Engineering PapersโŒ• Search

NASA NTRS ยท 19970011182

Beyond the Renderer: Software Architecture for Parallel Graphics and Visualization

Abstract

As numerous implementations have demonstrated, software-based parallel rendering is an effective way to obtain the needed computational power for a variety of challenging applications in computer graphics and scientific visualization. To fully realize their potential, however, parallel renderers need to be integrated into a complete environment for generating, manipulating, and delivering visual data. We examine the structure and components of such an environment, including the programming and user interfaces, rendering engines, and image delivery systems. We consider some of the constraints imposed by real-world applications and discuss the problems and issues involved in bringing parallel rendering out of the lab and into production.

Keep this discovery

Explore connections, maps & timelines

BibTeXRIS

Crockett, Thomas W.. 1996-12-01. Beyond the Renderer: Software Architecture for Parallel Graphics and Visualization. https://ntrs.nasa.gov/citations/19970011182

Cite the original work for its findings. Save a collection to share your selection of sources.