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Philips, Andrew B.

Publications and source records attributed to Philips, Andrew B..

An extended abstract: A heuristic repair method for constraint-satisfaction and scheduling problems

The work described in this paper was inspired by a surprisingly effective neural network developed for scheduling astronomical observations on the Hubble Space Telescope. Our heuristic constraint satisfaction problem (CSP) method was distilled from an analysis of the network. In the process of carrying out the analysis, we discovered that the effectiveness of the network has little to do with its connectionist implementation. Furthermore, the ideas employed in the network can be implemented very efficiently within a symbolic CSP framework. The symbolic implementation is extremely simple. It also has the advantage that several different search strategies can be employed, although we have found that hill-climbing methods are particularly well-suited for the applications that we have investigated. We begin the paper with a brief review of the neural network. Following this, we describe our symbolic method for heuristic repair.

Minton, Steven↗

An analysis of commitment strategies in planning: The details

We compare the utility of different commitment strategies in planning. Under a 'least commitment strategy', plans are represented as partial orders and operators are ordered only when interactions are detected. We investigate claims of the inherent advantages of planning with partial orders, as compared to planning with total orders. By focusing our analysis on the issue of operator ordering commitment, we are able to carry out a rigorous comparative analysis of two planners. We show that partial-order planning can be more efficient than total-order planning, but we also show that this is not necessarily so.

Minton, Steven↗

The min-conflicts heuristic: Experimental and theoretical results

This paper describes a simple heuristic method for solving large-scale constraint satisfaction and scheduling problems. Given an initial assignment for the variables in a problem, the method operates by searching through the space of possible repairs. The search is guided by an ordering heuristic, the min-conflicts heuristic, that attempts to minimize the number of constraint violations after each step. We demonstrate empirically that the method performs orders of magnitude better than traditional backtracking techniques on certain standard problems. For example, the one million queens problem can be solved rapidly using our approach. We also describe practical scheduling applications where the method has been successfully applied. A theoretical analysis is presented to explain why the method works so well on certain types of problems and to predict when it is likely to be most effective.

Minton, Steven↗

NASA TileWorld manual (system version 2.2)

The commands are documented of the NASA TileWorld simulator, as well as providing information about how to run it and extend it. The simulator, implemented in Common Lisp with Common Windows, encodes a particular range in a spectrum of domains, for controllable research experiments. TileWorld consists of a two dimensional grid of cells, a set of polygonal tiles, and a single agent which can grasp and move tiles. In addition to agent executable actions, there is an external event over which the agent has not control; this event correspond to a 'gust of wind'.

Philips, Andrew B.↗

A design rationale for NASA TileWorld

Automated systems that can operate in unrestricted real-world domains are still well beyond current computational capabilities. This paper argues that isolating essential problem characteristics found in real-world domains allows for a careful study of how particular control systems operate. By isolating essential problem characteristics and studying their impact on autonomous system performance, we should be able to more quickly deliver systems for practical real-world problems. For our research on planning, scheduling, and control, we have selected three particular domain attributes to study: exogenous events, uncertain action outcome, and metric time. We are not suggesting that studies of these attributes in isolation are sufficient to guarantee the obvious goals of good methodology, brilliant architectures, or first-class results; however, we are suggesting that such isolation facilitates the achievement of these goals. To study these attributes, we have developed the NASA TileWorld. We describe the NASA TileWorld simulator in general terms, present an example NASA TileWorld problem, and discuss some of our motivations and concerns for NASA TileWorld.

Philips, Andrew B.↗