DOE OSTI · 1571878
Quantifying Uncertainty in Emulations (LDRD Report)
Abstract
This report summarizes the work performed under the project “Quantifying Uncertainty in Emulations.” Emulation can be used to model real-world systems, typically using virtualization to run the real software on virtualized hardware. Emulations are increasingly used to answer mission-oriented questions, but how well they represent the real-world systems is still an open area of research. The goal of the project was to quantify where and how emulations differ from the real world. To do so, we ran a representative workload on both, and collected and compared metrics to identify differences. We aimed to capture behaviors, rather than performance, differences as the latter is more well-understood in the literature.
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Crussell, Jonathan, Brown, Aaron, Jennings, Jeremy Kyle, Kavaler, David, Kroeger, Thomas M., Phillips, Cynthia A.. 2019-10-01. Quantifying Uncertainty in Emulations (LDRD Report). https://doi.org/10.2172/1571878
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