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Barrow, H. G.

Publications and source records attributed to Barrow, H. G..

Computational approaches to vision

Vision is examined in terms of a computational process, and the competence, structure, and control of computer vision systems are analyzed. Theoretical and experimental data on the formation of a computer vision system are discussed. Consideration is given to early vision, the recovery of intrinsic surface characteristics, higher levels of interpretation, and system integration and control. A computational visual processing model is proposed and its architecture and operation are described. Examples of state-of-the-art vision systems, which include some of the levels of representation and processing mechanisms, are presented.

Barrow, H. G.

Computational vision

The range of fundamental computational principles underlying human vision that equally apply to artificial and natural systems is surveyed. There emerges from research a view of the structuring of vision systems as a sequence of levels of representation, with the initial levels being primarily iconic (edges, regions, gradients) and the highest symbolic (surfaces, objects, scenes). Intermediate levels are constrained by information made available by preceding levels and information required by subsequent levels. In particular, it appears that physical and three-dimensional surface characteristics provide a critical transition from iconic to symbolic representations. A plausible vision system design incorporating these principles is outlined, and its key computational processes are elaborated.

Barrow, H. G.

Map-guided interpretation of remotely-sensed imagery

A map-guided approach to interpretation of remotely sensed imagery is described, with emphasis on applications involving continuous monitoring of predetermined ground sites. Geometric correspondence between a sensed image and a symbolic reference map is established in an initial stage of processing by adjusting parameters of a sensor model so that image features predicted from the map optimally match corresponding features extracted from the sensed image. Information in the map is then used to constrain where to look in an image and what to look for. With such constraints, previously intractable remote sensing tasks can become feasible, even easy, to automate. Four illustrative examples are given, involving the monitoring of reservoirs, roads, railroad yards, and harbors.

Tenenbaum, J. M.

Research in interactive scene analysis

Cooperative (man-machine) scene analysis techniques were developed whereby humans can provide a computer with guidance when completely automated processing is infeasible. An interactive approach promises significant near-term payoffs in analyzing various types of high volume satellite imagery, as well as vehicle-based imagery used in robot planetary exploration. This report summarizes the work accomplished over the duration of the project and describes in detail three major accomplishments: (1) the interactive design of texture classifiers; (2) a new approach for integrating the segmentation and interpretation phases of scene analysis; and (3) the application of interactive scene analysis techniques to cartography.

Tenenbaum, J. M.