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NASA NTRS · 19950013342

Character selecting advisor for a role-playing game

Abstract

Role-playing games have been a source of much pleasure and merriment for people of all ages. The process of developing a character for a role-playing game is usually very, very time consuming, delaying what many players consider the most entertaining part of the game. An expert system has been written to assist a player in creating a character by guiding the player through a series of questions. This paper discusses the selection of this topic, the knowledge engineering, the software development, and the resulting program that cuts the time of character development from about 4 hours to 30 minutes. The program was written on a PC and an Apollo in CLIPS 4.3 and currently runs on the Apollo.

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BibTeXRIS

Redfield, Carol L., Berlanga, Felicia. 1994-11-01. Character selecting advisor for a role-playing game. https://ntrs.nasa.gov/citations/19950013342

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