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Smith, Cody

Publications and source records attributed to Smith, Cody.

Improving Grid Awareness by Empowering Utilities with Machine Learning and Artificial Intelligence

Gap filling time series data typically depends on linear interpolation. More recently gap filling advancements include machine learning techniques. However, none leverage advanced learning approach that uses cohort training or a neighborhood informed approach, which is described in this report. The report also describes a physics informed approach using Reduced Order Models (ROM). There are several methods to capture the nature of the detailed system in aggregated models, however there is a trade-off for these methods developed for multiple applications. These methods have specific requirements and applications that includes consideration of dynamics or covering a larger range of operating conditions, etc. The various methods of aggregation are: 1) Thevenin equivalents for downstream networks 2) Equivalent feeder representation to capture downstream network losses accurately 3) Structured reduced order models for dynamics 4) System identification-based ROM (abstract dynamical model) Methods described in items 1 and 2 above are ideal for steady-state models and useful for this application. Of these two methods, based on the data availability, the targeted application, the reduced order model that is proposed to be developed is the equivalent feeder model representation. This includes a structure of the reduced order model whose parameters can be determined by the system load and losses with the meter measurements.

14 SOLAR ENERGY↗

Chapter 18: Learning and Tracking Ad Hoc Fiducial Markers in Spatial Augmented Reality

We describe a spatial augmented reality system with a tangible user interface used to control computer simulations of complex systems. In spatial augmented reality, the user’s physical space is augmented with projected imagery, blending real objects with projected information, and a tangible user interface enables users to manipulate physical objects as controllers for interactive visualizations. Our system learns ad hoc objects in the user’s environment as fiducial markers (i.e., objects that are visually recognized and tracked). When combined with simulation and visualization tools, these interfaces allow the user to control simulations or ensembles of simulations via physical objects using apt metaphors. While other research has leveraged the use of depth cameras, our system enables the use of standard cameras in readily available smartphones and webcams and has an implementation that runs completely in JavaScript in the web browser. We discuss the prerequisite object-recognition requirements for such tangible user interfaces and describe computer-vision and machine-learning algorithms meeting those requirements. We conclude by presenting example applications, which are also available online.

energy distribution↗