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Begault, Durand R.

Publications and source records attributed to Begault, Durand R..

45 records · Page 3

Head-Up Auditory Displays for Traffic Collision Avoidance System Advisories: A Preliminary Investigation

The advantage of a head-up auditory display was evaluated in a preliminary experiment designed to measure and compare the acquisition time for capturing visual targets under two auditory conditions: standard one-earpiece presentation and two-earpiece three-dimensional (3D) audio presentation. Twelve commercial airline crews were tested under full mission simulation conditions at the NASA-Ames Man-Vehicle Systems Research Facility advanced concepts flight simulator. Scenario software generated visual targets corresponding to aircraft that would activate a traffic collision avoidance system (TCAS) aural advisory; the spatial auditory position was linked to the visual position with 3D audio presentation. Results showed that crew members using a 3D auditory display acquired targets approximately 2.2 s faster than did crew members who used one-earpiece head- sets, but there was no significant difference in the number of targets acquired.

Begault, Durand R.↗

Head related transfer function pseudo-stereophony

An apparatus for producing pseudo-stereophonic sound from a monaural signal is discussed. The apparatus includes a monaural source that has a speaker placed in an anechoic room and has a sound output generated by the monaural signal. The second, third, fourth, and fifth speakers are placed in the anechoic room symmetrically about a listener. The monaural signal from the source is processed to output processed signals to each of the second, third, fourth, and fifth speakers, each speaker producing a sound output corresponding to the received processed signal. A pair of microphones is placed in the ears of the listener for receiving the sound outputs of the first, second, third, fourth, and fifth speakers and producing two differentiated audio channels.

Begault, Durand R.↗

Binaural auralization and perceptual verdicality

Early reflection patterns calculated from a room design program were filtered with measured head-related transfer functions (HRTFs) within a 'hypothetical auralization system.' With reference to a particular set of room/listener/sound source configurations, the system is shown to produce both perceptible and imperceptible results. The results of this exploratory analysis are illuminating for future design considerations of HRTF-based auralization systems.

Begault, Durand R.↗

Techniques and applications for binaural sound manipulation in human-machine interfaces

The implementation of binaural sound to speech and auditory sound cues (auditory icons) is addressed from both an applications and technical standpoint. Techniques overviewed include processing by means of filtering with head-related transfer functions. Application to advanced cockpit human interface systems is discussed, although the techniques are extendable to any human-machine interface. Research issues pertaining to three-dimensional sound displays under investigation at the Aerospace Human Factors Division at NASA Ames Research Center are described.

Begault, Durand R.↗

Challenges to the successful implementation of 3-D sound

The major challenges for the successful implementation of 3-D audio systems involve minimizing reversals, intracranially heard sound, and localization error for listeners. Designers of 3-D audio systems are faced with additional challenges in data reduction and low-frequency response characteristics. The relationship of the head-related transfer function (HRTF) to these challenges is shown, along with some preliminary psychoacoustic results gathered at NASA-Ames.

Begault, Durand R.↗

Headphone localization of speech stimuli

Recently, three dimensional acoustic display systems have been developed that synthesize virtual sound sources over headphones based on filtering by Head-Related Transfer Functions (HRTFs), the direction-dependent spectral changes caused primarily by the outer ears. Here, 11 inexperienced subjects judged the apparent spatial location of headphone-presented speech stimuli filtered with non-individualized HRTFs. About half of the subjects 'pulled' their judgements toward either the median or the lateral-vertical planes, and estimates were almost always elevated. Individual differences were pronounced for the distance judgements; 15 to 46 percent of stimuli were heard inside the head with the shortest estimates near the median plane. The results infer that most listeners can obtain useful azimuth information from speech stimuli filtered by nonindividualized RTFs. Measurements of localization error and reversal rates are comparable with a previous study that used broadband noise stimuli.

Begault, Durand R.↗

Preferred sound intensity increase for sensation of half distance

Two experiments are reported that examine the preferred increase in intensity for creating a percept of half auditory distance from a reference. The results of both experiments indicate that the use of an inverse square law (increments of 6 dB) is not the best signal-processing method for this purpose. The application of the results is potentially useful towards the software design of 3-D auditory display systems that manipulate the perceived distance of auditory inputs in relationship to actual distances of physical objects.

Begault, Durand R.↗

Technical aspects of a demonstration tape for three-dimensional sound displays

This document was developed to accompany an audio cassette that demonstrates work in three-dimensional auditory displays, developed at the Ames Research Center Aerospace Human Factors Division. It provides a text version of the audio material, and covers the theoretical and technical issues of spatial auditory displays in greater depth than on the cassette. The technical procedures used in the production of the audio demonstration are documented, including the methods for simulating rotorcraft radio communication, synthesizing auditory icons, and using the Convolvotron, a real-time spatialization device.

Begault, Durand R.↗

Techniques and applications for binaural sound manipulation in human-machine interfaces

The implementation of binaural sound to speech and auditory sound cues (auditory icons) is addressed from both an applications and technical standpoint. Techniques overviewed include processing by means of filtering with head-related transfer functions. Application to advanced cockpit human interface systems is discussed, although the techniques are extendable to any human-machine interface. Research issues pertaining to three-dimensional sound displays under investigation at the Aerospace Human Factors Division at NASA Ames Research Center are described.

Begault, Durand R.↗