Engineering PapersSearch

Engineering topics

Rajulu, Sudhakar

Publications and source records attributed to Rajulu, Sudhakar.

At least 19 records

Test Bed for Human Performance in Mockup Suit

Crewmembers' ability to adjust to changes in gravity and sensorimotor function is essential for successful suited mobility in lunar and planetary missions. Setups for current pressurized spacesuit testing require suit technicians, specialized medical clearances, and test support personnel along with increased risk to the subject. Furthermore, suited setups constrain the types of additional hardware that can be used. A test bed was developed with the goal to evaluate human suited performance using an unpressurized Mark III mockup suit and virtual reality (VR) system. The mockup suit provides a means of performing proof-of-concept tasks for suited performance with lower time and cost demands. Additionally, VR goggles provide a means for projecting an immersive planetary environment and applying perturbations to the visuo-vestibular system with minimal equipment. Furthermore, the test bed will be developed to allow room for improvement in fidelity for future suited applications.

Beltran, Eduerdo J.

Estimation of Preferred Work Envelope from Simulated Functional Tasks in a Spacesuit

Spacesuits allow humans to function in an incredibly harsh environment. However, they introduce some restrictions to human capabilities. In general, crewmembers in a spacesuit have a restricted maximal reach envelope, reduced field of view, and reduced tactility. When tasks and interfaces are being designed, they need to take into account the restrictions associated with working in an Extravehicular Activity (EVA) suit.

Benson, Elizabeth

Assessment of Upper Body Posture and Shape with Garment-Embedded Flexible Strain Sensors

Spacesuits are critical to performing spacewalks or EVA, however can increase injury risks due to - Spacesuit Fit Concerns: Astronauts come from a diverse population; Improper suit fit will result in persistent contact and mechanical pressure on the body. - Altered Biomechanics: Mechanical constraints and pressurization can make it difficult due to - Reduced range of motion, Reduced strength capability. To improve suit design and mitigate injuries, kinematic and geometric measurements are required during EVA evaluations - Human motions inside a spacesuit may not coincide with the suit motions: Spacesuit configurations do not exactly match with human anatomical joints; Gaps/paddings inside the suit induce lags between human motion and suit motion - Conventional motion capture or 3-D scanning techniques are difficult to use to measure internal motion: Optical occlusions; Volume restrictions; Ferrous magnetic interference.

Vu, Linh

Development of Human-Spacesuit Interaction Models

Today’s astronaut corps represents a wide range of various anthropometric dimensions. Accommodating this wide range of anthropometry and protecting for size variations in future crews, makes spacesuit sizing and fit a challenging and necessary aspect of suit development. Spacesuit fit can play an important role in performance, but a suit fit assessment, especially in dynamic postures, is difficult without extensive human-in-the-loop testing. One approach to address this issue is to model and simulate the human-spacesuit interactions for a target population early in the design process. The Anthropometry and Biomechanics Facility (ABF) at the NASA Johnson Space Center has been working to incorporate parametric human models based on 3D full-body scan data with spacesuit CAD models that can be driven by the user or imported motion capture data. An articulated spacesuit model combined with a poseable high-fidelity human model allows comparisons to be made between spacesuit capabilities and normal human ranges of motion. Furthermore, predictions can be made as to how a specific individual or population may perform in the suit from the perspective of reach and mobility. In this paper, we will present case study examples of reach, mobility, and fit analyses that can be done with these models and the methodology developed thus far. These models have the potential to become powerful tools for evaluating future spacesuit design architectures from the perspective of optimizing fit and performance.

Jarvis, Sarah

Test Bed for Human Performance in Mockup Suit

Crewmembers' ability to adjust to changes in gravity and sensorimotor function is essential for successful suited mobility in lunar and planetary missions. Setups for current pressurized spacesuit testing require suit technicians, specialized medical clearances, and test support personnel along with increased risk to the subject. Furthermore, suited setups constrain the types of additional hardware that can be used. A test bed was developed with the goal to evaluate human suited performance using an unpressurized Mark III mockup suit and virtual reality (VR) system.

Beltran, Eduardo

Assessment of Suited Reach Envelope in an Underwater Environment

Predicting the performance of a crewmember in an extravehicular activity (EVA) space suit presents unique challenges. The kinematic patterns of suited motions are difficult to reproduce in gravity. Additionally, 3-D suited kinematics have been practically and technically difficult to quantify in an underwater environment, in which crewmembers are commonly trained and assessed for performance. The goal of this study is to develop a hardware and software system to predictively evaluate the kinematic mobility of suited crewmembers, by measuring the 3-D reach envelope of the suit in an underwater environment. This work is ultimately aimed at developing quantitative metrics to compare the mobility of the existing Extravehicular Mobility Unit (EMU) to newly developed space suit, such as the Z-2. The EMU has been extensively used at NASA since 1981 for EVA outside the Space Shuttle and International Space Station. The Z-2 suit is NASA's newest prototype space suit. The suit is comprised of new upper torso and lower torso architectures, which were designed to improve test subject mobility.

Kim, Han

Anthropometry and Biomechanics Facility Presentation to Open EVA Research Forum

NASA is required to accommodate individuals who fall within a 1st to 99th percentile range on a variety of critical dimensions. The hardware the crew interacts with must therefore be designed and verified to allow these selected individuals to complete critical mission tasks safely and at an optimal performance level. Until now, designers have been provided simpler univariate critical dimensional analyses. The multivariate characteristics of intra-individual and inter-individual size variation must be accounted for, since an individual who is 1st percentile in one body dimension will not be 1st percentile in all other dimensions. A more simplistic approach, assuming every measurement of an individual will fall within the same percentile range, can lead to a model that does not represent realistic members of the population. In other words, there is no '1st percentile female' or '99th percentile male', and designing for these unrealistic body types can lead to hardware issues down the road. Furthermore, due to budget considerations, designers are normally limited to providing only 1 size of a prototype suit, thus requiring other possible means to ensure that a given suit architecture would yield the necessary suit sizes to accommodate the entire user population. Fortunately, modeling tools can be used to more accurately model the types of human body sizes and shapes that will be encountered in a population. Anthropometry toolkits have been designed with a variety of capabilities, including grouping the population into clusters based on critical dimensions, providing percentile information given test subject measurements, and listing measurement ranges for critical dimensions in the 1st-99th percentile range. These toolkits can be combined with full body laser scans to allow designers to build human models that better represent the astronaut population. More recently, some rescaling and reposing capabilities have been developed, to allow reshaping of these static laser scans in more representative postures, such as an abducted shoulder. All of the hardware designed for use with the crew must be sized to accommodate the user population, but the interaction between subject size and hardware fit is complicated with multi-component, complex systems like a space suit. Again, prototype suits are normally only provided in a limited size range, and suited testing is an expensive endeavor; both of these factors limit the number and size of people who can be used to benchmark a spacesuit. However, modeling tools for assessing suit-human interaction can allow potential issues to be modeled and visualized. These types of modeling tools can be used for analysis of a larger combination of anthropometries and hardware types than could feasibly be done with actual human subjects and physical mockups.

Rajulu, Sudhakar

A Parametric Model of Shoulder Articulation for Virtual Assessment of Space Suit Fit

Goal of space human factors analyses: Place the highly variable human body within these restrictive physical environments to ensure that the entire anticipated population can live, work, and interact. Space suits are a very restrictive space and if not properly sized can result in pain or injury. The highly dynamic motions performed while wearing a space suit often make it difficult to model. Limited human body models do not have much allowance for customization of anthropometry and representation of the population that may wear a space suit.

Young, Karen

Application of Strength Requirements to Complex Loading Scenarios

NASA's endeavors in human spaceflight rely on extensive volumes of human-systems integration requirements to ensure mission success. These requirements protect for space hardware accommodation for the full range of potential crewmembers, but cannot cover every possible action and contingency in detail. This study was undertaken in response to questions from various strength requirement users who were unclear how to apply idealized strength requirements that did not map well to the complex loading scenarios that crewmembers would encounter. Three of the most commonly occurring questions from stakeholders were selected to be investigated with human testing and human modeling. Preliminary findings indicate deviation from nominal postures can affect strength requirement compliance positively or negatively, depending on the nature of the deviation. Human modeling offers some avenues for quickly addressing requirement verification questions, but is limited by the fidelity of the model and environment.

England, Scott