e., a motion condition with very large motion travels and a motion condition that is comparable with commercial simulator travels. Both subjective and objective data will be analyzed to determine the significance of the motion cueing effect in each system for selected maneuvers.

Chung, William W. Y.↗

Use of flight simulation to develop terminal instrument procedures for transport category aircraft

In a collaborative effort between the FAA and NASA, a simulation was conducted to look at the issues involved with flying a large, widebody aircraft in the terminal area using MLS-RNAV procedures. A variety of approach paths, departure paths, and holding patterns were investigated during the course of the study, which included the participation of subject pilots. The simulation made use of paths designed by the FAA Office of Aviation Standards and employed Langley's Visual Motion Simulator (VMS) for their execution. Data obtained from this simulation will be used to support the joint FAA/USAF MLS flight test and demonstration project. This paper describes the flight simulation facility adapted to model terminal area maneuvers for jet transport aircraft using the Microwave Landing System (MLS). A description of the overall project will be presented first, along with a discussion of the guidance schemes used, followed by a description of the simulation hardware and software. A sample of the resulting data will also be presented.

Branstetter, J. R.↗

University of Virginia acquisition of passenger ride quality data aboard the Total In-Flight Simulator (TIFS)

The subjective response of passengers to vehicle motions was investigated on the Total In-Flight Simulator (TIFS) aircraft. Prerecorded signals were converted into controlled aircraft motion for evaluation by ten subjects on a seven-point rating scale. Eighteen test flights were flown on August and September 1974, the results of which are to be used in validation studies on ground based simulators at NASA/Langley Research Center and to extend passenger response models.

Mcclurken, E. W., Jr.↗

Applicability of Randomdec technique to flight simulator for advanced aircraft

The feasibility of Randomdec analysis to detect certain changes in a flight simulator system is studied. Results show that (1) additional studies are needed to ensure effectiveness; (2) a trade-off exists between development complexity and level of malfunction to be detected; and (3) although the system generally limits the input signals to less than about 5 Hz, higher frequency components in the range of 9 Hz and its harmonics are possible.

Reed, R. E., Jr.↗