NASA NTRS1988
The influence and utilization of computers in space science investigations greatly enhances the ability to address difficult and complicated questions about the Universe. Space Science is wholly dependent on computers because the data acquired from instruments on the spacecraft are not only complicated in form but also voluminous. Athough a great deal of attention has been paid to develop efficient and powerful computing systems on-ground, research in the area of spaceborne computing is far from satisfactory. On-board processing of data will be important in future planetary missions where telemetry rates constrain the total amount of data which can be returned and decisions may have to be made in real time. Little thought has been given to a dynamic man-machine interface with regard to scientific real-time interactive control of flight experiments. Careful thinking is therefore essential to define appropriate spaceborne computing requirements for the future. It is imperative that powerful multiprocessing systems for on-board processing be experimentally impleneted and evaluated in selected application missions. The presentation addresses key issues and attempts to define the requirements for such processing with some of NASA's future missions in perspective. The resulting architectural and performance issues and possible developments are also addressed.