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Foyle, David C.

Publications and source records attributed to Foyle, David C..

At least 37 records · Page 2

Pilot Navigation Errors on the Airport Surface: Identifying Contributing Factors and Mitigating Solutions

A taxonomy of navigation errors (pilot deviations) during taxi operations was developed that defines 3 classes of errors: planning, decision, and execution errors. This taxonomy was applied to error data from 2 full-mission simulation studies that included trials that replicated current-day operations and trials with advanced cockpit technologies including datalink, electronic moving maps (EMM), and head-up displays (HUDs). Pilots committed navigation errors on 17% of current-day operations trials (in low-visibility and night), distributed roughly equally across the 3 error classes. Each error class was associated with a unique set of contributing factor s and mitigating solutions. Planning errors were mitigated by technologies that provided an unambiguous record of the clearance (datalink and the EMM, which possessed a text-based clearance). Decision errors were mitigated by technologies that provided both local and global awareness including information about the distance to and direction of the next turn, current township location, and a graphical depiction of the route (as provided by the EMM and HUD together). Execution errors were best mitigated by the HUD, which disambiguated the environment and depicted the clear ed taxi route. Implications for technology design and integration are provided.

Hooey, Becky L.

Human Performance Models of Pilot Behavior

Five modeling teams from industry and academia were chosen by the NASA Aviation Safety and Security Program to develop human performance models (HPM) of pilots performing taxi operations and runway instrument approaches with and without advanced displays. One representative from each team will serve as a panelist to discuss their team s model architecture, augmentations and advancements to HPMs, and aviation-safety related lessons learned. Panelists will discuss how modeling results are influenced by a model s architecture and structure, the role of the external environment, specific modeling advances and future directions and challenges for human performance modeling in aviation.

Foyle, David C.

An Overview of the NASA Aviation Safety Program (AVSP) Systemwide Accident Prevention (SWAP) Human Performance Modeling (HPM) Element

An overview is provided of the Human Performance Modeling (HPM) element within the NASA Aviation Safety Program (AvSP). Two separate model development tracks for performance modeling of real-world aviation environments are described: the first focuses on the advancement of cognitive modeling tools for system design, while the second centers on a prescriptive engineering model of activity tracking for error detection and analysis. A progressive implementation strategy for both tracks is discussed in which increasingly more complex, safety-relevant applications are undertaken to extend the state-of-the-art, as well as to reveal potential human-system vulnerabilities in the aviation domain. Of particular interest is the ability to predict the precursors to error and to assess potential mitigation strategies associated with the operational use of future flight deck technologies.

Foyle, David C.

Performance Benefits with Scene-Linked HUD Symbology: An Attentional Phenomenon?

Previous research has shown that in a simulated flight task, navigating a path defined by ground markers while maintaining a target altitude is more accurate when an altitude indicator appears in a virtual "scenelinked" format (projected symbology moving as if it were part of the out-the-window environment) compared to the fixed-location, superimposed format found on present-day HUDs (Foyle, McCann & Shelden, 1995). One explanation of the scene-linked performance advantage is that attention can be divided between scene-linked symbology and the outside world more efficiently than between standard (fixed-position) HUD symbology and the outside world. The present study tested two alternative explanations by manipulating the location of the scene-linked HUD symbology relative to the ground path markers. Scene-linked symbology yielded better ground path-following performance than standard fixed-location superimposed symbology regardless of whether the scene-linked symbology appeared directly along the ground path or at various distances off the path. The results support the explanation that the performance benefits found with scene-linked symbology are attentional.

Levy, Jonathan L.

The Taxiway Navigation and Situation Awareness (T-NASA) System

The goal of NASA's Terminal Area Productivity (TAP) Low-Visibility Landing and Surface Operations (LVLASO) subelement is to improve the efficiency of airport surface operations for commercial aircraft operating in weather conditions to Category IIIB while maintaining a high degree of safety. Currently, surface operations are one of the least technologically sophisticated components of the air transport system, being conducted in the 1990's with the same basic technology as in the 1930's. Pilots are given little or no explicit information about their current position, and routing information is limited to ATC communications and airport charts. In TAP/LVLASO, advanced technologies such as satellite navigation systems, digital data communications, advanced information presentation technology, and ground surveillance systems will be integrated into flight deck displays to enable expeditious and safe traffic movement on the airport surface. The cockpit display suite is called the T-NASA (Taxiway Navigation and Situation Awareness) System. This system has three integrated components: 1) Moving Map track-up airport surface display with own-ship, traffic and graphical route guidance 2) Scene-Linked Symbology - route/taxi information virtually projected via a Head-up Display (HUD) onto the forward scene; and, 3) 3-D Audio Ground Collision Avoidance and Navigation system - spatially-localized auditory traffic and navigation alerts. In the current paper, the design philosophy of the T-NASA system will be presented, and the T-NASA system display components described.

Foyle, David C.

Scene-Linked Symbology to Improve Situation Awareness

This paper reviews recent research conducted in the Flight Management and Human Factors Division of NASA Ames Research Center on superimposed symbology (as found on HUDs and HMDs). We first identify various performance problems which suggest that superimposed symbology impairs pilots' ability to maintain simultaneous awareness of instrument information and information in the forward visual scene. Results of experiments supporting an attentional account of the impairment are reported. A design solution involving the concept of 'scene-linked' symbology is developed, and experiments testing the design solution are reported. An application of the scene-linking concept, in the form of a candidate HUD to support ground taxi operations for civil transport, is described.

McCann, Robert S.

Prototype Videodisk-Based Part-Task Thermal Imaging Trainer

Thermal images, or infrared images, are representations of the world based on heat, instead of visible light. Research has shown that the resulting thermal image results in perceptual differences leading to difficulties in interpretation (e.g., the determination of slope angle, concavity/convexity), or increased identification latencies. A joint research project between the United States (NASA and U.S. Army) and Israel (Ministry of Defense and Israel Air Force) has resulted in the development of a prototype part-task trainer for the acquisition of perceptual skills associated with thermal imaging usage. This prototype system is videodisk-based under computer control, using recordings of thermal images. A lesson section introduces declarative knowledge, in which the basic physics and heuristics of thermal imagery are taught. An exercise section teaches procedural knowledge, with the user viewing dynamic, actual imagery, with an interactive detection/location determination task. The general philosophy and design of the trainer will be demonstrated.

Brickner, Michael S.

Attentional Capture by Superimposed Symbology: Boundary Conditions

We report new results from an ongoing set of experiments in which subjects view a computer-generated display consisting of a set of stationary symbols (e.g., a "HUD") superimposed on a dynamic view of a runway as it appears to the pilot during final approach. Previous work (McCann, Foyle, & Johnston, 1993) has shown that when subjects process a cueing stimulus and then identify a geometric target, performance is slower when the cue appears on the HUD and the target appears on the runway surface, compared to a control condition where the cue and target are both on the runway surface. This "shift cost" was taken as evidence that the HUD captures attention, which then has to be shifted to the "out-the-world" scene before the target can be identified. New experiments show that the shift cost is eliminated when the cue occupies a known, fixed location on the HUD. Implications for the conditions that produce attentional tunneling are discussed.

McCann, Robert S.

Can Attention be Divided Between Perceptual Groups?

Previous work using Head-Up Displays (HUDs) suggests that the visual system parses the HUD and the outside world into distinct perceptual groups, with attention deployed sequentially to first one group and then the other. New experiments show that both groups can be processed in parallel in a divided attention search task, even though subjects have just processed a stimulus in one perceptual group or the other. Implications for models of visual attention will be discussed.

McCann, Robert S.

Teamwork in the Real World

The National Aeronautics and Space Administration (NASA) is well known for its roles in the space program and in aeronautics. Because teamwork is essential for most NASA missions, NASA has experience in both research on teamwork and implementation of team projects. The purpose of this chapter is not to summarize research results on teamwork. This chapter will summarize our insight into teamwork as it applies to the large institutions and organizations with which we have been associated: University academic systems, Navy research laboratories, and NASA. These organizations represent a variety of systems in which teamwork is commonplace.

Foyle, David C.

Sensor fusion display evaluation using information integration models in enhanced/synthetic vision applications

Based on existing integration models in the psychological literature, an evaluation framework is developed to assess sensor fusion displays as might be implemented in an enhanced/synthetic vision system. The proposed evaluation framework for evaluating the operator's ability to use such systems is a normative approach: The pilot's performance with the sensor fusion image is compared to models' predictions based on the pilot's performance when viewing the original component sensor images prior to fusion. This allows for the determination as to when a sensor fusion system leads to: poorer performance than one of the original sensor displays, clearly an undesirable system in which the fused sensor system causes some distortion or interference; better performance than with either single sensor system alone, but at a sub-optimal level compared to model predictions; optimal performance compared to model predictions; or, super-optimal performance, which may occur if the operator were able to use some highly diagnostic 'emergent features' in the sensor fusion display, which were unavailable in the original sensor displays.

Foyle, David C.

Attentional limitations with Head-Up Displays

Recent models of visual information processing suggest that visual attention can be focussed on either Head-Up Displays (HUD) or on the world beyond them, but not on both simultaneously. This hypothesis was tested in a part-task simulation in which subjects viewed a simulated approach to a runway with a HUD superimposed. An alphanumeric cue ('IFR' or 'VFR') appeared on either the HUD or the runway and was followed by two sets of three geometric forms; one set on the HUD and one set on the runway. Each set contained one potential target, either a stop sign or a diamond. If the cue spelled 'IFR', subjects made a speeded response based on the identity of the HUD target; if the cue spelled 'VFR', subjects made a speeded response based on the identity of the runway target. Regardless of cue location (HUD or Runway), responses were faster when the cue and the relevant target were part of the same perceptual group (i.e., both on the HUD or both on the runway) than when they were part of different perceptual groups. These results, as well as others, suggest that attentional constraints place severe limits on the ability of pilots to process HUD-referenced information and world-referenced information simultaneously. In addition, they provide direct evidence that transitioning from processing HUD information to processing world information requires an attention shift. Implications for HUD design are considered.

Mccann, Robert S.

Head-up displays: Effect of information location on the processing of superimposed symbology

Head-up display (HUD) symbology superimposes vehicle status information onto the external terrain, providing simultaneous visual access to both sources of information. Relative to a baseline condition in which the superimposed altitude indicator was omitted, altitude maintenance was improved by the presence of the altitude indicator, and this improvement was the same magnitude regardless of the position of the altitude indicator on the screen. However, a concurrent decifit in heading maintenance was observed only when the altitude indicator was proximal to the path information. These results did not support a model of the concurrent processing deficit based on an inability to attend to multiple locations in parallel. They are consistent with previous claims that the deficit is the product of attentional limits on subjects' ability to process two separate objects (HUD symbology and terrain information) concurrently. The absence of a performance tradeoff when the HUD and the path information were less proximal is attributed to a breaking of attentional tunneling on the HUD, possibly due to eye movements.

Sanford, Beverly D.

Proposed evaluation framework for assessing operator performance with multisensor displays

Despite aggressive work on the development of sensor fusion algorithms and techniques, no formal evaluation procedures have been proposed. Based on existing integration models in the literature, an evaluation framework is developed to assess an operator's ability to use multisensor, or sensor fusion, displays. The proposed evaluation framework for evaluating the operator's ability to use such systems is a normative approach: The operator's performance with the sensor fusion display can be compared to the models' predictions based on the operator's performance when viewing the original sensor displays prior to fusion. This allows for the determination as to when a sensor fusion system leads to: 1) poorer performance than one of the original sensor displays (clearly an undesirable system in which the fused sensor system causes some distortion or interference); 2) better performance than with either single sensor system alone, but at a sub-optimal (compared to the model predictions) level; 3) optimal performance (compared to model predictions); or, 4) super-optimal performance, which may occur if the operator were able to use some highly diagnostic 'emergent features' in the sensor fusion display, which were unavailable in the original sensor displays. An experiment demonstrating the usefulness of the proposed evaluation framework is discussed.

Foyle, David C.

Visual cues in low-level flight - Implications for pilotage, training, simulation, and enhanced/synthetic vision systems

This paper reviews some of the sources of visual information that are available in the out-the-window scene and describes how these visual cues are important for routine pilotage and training, as well as the development of simulator visual systems and enhanced or synthetic vision systems for aircraft cockpits. It is shown how these visual cues may change or disappear under environmental or sensor conditions, and how the visual scene can be augmented by advanced displays to capitalize on the pilot's excellent ability to extract visual information from the visual scene.

Foyle, David C.

Enhanced/Synthetic Vision Systems - Human factors research and implications for future systems

This paper reviews recent human factors research studies conducted in the Aerospace Human Factors Research Division at NASA Ames Research Center related to the development and usage of Enhanced or Synthetic Vision Systems. Research discussed includes studies of field of view (FOV), representational differences of infrared (IR) imagery, head-up display (HUD) symbology, HUD advanced concept designs, sensor fusion, and sensor/database fusion and evaluation. Implications for the design and usage of Enhanced or Synthetic Vision Systems are discussed.

Foyle, David C.

Attentional issues in superimposed flight symbology

The mechanisms of the failure to simultaneously process HUD superimposed symbology and the out-the-window view may lie in the many cognitive and perceptual cues that inform the pilot that the HUD, although collimated at infinity, is an instrument on the aircraft. Thus, in relation to the world scene, the HUD forms a perceptually segregated object that has a different frame of reference. Research is being explored to determine the mechanisms in this problem, and to develop advanced designs that maximize the cognitive and perceptual compatibility of the superimposed symbology by integrating the important information into the world scene.

Foyle, David C.

Human factors issues in the use of night vision devices

An account is given of the critical human factors that arise in field data on the differences between night vision displays and unaided day vision. Attention is given to the findings of empirical studies of performance on rotorcraft-flight-relevant perceptual tasks in which depth and distance perception are critical factors. Suggestions are made for man-machine-critical component design modifications in current night vision systems.

Kaiser, Mary K.