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Rupe, Adam T.

Publications and source records attributed to Rupe, Adam T..

Constrained Turret Defense with Fixed Final Time

In this paper, we extend existing turret defense differential game formulations involving a turn-constrained turret and mobile agent to include specified final time and a constraint. For the purposes of this analysis, the specified final time may represent some exogenous input, perhaps representing the time at which some other event will take place. As for the constraint, it represents a no-fly zone for the mobile agent. The scenario is formulated as a two-player, zero-sum differential game and solved via the method of characteristics (i.e., back-propagation of equilibrium trajectories). Three different trajectory types make up the solution: trajectories that end with the turret aligned with the mobile agent, trajectories that end with the mobile agent on the constraint boundary, and regular trajectories.

differential game, game theory

Predicting Critical Transitions in Multiscale Data

Predicting the dynamics of complex nonlinear systems remains a challenging problem both in dynamical systems theory as well as real world science and engineering applications. Data-driven methods utilizing the latest advances in machine learning (ML) provide a promising new paradigm for this task. Our work centered on Reservoir Computing (RC), which has shown itself to be capable of skillfully predicting chaotic dynamics in multiscale systems. In the first part of the work, the focus is on how to improve predictions of critical transitions in a class of slow-fast metastable systems in which the equations are known. An additional goal was to determine whether a relationship exists between RC and Koopman operator theory, to improve the efficiency and broaden the applicability of the approach. In the second part of this work, a variation on the RC model known as Reconstructive Reservoir Computing (RRC) is applied to real-world data to identify anomalies.

97 MATHEMATICS AND COMPUTING