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Rajulu, Sudhakar

Publications and source records attributed to Rajulu, Sudhakar.

At least 73 records · Page 4

Complexity of Fit, with Application to Space Suits

Although fitting a garment is often considered more of an art than a science, experts suggest that a subjectively poor fit is a symptom of inappropriate ease, the space between the wearer and the garment. The condition of poor suit fit is a unique problem for the space program and it can be attributed primarily to: a) NASA s policy to accommodate a wide variety of people (males and females from 1st to 99th percentile range and with various shapes and sizes) and b) its requirement to deploy a minimum number of suit sizes for logistical reasons. These factors make the space suit fit difficult to assess, where a wide range of people must be fit by the minimum possible number of suits, and yet, fit is crucial for operability and safety. Existing simplistic sizing scheme do not account for wide variations in shape within a diverse population with very limited sizing options. The complex issue of fit has been addressed by a variety of methods, many of which have been developed by the military, which has always had a keen interest in fitting its diverse population but with a multitude of sizing options. The space program has significantly less sizing options, so a combination of these advanced methods should be used to optimize space suit size and assess space suit fit. Multivariate methods can be used to develop sizing schemes that better reflect the wearer population, and integrated sizing systems can form a compromise between fitting men and women. Range of motion and operability testing can be combined with subjective feedback to provide a comprehensive evaluation of fit. The amount of ease can be tailored using these methods, to provide enough extra room where it is needed, without compromising mobility and comfort. This paper discusses the problem of fit in one of its most challenging applications: providing a safe and comfortable spacesuit that will protect its wearer from the extreme environment of space. It will discuss the challenges and necessity of closely fitting its potential wearers, a group of people from a broad spectrum of the population, and will detail some of the methods that can be employed to ensure and validate a good fit.

Rajulu, Sudhakar↗

Complexity of Sizing for Space Suit Applications

The `fit? of a garment is often considered to be a subjective measure of garment quality. However, some experts attest that a complaint of poor garment fit is a symptom of inadequate or excessive ease, the space between the garment and the wearer. Fit has traditionally been hard to quantify, and space suits are an extreme example, where fit is difficult to measure but crucial for safety and operability. A proper space suit fit is particularly challenging because of NASA?s need to fit an incredibly diverse population (males and females from the 1st to 99th percentile) while developing a minimum number of space suit sizes. Because so few sizes are available, the available space suits must be optimized so that each fits a large segment of the population without compromising the fit of any one wearer.

Rajulu, Sudhakar↗

A Combination of Traditional and Novel Methods Used to Evaluate the Impact of an EVA Glove on Hand Performance

The gloved hand is an astronaut s primary means of interacting with the environment, so performance on an EVA is strongly impacted by any restrictions imposed by the glove. As a result, these restrictions have been the subject of study for decades. However, previous studies have generally been unsuccessful in quantifying glove mobility and tactility. Instead, studies have tended to focus on the dexterity, strength and functional performance of the gloved hand. Therefore, it has been difficult to judge the impact of each type of restriction on the glove s overall capability. The lack of basic information on glove mobility in particular, is related to the difficulty in instrumenting a gloved hand to allow an accurate evaluation. However, the current study aims at developing novel technological capabilities to provide metrics for mobility and tactility that can be used to assess the performance of a glove in a way that could enable designers and engineers to improve upon their current designs. A series of evaluations were performed in ungloved, unpressurized and pressurized (4.3 psi) conditions, to allow a comparison across pressures and to the baseline barehanded condition. In addition, a subset of the testing was also performed with the Thermal Micrometeoroid Garment (TMG) removed. This test case in particular provided some interesting insight into how much of an impact the TMG has on gloved mobility -- in some cases, as much as pressurization of the glove. Previous rule-of-thumb estimates had assumed that the TMG would have a much lower impact on mobility, while these results suggest that an improvement in the TMG could actually have a significant impact on glove performance. Similarly, tactility testing illustrated the impact of glove pressurization on tactility and provided insight on the design of interfaces to the glove. The metrics described in this paper have been used to benchmark the Phase VI EVA glove and to develop requirements for the next generation glove for the Constellation program.

Rajulu, Sudhakar↗

Preliminary Results of the Effect of Spinal Elongation in Microgravity on Seated Height

The Constellation Program is designing a new vehicle for future space travel to the International Space Station and to the Moon and beyond. One major accommodation and design issue that needs to be addressed with the current seat layout design is spinal elongation. Spinal elongation is the spinal growth that occurs due to straightening of the spinal curve and expansion of the inter-verbal discs in microgravity. Spinal elongation is critical to the design of the seats, seat layout, suit fit, and crew accommodation because of the implications it can have on the a safe return of the crewmembers or during the mission. Inadequate clearance between crewmembers and/or between crewmember hardware interfaces may potentially result in injury during the mission or upon returning to earth. Therefore, design requirements need to be determined that will allow for the elongation of the spine. The current requirement as specified in the Human Systems Integration Requirement (HSIR) document states that a 3% increase in standing height must be accommodated. However, it cannot be assumed that the amount of standing height growth is equivalent to the amount of spinal elongation because of the variation in body proportions between the lower body and torso. Thus, the purpose of this study was to determine the amount of spinal elongation for a seated posture for 6 Shuttle and 7 ISS missions. Crewmembers seated heights were collected before, during, and after spaceflight to determine the change in seated height and the amount of spinal growth that occurs due to microgravity. The changes in seated height will provide the designers with a design requirement that will allow for change in spinal growth for a seated posture. Preliminary results have shown that increase in seated height is greater than the 3% increase currently stated in the requirement.

Rajulu, Sudhakar↗

Development of a Methodology to Gather Seated Anthropometry in a Microgravity Environment

The Constellation Program's Crew Exploration Vehicle (CEV) is required to accommodate the full population range of crewmembers according to the anthropometry requirements stated in the Human-Systems Integration Requirement (HSIR) document (CxP70024). Seated height is one of many critical dimensions of importance to the CEV designers in determining the optimum seat configuration in the vehicle. Changes in seated height may have a large impact to the design, accommodation, and safety of the crewmembers. Seated height can change due to elongation of the spine when crewmembers are exposed to microgravity. Spinal elongation is the straightening of the natural curvature of the spine and the expansion of inter-vertebral disks. This straightening occurs due to fluid shifts in the body and the lack of compressive forces on the spinal vertebrae. Previous studies have shown that as the natural curvature of the spine straightens, an increase in overall height of 3% of stature occurs which has been the basis of the current HSIR requirements. However due to variations in the torso/leg ratio and impact of soft tissue, data is nonexistent as to how spinal elongation specifically affects the measurement of seated height. In order to obtain this data, an experiment was designed to collect spinal elongation data while in a seated posture in microgravity. The purpose of this study was to provide quantitative data that represents the amount of change that occurs in seated height due to spinal elongation in microgravity environments. Given the schedule and budget constraints of ISS and Shuttle missions and the uniqueness of the problem, a methodology had to be developed to ensure that the seated height measurements were accurately collected. Therefore, simulated microgravity evaluations were conducted to test the methodology and procedures of the experiment. This evaluation obtained seat pan pressure and seated height data to a) ensure that the lap restraint provided sufficient restraint to eliminate any gap between the subject s gluteal surface and the seat pan and b) to document any necessary design and procedural changes needed due to the microgravity environment. The methodology and setup used during the simulated microgravity evaluations was replicable to the proposed methodology and setup for in-space missions. A flight-like Shuttle seat, pressure sensors, anthropometer, and existing hardware was used to measure seated height and contact area while experiencing microgravity. The outlying buttock and thigh surface contact areas were collected to determine if the subjects were in contact with the seat pan, while a measurer recorded their seated height with an anthropometer. The Anthropometry and Biomechanics Facility (ABF) completed data collection from three microgravity flights to assess the restraint methods and techniques to be used for the in-flight procedures performed by the crewmembers in orbit. The first flight demonstrated that the restraint system on the seat, used in a nominal configuration, did not sufficiently restrain a person in the seat. The results showed the subjects were not in full contact with the seat pan, resulting in inaccurate sitting height data. Thus, a second flight was conducted to test different restraint system options. The results showed that by 1) changing the restraint system from the nominal 3-points of the 5-point harness, which is used for crewmembers when fully suited with emergency equipment, and 2) rerouting the lap straps around the joint of the backrest, where the backrest and seat pan are joined, resulted in the optimal method to restrain a subject. This rerouting method allowed for the anchor location to change and pull the subjects back into the seat instead of being anchored at the side of the subjects thighs. The results from the third flight validated the final restraint system, which resulted in a verified methodology for collecting seated anthropometry to ultimately determine the amount of spil elongation in a microgravity environment.

Rajulu, Sudhakar↗

The Effects of Extravehicular Activity (EVA) Glove Pressure on Hand Strength

With the new vision of space travel aimed at traveling back to the Moon and eventually to Mars, NASA is designing a new spacesuit glove. The purpose of this study was to baseline hand strength while wearing the current Extravehicular Activity (EVA) glove, the Phase VI. By varying the pressure in the glove, hand strength could be characterized as a function of spacesuit pressure. This finding is of extreme importance when evaluating missions that require varying suit pressures associated with different operations within NASA's current human spaceflight program, Constellation. This characterization fed directly into the derivation of requirements for the next EVA glove. This study captured three types of maximum hand strength: grip, lateral pinch, and pulp-2 pinch. All three strengths were measured under varying pressures and compared to a bare-hand condition. The resulting standardized data was reported as a percentage of the bare-hand strength. The first wave of tests was performed while the subjects, four female and four male, were wearing an Extravehicular Mobility Unit (EMU) suit supported by a suit stand. This portion of the test collected data from the barehand, suited unpressurized, and suited pressurized (4.3 psi) conditions. In addition, the effects of the Thermal Micrometeoroid Garment (TMG) on hand strength were examined, with the suited unpressurized and pressurized cases tested with and without a TMG. It was found that, when pressurized and with the TMG, the Phase VI glove reduced applied grip strength to a little more than half of the subject s bare-hand strength. The lateral pinch strength remained relatively constant while the pulp-2 pinch strength actually increased with pressure. The TMG was found to decrease maximum applied grip strength by an additional 10% for both pressurized and unpressurized cases, while the pinch strengths saw little to no change. In developing requirements based on human subjects, it is important to attempt to derive results that encompass the variation within the entire population. The current EMU does not accommodate humans at the extremes of the anthropometric spectrum. To account for this and to ensure that these requirements cover the population, another phase of testing will be conducted in a differential pressure glove box. This phase will focus on smaller females and very large males that do not have a properly fitted EMU suit. Instead, they would wear smaller or larger gloves and be tested in the glove box as a means to compare and contrast their strength capabilities against the EMU accommodated hand size subjects. The glove box s ability to change pressures easily will also allow for a wider range of glove pressures to be tested. Compared to the data collected on the subjects wearing the EMU suit, it is expected that there will be similar ratios to bare-hand. It is recommended that this topic be sent to the Physical Ergonomics Board for review.

Rajulu, Sudhakar↗

Derivation of Boundary Manikins: A Principal Component Analysis

When designing any human-system interface, it is critical to provide realistic anthropometry to properly represent how a person fits within a given space. This study aimed to identify a minimum number of boundary manikins or representative models of subjects anthropometry from a target population, which would realistically represent the population. The boundary manikin anthropometry was derived using, Principal Component Analysis (PCA). PCA is a statistical approach to reduce a multi-dimensional dataset using eigenvectors and eigenvalues. The measurements used in the PCA were identified as those measurements critical for suit and cockpit design. The PCA yielded a total of 26 manikins per gender, as well as their anthropometry from the target population. Reduction techniques were implemented to reduce this number further with a final result of 20 female and 22 male subjects. The anthropometry of the boundary manikins was then be used to create 3D digital models (to be discussed in subsequent papers) intended for use by designers to test components of their space suit design, to verify that the requirements specified in the Human Systems Integration Requirements (HSIR) document are met. The end-goal is to allow for designers to generate suits which accommodate the diverse anthropometry of the user population.

Young, Karen↗

Applications of Human Factors in Space

The main question for human factors practitioners is to determine if the user population can be accommodated within a design. Given the wide range of variables feeding into a design, just one of which is human factors, oftentimes designers will have restrictions that may potentially impact the level of accommodation. This paper focuses on two case studies where there have been impacts at the design level that may be detrimental to the ability of the design to meet certain criteria. The studies use novel approaches to determine what, if any, changes in population accommodation levels have occurred and what factors are important when manipulating the design in the future. The results of these studies provide a backbone for future analyses when working with design considerations.

Rajulu, Sudhakar↗

Population Analysis: Communicating in Context

Providing accommodation to a widely varying user population presents a challenge to engineers and designers. It is often even difficult to quantify who is accommodated and who is not accommodated by designs, especially for equipment with multiple critical anthropometric dimensions. An approach to communicating levels of accommodation referred to as population analysis applies existing human factors techniques in novel ways. This paper discusses the definition of population analysis as well as major applications and case studies. The major applications of population analysis consist of providing accommodation information for multivariate problems and enhancing the value of feedback from human-in-the-loop testing. The results of these analyses range from the provision of specific accommodation percentages of the user population to recommendations of design specifications based on quantitative data. Such feedback is invaluable to designers and results in the design of products that accommodate the intended user population.

Rajulu, Sudhakar↗

Functional Mobility Testing: A Novel Method to Establish Human System Interface Design Requirements

Across all fields of human-system interface design it is vital to posses a sound methodology dictating the constraints on the system based on the capabilities of the human user. These limitations may be based on strength, mobility, dexterity, cognitive ability, etc. and combinations thereof. Data collected in an isolated environment to determine, for example, maximal strength or maximal range of motion would indeed be adequate for establishing not-to-exceed type design limitations, however these restraints on the system may be excessive over what is basally needed. Resources may potentially be saved by having a technique to determine the minimum measurements a system must accommodate. This paper specifically deals with the creation of a novel methodology for establishing mobility requirements for a new generation of space suit design concepts. Historically, the Space Shuttle and the International Space Station vehicle and space hardware design requirements documents such as the Man-Systems Integration Standards and International Space Station Flight Crew Integration Standard explicitly stated that the designers should strive to provide the maximum joint range of motion capabilities exhibited by a minimally clothed human subject. In the course of developing the Human-Systems Integration Requirements (HSIR) for the new space exploration initiative (Constellation), an effort was made to redefine the mobility requirements in the interest of safety and cost. Systems designed for manned space exploration can receive compounded gains from simplified designs that are both initially less expensive to produce and lighter, thereby, cheaper to launch.

England, Scott A.↗

Effects of Varying Surface Inclines and Suit Pressure: Implications on Space Suit Design

Suited human performance studies in reduced gravity environments to date include limited observations from Apollo Lunar surface Extravehicular Activities (EVA) and from previous studies conducted in partial gravity simulation environments. The Constellation Program EVA Systems Project office has initiated tests to develop design requirements for the next generation Lunar EVA suit. Theses studies were conducted in the Space Vehicle Mock-Up Facility (SVMF) at Johnson Space Center from which the results provided recommendations for suit weight, mass, center of gravity, pressure, and suit kinematic constraints that optimize human performance in partial gravity environments.

Clowers, Kurt↗

Generation of Boundary Manikin Anthropometry

The purpose of this study was to develop 3D digital boundary manikins that are representative of the anthropometry of a unique population. These digital manikins can be used by designers to verify and validate that the components of the spacesuit design satisfy the requirements specified in the Human Systems Integration Requirements (HSIR) document. Currently, the HSIR requires the suit to accommodate the 1st percentile American female to the 99th percentile American male. The manikin anthropometry was derived using two methods: Principal Component Analysis (PCA) and Whole Body Posture Based Analysis (WBPBA). PCA is a statistical method for reducing a multidimensional data set by using eigenvectors and eigenvalues. The goal is to create a reduced data set that encapsulates the majority of the variation in the population. WBPBA is a multivariate analytical approach that was developed by the Anthropometry and Biomechanics Facility (ABF) to identify the extremes of the population for a given body posture. WBPBA is a simulation-based method that finds extremes in a population based on anthropometry and posture whereas PCA is based solely on anthropometry. Both methods yield a list of subjects and their anthropometry from the target population; PCA resulted in 20 female and 22 male subjects anthropometry and WBPBA resulted in 7 subjects' anthropometry representing the extreme subjects in the target population. The subjects anthropometry is then used to 'morph' a baseline digital scan of a person with the same body type to create a 3D digital model that can be used as a tool for designers, the details of which will be discussed in subsequent papers.

Young, Karen S.↗

Anthropometric Accommodation in Space Suit Design

Design requirements for next generation hardware are in process at NASA. Anthropometry requirements are given in terms of minimum and maximum sizes for critical dimensions that hardware must accommodate. These dimensions drive vehicle design and suit design, and implicitly have an effect on crew selection and participation. At this stage in the process, stakeholders such as cockpit and suit designers were asked to provide lists of dimensions that will be critical for their design. In addition, they were asked to provide technically feasible minimum and maximum ranges for these dimensions. Using an adjusted 1988 Anthropometric Survey of U.S. Army (ANSUR) database to represent a future astronaut population, the accommodation ranges provided by the suit critical dimensions were calculated. This project involved participation from the Anthropometry and Biomechanics facility (ABF) as well as suit designers, with suit designers providing expertise about feasible hardware dimensions and the ABF providing accommodation analysis. The initial analysis provided the suit design team with the accommodation levels associated with the critical dimensions provided early in the study. Additional outcomes will include a comparison of principal components analysis as an alternate method for anthropometric analysis.

Rajulu, Sudhakar↗

Recent trends in digital human modeling and the concurrent issues that face human modeling approach

Tremendous strides have been made in the recent years to digitally represent human beings in computer simulation models ranging from assembly plant maintenance operations to occupants getting in and out of vehicles to action movie scenarios. While some of these tools are being actively pursued by the engineering communities, there is still a lot of work that remains to be done for the newly planned planetary exploration missions. For example, certain unique and several common challenges are seen in developing computer generated suited human models for designing the next generation space vehicle. The purpose of this presentation is to discuss NASA s potential needs for better human models and to show also many of the inherent yet not too obvious pitfalls that still are left unresolved in this new arena of digital human modeling. As part of NASA s Habitability and Human Factors Branch, the Anthropometry and Biomechanics Facility has been engaged in studying the various facets of computer generated human physical performance models; for instance, it has been engaged in utilizing three-dimensional laser scan data along with three dimensional video based motion and reach data to gather suited anthropometric and shape and size information that are not available yet in the form of computer mannequins. Our goal is to bring in new approaches to deal with heavily clothed humans (such as, suited astronauts) and to overcome the current limitations of wrongly identifying humans (either real or virtual) as univariate percentiles. We are looking at whole-body posture based anthropometric models as a means to identify humans of significantly different shapes and sizes to arrive at mathematically sound computer models for analytical purposes.

Rajulu, Sudhakar↗

A Mathematical Model to Predict and Maintain the Neutral Buoyancy of Suited Astronauts

A previous study reported that inadequate weigh outs of suited subjects contribute to fatigue and the risk of injury during training in the Neutral Buoyancy Laboratory (NBL). Another study suggested that shoulder injuries observed in suited subjects who train in the NBL may be attributed to excessive righting moments caused by a non-optimal weigh out. The purpose of this study was to develop a mathematical model to predict and maintain the neutral buoyancy of suited subjects during training operations at the NBL. Due to time constraints, one certified NBL support diver served as a subject (height: 66.54 in; weight: 182 lbs) for this study and only one complete test was conducted. The study was divided into two runs for which the first run required the NBL divers to perform a weigh out similar to a suited astronaut on a scuba diver wearing a mock Portable Life Support System and a Displays and Control Module. For the second run, the same subject and equipment were weighed out according to the mathematical model. The objective of each run was to achieve a neutrally buoyant subject floating 450 to the pool floor. Motion data was collected using two underwater cameras and analyzed using Dartfish video analysis software while force and moment data were recorded using an AMTI force plate. The results from the NBL divers visual run indicate that the subject was floating at an angle of 29.50 while the resultant force and moment data were 1.139 lb and 1.125 ft-lb respectively. The mathematical model s weigh out resulted in the subject floating at an angle of 37.40 and a resultant force of 0.765 lb and resultant moment of 1.248 ft-lb. The mathematical model was better able to orient the subject and reduce resultant moment and force as compared to the NBL divers.

Clowers, Kurt↗

Morphing: A Novel Approach to Astronaut Suit Sizing

The fitting of a spacesuit to an astronaut is an iterative process consisting of two parts. The first uses anthropometric data to provide an approximation of the suit components that will fit the astronaut. The second part is the subjective fitting, where small adjustments are made based on the astronaut s preference. By providing a better approximation of the correct suit components, the entire fit process time can be reduced significantly. The goals of this project are twofold: (1) To evaluate the effectiveness of the existing sizing algorithm for the Mark III Hybrid suit and (2) to determine what additional components are needed in order to provide adequate sizing for the existing astronaut population. A single subject was scanned using a 3D whole-body scanner (VITUS 3D) in the Mark III suit in eight different poses and four subjects in minimal clothing were also scanned in similar poses. The 3D external body scans of the suit and the subject are overlaid and visually aligned in a customized MATLAB program. The suit components were contracted or expanded linearly along the subjects limbs to match the subjects segmental lengths. Two independent measures were obtained from the morphing program on four subjects and compared with the existing sizing information. Two of the four subjects were in correspondence with the sizing algorithm and morphing results. The morphing outcome for a third subject, incompatible with the suit, suggested that an additional arm element at least 6 inches smaller than the existing smallest suit component would need to be acquired. The morphing result of the fourth subject, deemed incompatible with the suit using the sizing algorithm, indicated a different suit configuration which would be compatible. This configuration matched with the existing suit fit check data.

Margerum, Sarah↗

Jumping in simulated and true microgravity: response to maximal efforts with three landing types

BACKGROUND: Exercise is a promising countermeasure to the physiological deconditioning experienced in microgravity, but has not proven effective in eliminating the ongoing loss of bone mineral, most likely due to the lack of high-impact forces and loading rates during in-flight activity. We wanted to determine lower-extremity response to high-impact jumping exercises in true and simulated microgravity and establish if 1-G force magnitudes can be achieved in a weightless environment. METHODS: Jumping experiments were performed in a ground-based zero-gravity simulator (ZGS) in 1 G, and during parabolic flight with a gravity-replacement system. There were 12 subjects who participated in the study, with 4 subjects common to both conditions. Force, loading rates, jump height, and kinematics were analyzed during jumps with three distinct landings: two-footed toe-heel, one-footed toe-heel, and flat-footed. Gravity replacement loads of 45%, 60%, 75%, and 100% bodyweight were used in the ZGS; because of time constraints, these loads were limited to 60% and 75% bodyweight in parabolic flight. RESULTS: Average peak ground-reaction forces during landing ranged between 1902+/-607 and 2631+/-663 N in the ZGS and between 1683+/-807 and 2683+/-1174 N in the KC-135. No significant differences were found between the simulated and true microgravity conditions, but neither condition achieved the magnitudes found in 1 G. CONCLUSION: Data support the hypothesis that jumping exercises can impart high-impact forces during weightlessness and that the custom-designed ZGS will replicate what is experienced in true microgravity.

short duration↗

EVA Performance Prediction

Astronaut physical performance capabilities in micro gravity EV A or on planetary surfaces when encumbered by a life support suit and debilitated by a long exposure to micro gravity will be less than unencumbered pre flight capabilities. The big question addressed by human factors engineers is: what can the astronaut be expected to do on EVA or when we arrive at a planetary surface? A second question is: what aids to performance will be needed to enhance the human physical capability? These questions are important for a number of reasons. First it is necessary to carry out accurate planning of human physical demands to ensure that time and energy critical tasks can be carried out with confidence. Second it is important that the crew members (and their ground or planetary base monitors) have a realistic picture of their own capabilities, as excessive fatigue can lead to catastrophic failure. Third it is important to design appropriate equipment to enhance human sensory capabilities, locomotion, materials handling and manipulation. The evidence from physiological research points to musculoskeletal, cardiovascular and neurovestibular degradation during long duration exposure to micro gravity . The evidence from the biomechanics laboratory (and the Neutral Buoyancy Laboratory) points to a reduction in range of motion, strength and stamina when encumbered by a pressurized suit. The evidence from a long history of EVAs is that crewmembers are indeed restricted in their physical capabilities. There is a wealth of evidence in the literature on the causes and effects of degraded human performance in the laboratory, in sports and athletics, in industry and in other physically demanding jobs. One approach to this challenge is through biomechanical and performance modeling. Such models must be based on thorough task analysis, reliable human performance data from controlled studies, and functional extrapolations validated in analog contexts. The task analyses currently carried out for EVA activities are based more on extensive domain experience than any formal analytic structure. Conversely, physical task analysis for industrial and structured evidence from training and EV A contexts. Again on earth there is considerable evidence of human performance degradation due to encumbrance and fatigue. These industrial models generally take the form of a discounting equation. The development of performance estimates for space operations, such as timeline predictions for EVA is generally based on specific input from training activity, for example in the NBL or KC135. uniformed services tasks on earth are much more formalized. Human performance data in the space context has two sources: first there is the micro analysis of performance in structured tasks by the space physiology community and second there is the less structured evidence from training and EV A contexts.

Peacock, Brian↗