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Janssens, Bob

Publications and source records attributed to Janssens, Bob.

Ensuring correct rollback recovery in distributed shared memory systems

Distributed shared memory (DSM) implemented on a cluster of workstations is an increasingly attractive platform for executing parallel scientific applications. Checkpointing and rollback techniques can be used in such a system to allow the computation to progress in spite of the temporary failure of one or more processing nodes. This paper presents the design of an independent checkpointing method for DSM that takes advantage of DSM's specific properties to reduce error-free and rollback overhead. The scheme reduces the dependencies that need to be considered for correct rollback to those resulting from transfers of pages. Furthermore, in-transit messages can be recovered without the use of logging. We extend the scheme to a DSM implementation using lazy release consistency, where the frequency of dependencies is further reduced.

Janssens, Bob

Reducing Interprocessor Dependence in Recoverable Distributed Shared Memory

Checkpointing techniques in parallel systems use dependency tracking and/or message logging to ensure that a system rolls back to a consistent state. Traditional dependency tracking in distributed shared memory (DSM) systems is expensive because of high communication frequency. In this paper we show that, if designed correctly, a DSM system only needs to consider dependencies due to the transfer of blocks of data, resulting in reduced dependency tracking overhead and reduced potential for rollback propagation. We develop an ownership timestamp scheme to tolerate the loss of block state information and develop a passive server model of execution where interactions between processors are considered atomic. With our scheme, dependencies are significantly reduced compared to the traditional message-passing model.

Janssens, Bob

Relaxing consistency in recoverable distributed shared memory

Relaxed memory consistency models have recently been proposed to tolerate memory access latency in both hardware and software distributed shared memory systems. In recoverable shared memory multiprocessors, relaxing consistency has the added benefit of reducing the number of checkpoints needed to avoid rollback propagation. In this paper, we introduce new checkpointing algorithms that take advantage of relaxed consistency to reduce the performance overhead of checkpointing. We also introduce a scheme based on lazy relaxed consistency, that reduces both checkpointing overhead and the overhead of avoiding error propagation in systems with error latency. Multiprocessor address traces are used to evaluate the relaxed consistency approach to checkpointing with distributed shared memory.

Janssens, Bob

Relaxing consistency in recoverable distributed shared memory

Relaxed memory consistency models tolerate increased memory access latency in both hardware and software distributed shared memory systems. In recoverable systems, relaxing consistency has the added benefit of reducing the number of checkpoints needed to avoid rollback propagation. In this paper, we introduce new checkpointing algorithms that take advantage of relaxed consistency to reduce the performance overhead of checkpointing. We also introduce a scheme based on lazy relaxed consistency, that reduces both checkpointing overhead and the overhead of avoiding error propagation in systems with error latency. We use multiprocessor address traces to evaluate the relaxed consistency approach to checkpointing with distributed shared memory.

Janssens, Bob

Address tracing of parallel systems via TRAPEDS

Trace-driven simulation is an important aid in performance analysis of computer systems. Capturing address traces to use in these simulations, however, is a difficult problem for parallel processor architectures. A technique termed TRAPEDS modifies executable code (at the assembly language level) to dynamically collect the address trace from executing code. TRAPEDS has recently been implemented on both a hypercube multicomputer and a shared-memory multiprocessor. Particular attention is focused on strategies for efficiently and accurately collecting traces from both classes of parallel machines. The iPSC/2 hypercube multicomputer implementation traces both user and system code, and performs simulation on-the-fly to avoid large storage costs. Strategies are detailed for mitigating address trace distortion when collecting operating system traces. The Encore Multimax multiprocessor implementation uses a timer-based approach to reflect the interleaving of the processor traces and stores the traces to disc. Time and space overhead results are presented for both TRAPEDS implementations. Experimental cache simulation results derived from iPSC/2 address traces are presented to illustrate the importance of tracing operating system references.

Stunkel, Craig B.

Experimental evaluation of multiprocessor cache-based error recovery

Several variations of cache-based checkpointing for rollback error recovery in shared-memory multiprocessors have been recently developed. By modifying the cache replacement policy, these techniques use the inherent redundancy in the memory hierarchy to periodically checkpoint the computation state. Three schemes, different in the manner in which they avoid rollback propagation, are evaluated. By simulation with address traces from parallel applications running on an Encore Multimax shared-memory multiprocessor, the performance effect of integrating the recovery schemes in the cache coherence protocol are evaluated. The results indicate that the cache-based schemes can provide checkpointing capability with low performance overhead but uncontrollable high variability in the checkpoint interval.

Janssens, Bob

Address tracing for parallel machines

Recently implemented parallel system address-tracing methods based on several metrics are surveyed. The issues specific to collection of traces for both shared and distributed memory parallel computers are highlighted. Five general categories of address-trace collection methods are examined: hardware-captured, interrupt-based, simulation-based, altered microcode-based, and instrumented program-based traces. The problems unique to shared memory and distributed memory multiprocessors are examined separately.

Stunkel, Craig B.

Collecting address traces from parallel computers

Trace driven simulation is a well-established method of performance analysis for single processor computer systems. However, efficient and accurate memory address tracing for parallel computer systems is not well understood. In this paper we present a critical survey of recently implemented approaches to address tracing and highlight the issues specific to collection of traces for both shared and distributed memory parallel computers. These issues include potential distortion of the relative ordering of events by the address tracing activity, realistic interleaving of addresses generated by multiple processors, and I/O and storage problems associated with collecting traces for large parallel systems. The strengths and weaknesses of the parallel tracing approaches are described.

Stunkel, Craig B.