Parallel implementation of an algorithm for Delaunay triangulation
This work concerns the theory and practice of implementing Tanemura's algorithm for 3D Delaunay triangulation on Intel's Gamma prototype, a 128 processor MIMD computer. Tanemura's algorithm does not vectorize to any significant degree and requires indirect addressing. Efficient implementation on a conventional, vector processing, supercomputer is problematic. Efficient implementation on a parallel architecture is possible, however. In this work, speeds in excess of 8 times a single processor Cray Y-mp are realized on 128 processors of the Intel Gamma prototype.
Merriam, Marshall L.↗