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Parrish, R. V.

Publications and source records attributed to Parrish, R. V..

36 records · Page 2

Platform motion for fighter simulations

The reported investigation is concerned with aspects of 'realistic' cue generation and evaluation. 'Realistic' cues are defined to mean cues that are representative of an aircraft, that are of sufficient magnitude to be sensed, that are in the proper direction arriving at the proper time, and yet that are within the presentation capabilities of the washout/synergistic platform system. Attention is given to the aircraft mathematical model, computer implementation, cockpit hardware, visual display, the motion system, vertical acceleration, longitudinal acceleration and pitch rate, and lateral acceleration and roll rate. The motion cues for fighter aircraft produced by Langley nonlinear adaptive washout/synergistic motion base system are found to be unacceptable in the roll axis representation. However, a method for producing potentially realistic roll cues is identified.

Parrish, R. V.

Effect of digitally computed drives on performance of continuous linear systems

The dependence of the Bode response upon digital sample rate for first and second order linear continuous systems driven by a digital computer is derived. Open loop lead compensation introduced within the digital computer in order to increase the system bandwidth is also examined in terms of derived Bode responses. This introduction of lead terms within the digital computer is shown to be effective at operating frequencies below the Nyquist frequency. In most practical applications, empirical determination of these lead coefficients appears to be a sufficient compensation method.

Parrish, R. V.

Empirical comparison of a fixed-base and a moving-base simulation of a helicopter engaged in visually conducted slalom runs

Combined visual, motion, and aural cues for a helicopter engaged in visually conducted slalom runs at low altitude were studied. The evaluation of the visual and aural cues was subjective, whereas the motion cues were evaluated both subjectively and objectively. Subjective and objective results coincided in the area of control activity. Generally, less control activity is present under motion conditions than under fixed-base conditions, a fact attributed subjectively to the feeling of realistic limitations of a machine (helicopter) given by the addition of motion cues. The objective data also revealed that the slalom runs were conducted at significantly higher altitudes under motion conditions than under fixed-base conditions.

Parrish, R. V.

The effect of digital computing on the performance of a closed-loop control-loading system

A sampled data model of a control loader system for flight simulation was developed and successfully validated. The model accounts for the effects of the central digital simulation computer on the response of the analog control loader system and includes the spring-gradients, bob-weight, and actuator-lag effects of the aircraft. The revelation of a frequency error introduced by the implementation of force feedback through the digital computer that could adversely affect pilot performance in simulated flight has led to a proposed new implementation which will minimize the impact of the frequency problem.

Parrish, R. V.

Comparison of a linear and a nonlinear washout for motion simulators utilizing objective and subjective data from CTOL transport landing approaches

Objective and subjective data gathered in the processes of comparing a linear and a nonlinear washout for motion simulators reveal that there is no difference in the pilot performance measurements used during instrument landing system (ILS) approaches with a Boeing 737 conventional takeoff and landing (CTOL) airplane between fixed base, linear washout, and nonlinear washout operations. However, the subjective opinions of the pilots reveal an important advance in motion cue presentation. The advance is not in the increased cue available over a linear filter for the same amount of motion base travel but rather in the elimination of false rotational rate cues presented by linear filters.

Parrish, R. V.

A visual motion simulator for general aviation compensated within the nonlinear adaptive washout for actuator lag

A description is presented of the general aviation aircraft simulator recently acquired by the Langley Research Center, summarizing the complement of instruments, radio/navigation equipment, control loading, and other features. Emphasis is placed mainly on the two-degree-of-freedom motion drives developed for this simulator and the presentation of the dynamic response of the motion system (without washout) in terms of amplitude ratio and phase lag as a function of frequency. The nonlinear adaptive washout based on continuous steepest descent optimization presents cues in pitch rate, surge, roll rate, and sway, and allows for actuator lag compensation.

Ashworth, B. R.

Visual/motion simulation of CTOL flare and touchdown comparing data obtained from two model board display systems

Acquisition of a modern terrain model board display system for 'out-the-window' scene presentation has allowed for the repetition of an evaluation study of combined visual/motion cues for CTOL flare and touchdown control that was originally carried out on a 1965 vintage landing display system. The motion drive system used in both studies was a nonlinear coordinated adaptive washout based on the method of continuous steepest descent optimization. Comparisons of the results of the studies present flare and touchdown data, as well as dynamic response data, from the two visual landing systems. The new visual system also allowed for the repetition, under visual conditions, of a subjective comparison of a linear and a nonlinear motion washout method done previously under instrument conditions.

Parrish, R. V.

Evaluation of a linear washout for simulator motion cue presentation during landing approach

The comparison of a fixed-base versus a five-degree-of-freedom motion base simulation of a 737 conventional take-off and landing (CTOL) aircraft performing instrument landing system (ILS) landing approaches was used to evaluate a linear motion washout technique. The fact that the pilots felt that the addition of motion increased the pilot workload and this increase was not reflected in the objective data results, indicates that motion cues, as presented, are not a contributing factor to root-mean-square (rms) performance during the landing approach task. Subjective results from standard maneuvering about straight-and-level flight for specific motion cue evaluation revealed that the longitudinal channels (pitch and surge) possibly the yaw channel produce acceptable motions. The roll cue representation, involving both roll and sway channels, was found to be inadequate for large roll inputs, as used for example, in turn entries.

Parrish, R. V.

Empirical comparison of a linear and a nonlinear washout for motion simulators

The subjective opinions gathered from seven pilots in the process of comparing a linear and a nonlinear washout for motion simulators reveal an important advance in motion cue presentation. The advance is not in the increased cue provided by the nonlinear filter over a linear filter for the same amount of motion base travel, but rather in the elimination of false rotational rate cues presented by linear filters.

Parrish, R. V.

Motion software for a synergistic six-degree-of-freedom motion base

Computer software for the conversion of fixed-base simulations into moving-base simulations utilizing a synergistic six-degree-of-freedom motion simulator has been developed. This software includes an actuator extension transformation, inverse actuator extension transformation, a centroid transformation, and a washout circuit. Particular emphasis is placed upon the washout circuitry as adapted to fit the synergistic motion simulator. The description of the washout circuitry and illustration by means of a sample flight emphasize that translational cue representation may be of good fidelity, but care in the selection of parameters is very necessary, particularly in regard to anomalous rotational cues.

Parrish, R. V.

Compensation based on linearized analysis for a six degree of freedom motion simulator

The inertial response characteristics of a synergistic, six-degree-of-freedom motion base are presented in terms of amplitude ratio and phase lag as functions of frequency data for the frequency range of interest (0 to 2 Hz) in real time, digital, flight simulators. The notch filters which smooth the digital-drive signals to continuous drive signals are presented, and appropriate compensation, based on the inertial response data, is suggested. The existence of an inverse transformation that converts actuator extensions into inertial positions makes it possible to gather the response data in the inertial axis system.

Parrish, R. V.

Coordinated adaptive washout for motion simulators.

This paper introduces a new method of providing motion cues to a moving base six-degree-of-freedom flight simulator utilizing nonlinear filters. Coordinated adaptive filters, used to coordinate translational and rotational motion, are derived based on the method of continuous steepest descent, and the basic concept of the digital controllers used for the uncoordinated heave and yaw cues is also presented. The coordinated adaptive washout method is illustrated by an application in a six-degree-of-freedom fixed-base environment.

Parrish, R. V.

Coordinated adaptive filters for motion simulators.

A new approach to providing motion drive signals to a flight simulator utilizing coordinated adaptive filters is presented. Some motivation for the use of coordinated washout is discussed, along with conditions that determine the burden of coordination. The coordinated adaptive filters are derived, based on continuous steepest descent, and the application of the filters to simulated flight data is demonstrated.

Parrish, R. V.

Lateral stability and control derivatives of a jet fighter airplane extracted from flight test data by utilizing maximum likelihood estimation

A method of parameter extraction for stability and control derivatives of aircraft from flight test data, implementing maximum likelihood estimation, has been developed and successfully applied to actual lateral flight test data from a modern sophisticated jet fighter. This application demonstrates the important role played by the analyst in combining engineering judgment and estimator statistics to yield meaningful results. During the analysis, the problems of uniqueness of the extracted set of parameters and of longitudinal coupling effects were encountered and resolved. The results for all flight runs are presented in tabular form and as time history comparisons between the estimated states and the actual flight test data.

Parrish, R. V.

Longitudinal stability and control derivatives of a jet fighter airplane extracted from flight test data by utilizing maximum likelihood estimation

A method of parameter extraction for stability and control derivatives of aircraft from flight test data, implementing maximum likelihood estimation, was developed and successfully applied to actual longitudinal flight test data from a modern sophisticated jet fighter. The results of this application establish the merits of the estimation technique and its computer implementation(allowing full analyst interaction with the program) as well as provide data for the validation of a portion of the differential maneuvering simulator (DMS). The results are presented for all flight test runs in tabular form and as time history comparisons between the estimated states and the actual flight test data. Comparisons between extracted and manufacturer's values for five major derivatives are presented and reveal good agreement for these principal derivatives with one exception. This particular derivative is extensively investigated by utilizing the interactive capabilities of the computer program. The results of this investigation verify the numbers extracted by maximum likelihood estimation.

Steinmetz, G. G.

Parameter identification using a creeping-random-search algorithm

A creeping-random-search algorithm is applied to different types of problems in the field of parameter identification. The studies are intended to demonstrate that a random-search algorithm can be applied successfully to these various problems, which often cannot be handled by conventional deterministic methods, and, also, to introduce methods that speed convergence to an extremal of the problem under investigation. Six two-parameter identification problems with analytic solutions are solved, and two application problems are discussed in some detail. Results of the study show that a modified version of the basic creeping-random-search algorithm chosen does speed convergence in comparison with the unmodified version. The results also show that the algorithm can successfully solve problems that contain limits on state or control variables, inequality constraints (both independent and dependent, and linear and nonlinear), or stochastic models.

Parrish, R. V.

Application of Monte Carlo techniques to optimization of high-energy beam transport in a stochastic environment

An algorithm employing a modified sequential random perturbation, or creeping random search, was applied to the problem of optimizing the parameters of a high-energy beam transport system. The stochastic solution of the mathematical model for first-order magnetic-field expansion allows the inclusion of state-variable constraints, and the inclusion of parameter constraints allowed by the method of algorithm application eliminates the possibility of infeasible solutions. The mathematical model and the algorithm were programmed for a real-time simulation facility; thus, two important features are provided to the beam designer: (1) a strong degree of man-machine communication (even to the extent of bypassing the algorithm and applying analog-matching techniques), and (2) extensive graphics for displaying information concerning both algorithm operation and transport-system behavior. Chromatic aberration was also included in the mathematical model and in the optimization process. Results presented show this method as yielding better solutions (in terms of resolutions) to the particular problem than those of a standard analog program as well as demonstrating flexibility, in terms of elements, constraints, and chromatic aberration, allowed by user interaction with both the algorithm and the stochastic model. Example of slit usage and a limited comparison of predicted results and actual results obtained with a 600 MeV cyclotron are given.

Parrish, R. V.

Dynamic responses of railroad car models to vertical and lateral rail inputs

Simplified dynamic models were applied in a study of vibration in a high-speed railroad car. The mathematical models used were a four-degree-of-freedom model for vertical responses to vertical rail inputs and a ten-degree-of-freedom model for lateral response to lateral or rolling (cross-level) inputs from the rails. Elastic properties of the passenger car body were represented by bending and torsion of a uniform beam. Rail-to-car (truck) suspensions were modeled as spring-mass-dashpot oscillators. Lateral spring nonlinearities approximating certain complicated truck mechanisms were introduced. The models were excited by displacement and, in some cases, velocity inputs from the rails by both deterministic (including sinusoidal) and random input functions. Results were obtained both in the frequency and time domains. Solutions in the time domain for the lateral model were obtained for a wide variety of transient and random inputs generated on-line by an analog computer. Variations in one of the damping properties of the lateral car suspension gave large fluctuations in response over a range of car speeds for a given input. This damping coefficient was significant in reducing lateral car responses that were higher for nonlinear springs for three different inputs.

Sewall, J. L.